Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
NightWoIf70
Set
Level 109
God Stats
0W - 3L
1,146 SR
Queue Stats
243W - 227L
1,449 Elo+
Solo
Rama
Rama
Quibicul
Rama
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 91L
1,251 Elo+
Party 2
Achilles
Achilles
Raynavee
Achilles
Level 37
God Stats
1W - 1L
1,865 SR
Queue Stats
23W - 36L
1,269 Elo+
Party 2
Jormungandr
Jormungandr
ujahsfgdj
Jormungandr
Level 128
God Stats
7W - 3L
1,774 SR
Queue Stats
549W - 552L
1,470 Elo+
Solo
Team Averages
Level 88
1,557 SR
1,388 Elo+

VS

Team Averages
Level 74
1,487 SR
1,425 Elo+
Vulcan
Vulcan
 
Vulcan
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CaptainLapidus
Ah Puch
Level 123
God Stats
1W - 1L
1,564 SR
Queue Stats
20W - 35L
1,251 Elo+
Party 1
Hades
Hades
Plonkenstein
Hades
Level 23
God Stats
2W - 1L
1,458 SR
Queue Stats
37W - 42L
1,365 Elo+
Solo
Chernobog
Chernobog
matthewmuzyka1
Chernobog
Level 48
God Stats
3W - 3L
1,415 SR
Queue Stats
213W - 213L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 5 / 7
7,816
711
13,143
8,519
3,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 8 / 2
8,539
776
4,669
13,258
5,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
14
3 / 6 / 7
8,254
750
8,145
9,820
3,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Raynavee
Achilles
13
0 / 6 / 8
7,671
697
3,121
15,847
15,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
ujahsfgdj
Jormungandr
14
2 / 7 / 6
8,241
749
7,480
16,206
17,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
6 / 0 / 21
10,438
949
14,279
8,668
3,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
18
12 / 4 / 15
10,381
944
12,749
14,886
19,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 3 / 20
9,787
890
16,987
9,276
4,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 5 / 9
8,979
816
7,750
9,525
6,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
matthewmuzyka1
Chernobog
14
3 / 2 / 14
8,973
816
5,670
9,041
3,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
111
13
Kills
32
32
Deaths
14
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
7
1.1
W
Vulcan
 
Vulcan
6
0
21
16.5
W
Sun Wukong
 
Sun Wukong
12
4
15
4.88
W
5
3
20
5
L
6
8
2
0.88
W
6
5
9
2.1
L
Rama
3
6
7
1.08
L
Achilles
Raynavee
Achilles
0
6
8
0.67
W
Chernobog
matthewmuzyka1
Chernobog
3
2
14
5
L
Jormungandr
ujahsfgdj
Jormungandr
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,558
Damage
57,435
63,650
Taken
51,396
46,549
Mitigated
37,891
10,562
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,143
3,090
680
1,414
8,519
3,238
0
5,133
3,194
0
26,995
W
Vulcan
 
Vulcan
14,279
6,586
1,838
2,432
8,668
3,980
1,300
2,729
5,939
30,819
0
W
Sun Wukong
 
Sun Wukong
12,749
2,518
278
3,434
14,886
19,964
1,018
1,528
13,358
676
18,079
W
16,987
375
995
2,467
9,276
4,032
260
1,571
7,705
30,654
0
L
4,669
1,912
879
2,905
13,258
5,788
0
8,525
4,464
0
16,291
W
7,750
362
1,415
1,988
9,525
6,196
97
269
9,256
10,848
0
L
Rama
8,145
4,560
582
1,391
9,820
3,928
0
5,789
3,902
0
14,060
L
Achilles
Raynavee
Achilles
3,121
770
0
1,337
15,847
15,948
0
10,815
4,945
0
6,181
W
Chernobog
matthewmuzyka1
Chernobog
5,670
2,333
1,960
2,702
9,041
3,719
1,526
1,383
7,658
0
20,654
L
Jormungandr
ujahsfgdj
Jormungandr
7,480
1,676
728
646
16,206
17,647
0
9,207
6,507
20,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,521
Gold Earned
48,558
105
Minions Killed
114
0
Camps Cleared
0
839,557
Distance Traveled
1,105,756
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,816
711
39
4
0
180,801
0
W
Vulcan
10,438
949
34
3
0
258,055
1
W
Sun Wukong
10,381
944
10
1
0
212,265
0
W
Ah Puch
9,787
890
29
3
0
220,472
1
L
Set
8,539
776
20
2
0
174,938
1
W
Hades
8,979
816
6
1
0
205,972
0
L
Rama
8,254
750
19
2
0
154,191
0
L
Achilles
7,671
697
5
0
0
158,011
0
W
Chernobog
8,973
816
35
3
0
208,992
0
L
Jormungandr
8,241
749
22
2
0
171,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role