Player Matchup

Geb
Geb
SeanDawn
Geb
Level 129
God Stats
70W - 68L
1,546 SR
Queue Stats
350W - 390L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tyrese20098
Morgan Le Fay
Level 105
God Stats
55W - 53L
1,491 SR
Queue Stats
341W - 427L
1,461 Elo+
Solo
Achilles
Achilles
dlayne2203
Achilles
Level 133
God Stats
4W - 2L
1,710 SR
Queue Stats
265W - 287L
1,450 Elo+
Party 1
Team Averages
Level 122
1,583 SR
1,442 Elo+

VS

Team Averages
Level 69
1,559 SR
1,456 Elo+
Artio
Artio
GodlyTempest828
Artio
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
OGorangeMango
Achilles
Level 83
God Stats
2W - 4L
1,604 SR
Queue Stats
257W - 295L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kingbenji3
Morgan Le Fay
Level 77
God Stats
11W - 13L
1,574 SR
Queue Stats
253W - 312L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,219
722
5,475
5,817
3,058
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Tyrese20098
Morgan Le Fay
12
7 / 2 / 6
8,395
840
12,366
5,970
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
dlayne2203
Achilles
12
6 / 2 / 7
8,281
828
6,738
9,616
8,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,159
616
2,323
9,904
6,353
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
OGorangeMango
Achilles
10
2 / 5 / 2
7,384
738
2,974
9,247
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
kingbenji3
Morgan Le Fay
12
2 / 5 / 2
7,431
743
6,080
9,777
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Achilles
OGorangeMango
Achilles
2
5
2
0.6
W
1
0
9
5.5
W
Morgan Le Fay
Tyrese20098
Morgan Le Fay
7
2
6
5
W
Achilles
dlayne2203
Achilles
6
2
7
4.75
L
Morgan Le Fay
kingbenji3
Morgan Le Fay
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,579
Damage
11,377
21,403
Taken
28,928
13,534
Mitigated
13,001
3,930
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,323
0
481
2,887
9,904
6,353
0
6,344
2,829
11,954
0
L
Achilles
OGorangeMango
Achilles
2,974
405
550
1,622
9,247
3,154
0
4,944
3,800
0
6,644
W
5,475
265
0
859
5,817
3,058
371
3,390
2,427
19,851
0
W
Morgan Le Fay
Tyrese20098
Morgan Le Fay
12,366
1,142
382
1,150
5,970
2,093
184
2,689
3,281
25,327
0
W
Achilles
dlayne2203
Achilles
6,738
876
0
1,539
9,616
8,383
0
2,728
6,888
0
25,842
L
Morgan Le Fay
kingbenji3
Morgan Le Fay
6,080
675
450
905
9,777
3,494
0
5,878
3,396
28,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,895
Gold Earned
20,974
108
Minions Killed
104
7
Camps Cleared
2
589,709
Distance Traveled
545,229
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,159
616
14
1
1
210,446
0
L
Achilles
7,384
738
19
2
1
160,439
2
W
Geb
7,219
722
27
3
1
193,924
0
W
Morgan Le Fay
8,395
840
39
4
2
205,611
2
W
Achilles
8,281
828
42
4
4
190,174
1
L
Morgan Le Fay
7,431
743
71
7
0
174,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role