Player Matchup

Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CDSRuSh
Anubis
Level 108
God Stats
4W - 5L
1,562 SR
Queue Stats
30W - 33L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
Jheavy122
Kukulkan
Level 23
God Stats
10W - 14L
1,615 SR
Queue Stats
22W - 29L
1,321 Elo+
Party 1
Jing Wei
Jing Wei
Lone Eagle257
Jing Wei
Level 59
God Stats
0W - 3L
1,347 SR
Queue Stats
9W - 10L
1,351 Elo+
Party 1
Xing Tian
Xing Tian
OpportuneGrunt3
Xing Tian
Level 98
God Stats
1W - 1L
1,637 SR
Queue Stats
22W - 17L
1,411 Elo+
Party 1
Team Averages
Level 82
1,532 SR
1,387 Elo+

VS

Team Averages
Level 66
1,683 SR
1,463 Elo+
Cu Chulainn
Cu Chulainn
AimbotChico
Cu Chulainn
Level 47
God Stats
3W - 1L
1,708 SR
Queue Stats
3W - 3L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
PlanTurd
Baron Samedi
Level 148
God Stats
2W - 0L
1,501 SR
Queue Stats
231W - 204L
1,560 Elo+
Party 2
Izanami
Izanami
UncleJimmy
Izanami
Level 26
God Stats
1W - 0L
1,913 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Ganesha
Ganesha
cocopow5
Ganesha
Level 82
God Stats
1W - 1L
1,730 SR
Queue Stats
82W - 75L
1,452 Elo+
Party 2
Janus
Janus
wong_man
Janus
Level 28
God Stats
13W - 13L
1,561 SR
Queue Stats
52W - 49L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
6 / 5 / 7
11,201
659
10,859
17,471
7,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
CDSRuSh
Anubis
18
7 / 5 / 7
12,189
717
16,263
16,621
7,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Jheavy122
Kukulkan
18
2 / 5 / 6
10,626
625
10,355
13,393
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Lone Eagle257
Jing Wei
16
1 / 5 / 6
10,095
594
7,415
17,387
6,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
OpportuneGrunt3
Xing Tian
16
0 / 9 / 11
10,184
599
4,945
24,247
29,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AimbotChico
Cu Chulainn
18
3 / 1 / 15
11,677
687
8,661
12,842
12,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
PlanTurd
Baron Samedi
19
3 / 4 / 14
12,136
714
10,496
13,577
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
UncleJimmy
Izanami
20
21 / 2 / 4
17,578
1,034
37,039
11,140
5,051
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
cocopow5
Ganesha
19
2 / 3 / 23
13,587
799
15,520
23,731
30,648
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
wong_man
Janus
16
0 / 6 / 15
10,347
609
7,911
9,859
3,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
16
Kills
29
29
Deaths
16
37
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
5
7
1.9
W
Cu Chulainn
AimbotChico
Cu Chulainn
3
1
15
10.5
L
Anubis
CDSRuSh
Anubis
7
5
7
2.1
L
Kukulkan
Jheavy122
Kukulkan
2
5
6
1
L
Jing Wei
Lone Eagle257
Jing Wei
1
5
6
0.8
L
Xing Tian
OpportuneGrunt3
Xing Tian
0
9
11
0.61
W
Baron Samedi
PlanTurd
Baron Samedi
3
4
14
2.5
W
Izanami
UncleJimmy
Izanami
21
2
4
11.5
W
Ganesha
cocopow5
Ganesha
2
3
23
4.5
W
Janus
wong_man
Janus
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,837
Damage
79,627
89,119
Taken
71,149
56,749
Mitigated
57,971
5,679
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,859
4,289
0
0
17,471
7,374
0
7,214
10,070
0
22,449
W
Cu Chulainn
AimbotChico
Cu Chulainn
8,661
900
0
531
12,842
12,379
348
7,364
4,722
3,445
17,447
L
Anubis
CDSRuSh
Anubis
16,263
561
0
3,043
16,621
7,790
0
7,153
9,378
41,731
0
L
Kukulkan
Jheavy122
Kukulkan
10,355
367
0
122
13,393
5,617
351
4,891
8,349
60,446
0
L
Jing Wei
Lone Eagle257
Jing Wei
7,415
5,299
0
730
17,387
6,114
0
7,082
10,213
0
29,571
L
Xing Tian
OpportuneGrunt3
Xing Tian
4,945
30
0
1,784
24,247
29,854
0
9,637
14,402
20,427
0
W
Baron Samedi
PlanTurd
Baron Samedi
10,496
829
2,816
4,279
13,577
6,078
1,295
5,631
7,946
42,378
0
W
Izanami
UncleJimmy
Izanami
37,039
27,069
0
1,285
11,140
5,051
4,833
6,268
4,872
0
104,884
W
Ganesha
cocopow5
Ganesha
15,520
553
1,450
7,389
23,731
30,648
128
8,397
12,914
46,281
0
W
Janus
wong_man
Janus
7,911
388
0
643
9,859
3,815
0
4,234
5,625
20,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,295
Gold Earned
65,325
304
Minions Killed
388
6
Camps Cleared
10
1,439,738
Distance Traveled
1,530,046
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,201
659
39
2
2
312,223
0
W
Cu Chulainn
11,677
687
52
3
0
331,924
0
L
Anubis
12,189
717
57
3
1
260,170
0
L
Kukulkan
10,626
625
114
7
1
304,914
2
L
Jing Wei
10,095
594
74
4
1
289,470
0
L
Xing Tian
10,184
599
20
1
1
272,961
8
W
Baron Samedi
12,136
714
96
6
3
306,446
1
W
Izanami
17,578
1,034
172
10
6
313,368
2
W
Ganesha
13,587
799
5
0
0
319,132
1
W
Janus
10,347
609
63
4
1
259,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role