Player Matchup

Nemesis
Nemesis
Extreme210
Nemesis
Level 4
God Stats
1W - 2L
1,427 SR
Queue Stats
2W - 3L
1,407 Elo+
Solo
Cthulhu
Cthulhu
FallEquation265
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Skadi
Skadi
Maxlic
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Hercules
Hercules
SES_BITW_CM_Punk
Hercules
Level 120
God Stats
0W - 2L
1,293 SR
Queue Stats
82W - 88L
1,513 Elo+
Party 1
Scylla
Scylla
frezipop
Scylla
Level 8
God Stats
1W - 3L
1,726 SR
Queue Stats
8W - 7L
1,658 Elo+
Party 1
Team Averages
Level 28
1,489 SR
1,550 Elo+

VS

Team Averages
Level 30
1,650 SR
1,572 Elo+
Aphrodite
Aphrodite
ChillxZay
Aphrodite
Level 29
God Stats
4W - 0L
1,653 SR
Queue Stats
46W - 43L
1,456 Elo+
Solo
Hun Batz
Hun Batz
Classicz
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,704 Elo+
Party 2
Chaac
Chaac
PsychoExBF
Chaac
Level 12
God Stats
9W - 6L
1,707 SR
Queue Stats
34W - 39L
1,391 Elo+
Solo
Sol
Sol
Remiiixx
Sol
Level 7
God Stats
7W - 2L
1,734 SR
Queue Stats
22W - 17L
1,704 Elo+
Party 2
Cupid
Cupid
Revenge sE
Cupid
Level 93
God Stats
4W - 3L
1,655 SR
Queue Stats
95W - 70L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Extreme210
Nemesis
9
0 / 2 / 1
5,216
474
3,328
7,255
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 5 / 0
3,941
358
496
4,911
1,521
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
Maxlic
Skadi
9
0 / 6 / 1
5,129
466
4,206
8,822
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
3 / 5 / 2
5,878
534
7,573
14,878
10,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
frezipop
Scylla
10
2 / 6 / 3
6,027
548
3,837
5,894
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChillxZay
Aphrodite
11
1 / 0 / 6
6,342
577
2,406
5,035
1,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Classicz
Hun Batz
12
4 / 1 / 3
7,242
658
5,266
8,658
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
12
5 / 1 / 0
7,576
689
4,343
8,691
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 3 / 2
8,602
782
10,928
8,949
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
12
6 / 0 / 4
7,061
642
7,192
7,845
2,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
22
24
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ChillxZay
Aphrodite
1
0
6
4
W
Hun Batz
Classicz
Hun Batz
4
1
3
5.5
L
Nemesis
Extreme210
Nemesis
0
2
1
0.25
L
0
5
0
0
L
Skadi
Maxlic
Skadi
0
6
1
0.08
W
Chaac
5
1
0
5
W
6
3
2
2.33
W
Cupid
6
0
4
8
L
3
5
2
0.8
L
Scylla
frezipop
Scylla
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,440
Damage
30,135
41,760
Taken
39,178
18,009
Mitigated
17,321
6,300
Healing
21,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ChillxZay
Aphrodite
2,406
321
2,741
4,097
5,035
1,636
1,125
588
4,407
21,001
0
W
Hun Batz
Classicz
Hun Batz
5,266
2,195
0
3,680
8,658
2,960
0
477
8,181
0
36,308
L
Nemesis
Extreme210
Nemesis
3,328
571
0
2,230
7,255
1,599
0
976
6,279
0
26,320
L
496
239
0
0
4,911
1,521
0
508
4,403
6,095
0
L
Skadi
Maxlic
Skadi
4,206
1,390
0
1,235
8,822
2,332
973
3,037
5,745
0
28,732
W
Chaac
4,343
887
0
3,910
8,691
7,487
1,663
1,005
7,587
0
35,160
W
10,928
6,301
0
4,098
8,949
2,796
5,333
1,618
7,133
59,708
0
W
Cupid
7,192
4,222
196
2,637
7,845
2,442
2,824
781
7,024
0
38,848
L
7,573
3,531
280
2,555
14,878
10,819
0
5,785
8,806
513
16,014
L
Scylla
frezipop
Scylla
3,837
789
0
0
5,894
1,738
0
3,028
2,755
16,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
36,823
172
Minions Killed
384
0
Camps Cleared
0
884,284
Distance Traveled
1,074,072
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,342
577
42
4
0
200,968
0
W
Hun Batz
7,242
658
76
7
0
254,187
0
L
Nemesis
5,216
474
55
5
0
221,969
0
L
Cthulhu
3,941
358
10
1
0
112,130
1
L
Skadi
5,129
466
37
3
0
164,453
1
W
Chaac
7,576
689
79
7
0
220,933
1
W
Sol
8,602
782
111
10
0
201,844
0
W
Cupid
7,061
642
76
7
0
196,140
3
L
Hercules
5,878
534
32
3
0
197,961
0
L
Scylla
6,027
548
38
3
0
187,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role