Player Matchup

Yemoja
Yemoja
Agarpowwer
Yemoja
Level 27
God Stats
1W - 2L
1,525 SR
Queue Stats
8W - 12L
1,406 Elo+
Solo
Agni
Agni
Bluballz44
Agni
Level 28
God Stats
30W - 17L
1,570 SR
Queue Stats
137W - 134L
1,378 Elo+
Party 1
Anhur
Anhur
Falxkilla
Anhur
Level 18
God Stats
1W - 3L
1,320 SR
Queue Stats
62W - 51L
1,482 Elo+
Solo
Kali
Kali
SlaminSalmonx
Kali
Level 31
God Stats
39W - 30L
1,551 SR
Queue Stats
139W - 144L
1,410 Elo+
Party 1
Loki
Loki
edgy-pole98
Loki
Level 5
God Stats
1W - 1L
1,083 SR
Queue Stats
2W - 1L
1,157 Elo+
Solo
Team Averages
Level 22
1,410 SR
1,367 Elo+

VS

Team Averages
Level 24
1,499 SR
1,463 Elo+
Thoth
Thoth
ASTONISHthaKID
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,465 Elo+
Solo
Bellona
Bellona
GangstaGambino
Bellona
Level 18
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Grachi
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
LoftiestBow221
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 162L
1,310 Elo+
Solo
Ne Zha
Ne Zha
The_White_Sir
Ne Zha
Level 28
God Stats
8W - 5L
1,816 SR
Queue Stats
43W - 48L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Agarpowwer
Yemoja
18
1 / 0 / 21
12,957
540
9,233
16,021
20,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 9 / 10
11,996
500
14,180
23,355
8,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Falxkilla
Anhur
19
9 / 3 / 7
12,414
517
11,337
11,483
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 4 / 10
14,263
594
27,444
24,377
17,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 4
10,914
455
3,007
14,005
4,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
6,934
289
986
3,665
987
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 10 / 3
8,170
340
5,653
20,691
14,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Grachi
Neith
13
4 / 9 / 3
9,505
396
11,407
14,472
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 7 / 6
9,264
386
5,020
22,930
23,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
16 / 7 / 0
14,090
587
35,450
28,839
16,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
38
Kills
20
20
Deaths
38
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Yemoja
Agarpowwer
Yemoja
1
0
21
11.5
W
8
9
10
1.44
W
Anhur
Falxkilla
Anhur
9
3
7
4.17
L
0
10
3
0.15
L
Neith
Grachi
Neith
4
9
3
0.61
L
0
7
6
0.43
W
17
4
10
5.5
L
16
7
0
2.29
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,201
Damage
58,516
89,241
Taken
90,597
54,717
Mitigated
60,400
28,654
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
986
270
0
182
3,665
987
24
2,286
1,379
9,830
0
W
Yemoja
Agarpowwer
Yemoja
9,233
3,140
7,238
4,346
16,021
20,874
1,826
1,156
14,865
44,904
0
W
14,180
1,764
0
6,699
23,355
8,423
694
1,536
21,819
71,241
0
W
Anhur
Falxkilla
Anhur
11,337
4,281
49
3,172
11,483
4,017
5,696
1,240
10,243
0
84,005
L
5,653
1,135
0
1,118
20,691
14,144
0
4,549
16,142
0
29,459
L
Neith
Grachi
Neith
11,407
4,650
0
1,448
14,472
5,254
570
4,020
10,452
0
41,084
L
5,020
1,841
212
1,518
22,930
23,756
145
6,545
16,385
26,241
0
W
27,444
20,777
0
6,888
24,377
17,191
742
1,821
22,556
0
98,668
L
35,450
11,790
0
10,333
28,839
16,259
1,024
6,616
22,223
0
123,786
W
3,007
394
0
262
14,005
4,212
1,777
253
13,752
0
40,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,544
Gold Earned
47,963
475
Minions Killed
333
0
Camps Cleared
0
2,146,879
Distance Traveled
1,700,780
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,934
289
16
1
0
112,651
1
W
Yemoja
12,957
540
59
2
0
376,861
1
W
Agni
11,996
500
103
4
0
370,421
0
W
Anhur
12,414
517
148
6
0
432,802
7
L
Bellona
8,170
340
30
1
0
415,676
5
L
Neith
9,505
396
59
2
0
355,721
0
L
Athena
9,264
386
37
2
0
400,604
4
W
Kali
14,263
594
108
5
0
492,987
2
L
Ne Zha
14,090
587
191
8
0
416,128
1
W
Loki
10,914
455
57
2
0
473,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role