Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
eusg_rasgaku
Merlin
Level 106
God Stats
4W - 1L
1,751 SR
Queue Stats
97W - 147L
1,371 Elo+
Party 1
Hera
Hera
heravenenos
Hera
Level 5
God Stats
0W - 5L
1,050 SR
Queue Stats
1W - 6L
1,497 Elo+
Solo
Team Averages
Level 46
1,434 SR
1,456 Elo+

VS

Team Averages
Level 127
1,485 SR
1,347 Elo+
Zhong Kui
Zhong Kui
Brallamcito
Zhong Kui
Level 137
God Stats
1W - 1L
1,274 SR
Queue Stats
21W - 33L
1,352 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fetronic
Kumbhakarna
Level 85
God Stats
7W - 5L
1,555 SR
Queue Stats
85W - 108L
1,324 Elo+
Solo
Danzaburou
Danzaburou
moppafuzion
Danzaburou
Level 159
God Stats
2W - 1L
1,626 SR
Queue Stats
14W - 20L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 10 / 3
7,800
650
5,187
16,884
6,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
12
2 / 5 / 2
8,172
681
8,579
10,397
3,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 13 / 1
7,949
662
3,022
12,208
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brallamcito
Zhong Kui
15
13 / 3 / 13
10,734
895
14,218
13,008
8,380
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
fetronic
Kumbhakarna
13
6 / 2 / 17
9,540
795
6,227
10,332
8,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
moppafuzion
Danzaburou
14
9 / 0 / 15
10,618
885
14,842
11,744
4,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
4
Kills
28
28
Deaths
5
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
10
3
0.25
W
Zhong Kui
Brallamcito
Zhong Kui
13
3
13
6.5
L
Merlin
2
5
2
0.6
W
Kumbhakarna
fetronic
Kumbhakarna
6
2
17
7.25
L
1
13
1
0.12
W
Danzaburou
moppafuzion
Danzaburou
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,788
Damage
35,287
39,489
Taken
35,084
13,759
Mitigated
21,478
2,134
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,187
2,397
0
1,143
16,884
6,306
0
8,639
7,796
0
9,077
W
Zhong Kui
Brallamcito
Zhong Kui
14,218
2,530
0
5,375
13,008
8,380
1,207
4,021
8,987
42,324
0
L
Merlin
8,579
1,068
121
870
10,397
3,586
0
5,624
4,593
23,928
0
W
Kumbhakarna
fetronic
Kumbhakarna
6,227
1,337
0
2,386
10,332
8,597
292
3,829
5,823
12,319
0
L
3,022
792
0
0
12,208
3,867
0
5,819
6,315
17,471
0
W
Danzaburou
moppafuzion
Danzaburou
14,842
6,975
0
3,743
11,744
4,501
897
4,674
7,070
0
48,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,921
Gold Earned
30,892
78
Minions Killed
147
2
Camps Cleared
10
497,216
Distance Traveled
670,171
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,800
650
11
1
0
177,435
1
W
Zhong Kui
10,734
895
62
5
5
202,933
2
L
Merlin
8,172
681
39
3
2
183,762
3
W
Kumbhakarna
9,540
795
16
1
2
238,551
3
L
Hera
7,949
662
28
2
0
136,019
3
W
Danzaburou
10,618
885
69
6
3
228,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role