Player Matchup

Cthulhu
Cthulhu
Bitatime
Cthulhu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,657 Elo+
Party 2
Camazotz
Camazotz
Mobazie
Camazotz
Level 104
God Stats
7W - 4L
1,680 SR
Queue Stats
137W - 122L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
Mr Melon7421
Jing Wei
Level 85
God Stats
1W - 0L
1,745 SR
Queue Stats
348W - 313L
1,535 Elo+
Party 3
He Bo
He Bo
Mr Pineapple971
He Bo
Level 29
God Stats
1W - 0L
1,297 SR
Queue Stats
24W - 38L
1,389 Elo+
Party 3
King Arthur
King Arthur
SENTINEL V3
King Arthur
Level 123
God Stats
2W - 0L
1,693 SR
Queue Stats
138W - 122L
1,451 Elo+
Party 2
Team Averages
Level 71
1,583 SR
1,495 Elo+

VS

Team Averages
Level 57
1,478 SR
1,433 Elo+
Thor
Thor
 
Thor
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
IamSuperman313
Anhur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Logan_Hardacre
Tyr
Level 60
God Stats
4W - 5L
1,397 SR
Queue Stats
61W - 98L
1,350 Elo+
Party 1
Ymir
Ymir
PizzapartyXbox
Ymir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 61L
1,414 Elo+
Party 1
Anubis
Anubis
metoo7orange
Anubis
Level 62
God Stats
21W - 25L
1,495 SR
Queue Stats
93W - 127L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bitatime
Cthulhu
13
4 / 1 / 8
8,130
452
5,934
8,553
8,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Mobazie
Camazotz
17
7 / 2 / 8
10,787
599
8,135
17,831
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Mr Melon7421
Jing Wei
19
10 / 1 / 6
11,706
650
14,499
9,980
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 6 / 5
9,082
505
10,162
10,628
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SENTINEL V3
King Arthur
16
5 / 1 / 8
9,972
554
11,157
13,697
14,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 5 / 1
8,627
479
11,562
13,432
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
6,066
337
1,702
4,414
1,062
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 3
7,255
403
6,856
15,977
6,626
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 9 / 2
6,772
376
2,864
16,855
12,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
14
6 / 5 / 1
8,915
495
11,894
11,964
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
29
Kills
11
11
Deaths
29
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
5
1
1.1
W
Cthulhu
Bitatime
Cthulhu
4
1
8
8
L
0
3
1
0.17
L
0
7
3
0.21
W
Camazotz
Mobazie
Camazotz
7
2
8
5.5
W
Jing Wei
Mr Melon7421
Jing Wei
10
1
6
13
W
3
6
5
0.92
L
0
9
2
0.11
W
King Arthur
SENTINEL V3
King Arthur
5
1
8
9
L
Anubis
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,887
Damage
34,878
60,689
Taken
62,642
35,090
Mitigated
29,221
26,518
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,562
2,359
0
1,766
13,432
4,448
0
1,573
11,252
0
44,962
W
Cthulhu
Bitatime
Cthulhu
5,934
314
0
901
8,553
8,079
224
3,114
5,439
15,642
0
L
1,702
707
0
598
4,414
1,062
0
1,532
2,706
0
13,053
L
6,856
751
243
3,068
15,977
6,626
186
2,482
12,913
0
32,380
W
Camazotz
Mobazie
Camazotz
8,135
2,197
0
10,464
17,831
5,893
759
4,006
13,825
0
66,890
W
Jing Wei
Mr Melon7421
Jing Wei
14,499
11,592
0
6,699
9,980
3,540
3,373
842
9,138
0
101,317
W
10,162
497
0
2,699
10,628
2,804
712
3,390
7,238
50,173
0
L
2,864
567
0
830
16,855
12,205
168
4,712
11,510
23,950
0
W
King Arthur
SENTINEL V3
King Arthur
11,157
949
0
5,755
13,697
14,774
164
3,477
10,220
0
52,033
L
Anubis
11,894
302
0
3,950
11,964
4,880
232
4,533
7,066
45,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,677
Gold Earned
37,635
496
Minions Killed
297
0
Camps Cleared
0
1,707,014
Distance Traveled
1,391,193
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,627
479
76
4
0
334,288
1
W
Cthulhu
8,130
452
20
1
0
356,908
0
L
Anhur
6,066
337
27
2
0
128,144
0
L
Tyr
7,255
403
63
4
0
345,734
3
W
Camazotz
10,787
599
120
7
0
388,482
3
W
Jing Wei
11,706
650
165
9
0
300,006
0
W
He Bo
9,082
505
91
5
0
294,818
0
L
Ymir
6,772
376
47
3
0
274,540
0
W
King Arthur
9,972
554
100
6
0
366,800
1
L
Anubis
8,915
495
84
5
0
308,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role