Player Matchup

Ganesha
Ganesha
AllBakeNoShake
Ganesha
Level 17
God Stats
10W - 8L
1,652 SR
Queue Stats
22W - 26L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GodSlapp3d
Morgan Le Fay
Level 25
God Stats
32W - 23L
1,527 SR
Queue Stats
54W - 55L
1,370 Elo+
Party 1
Thanatos
Thanatos
HomelessJoeBro
Thanatos
Level 25
God Stats
11W - 10L
1,427 SR
Queue Stats
59W - 65L
1,370 Elo+
Party 1
Heimdallr
Heimdallr
ImmortalKing38
Heimdallr
Level 27
God Stats
5W - 12L
1,192 SR
Queue Stats
70W - 97L
1,363 Elo+
Party 1
Horus
Horus
t0pshe1f
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,310 Elo+
Party 1
Team Averages
Level 22
1,460 SR
1,360 Elo+

VS

Team Averages
Level 21
1,391 SR
1,326 Elo+
Bellona
Bellona
AsunaSweatRag
Bellona
Level 3
God Stats
0W - 2L
1,198 SR
Queue Stats
0W - 2L
1,067 Elo+
Party 3
Khepri
Khepri
BarbaricJ
Khepri
Level 28
God Stats
6W - 6L
1,462 SR
Queue Stats
119W - 146L
1,441 Elo+
Party 2
Loki
Loki
Vibe Danny
Loki
Level 18
God Stats
1W - 3L
1,391 SR
Queue Stats
26W - 38L
1,251 Elo+
Party 3
Hun Batz
Hun Batz
WolfPeeSipper
Hun Batz
Level 35
God Stats
5W - 7L
1,481 SR
Queue Stats
202W - 220L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
Yaosuke
Sun Wukong
Level 21
God Stats
13W - 14L
1,425 SR
Queue Stats
48W - 70L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 17
11,754
405
14,484
26,381
27,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
GodSlapp3d
Morgan Le Fay
18
6 / 8 / 13
13,301
459
27,085
23,283
9,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
20
13 / 6 / 7
15,134
522
17,062
30,121
13,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
ImmortalKing38
Heimdallr
16
7 / 8 / 9
12,172
420
19,559
18,971
7,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
t0pshe1f
Horus
17
2 / 2 / 9
11,474
396
11,248
21,150
22,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 11 / 13
11,153
385
13,499
25,248
17,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
BarbaricJ
Khepri
18
6 / 0 / 17
13,443
464
16,693
24,176
39,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 10 / 15
10,534
363
14,287
23,557
9,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
WolfPeeSipper
Hun Batz
20
12 / 4 / 14
14,582
503
30,005
26,859
12,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Yaosuke
Sun Wukong
19
5 / 3 / 7
13,317
459
19,847
20,510
9,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
95
28
Kills
29
29
Deaths
28
55
Assists
66
Player
Kills
Deaths
Assists
KDA
W
0
5
17
1.7
L
Bellona
4
11
13
0.95
L
Khepri
BarbaricJ
Khepri
6
0
17
14.5
W
Morgan Le Fay
GodSlapp3d
Morgan Le Fay
6
8
13
1.56
W
Thanatos
13
6
7
2.75
W
Heimdallr
ImmortalKing38
Heimdallr
7
8
9
1.44
L
2
10
15
0.95
L
Hun Batz
WolfPeeSipper
Hun Batz
12
4
14
4.75
L
Sun Wukong
Yaosuke
Sun Wukong
5
3
7
2.83
W
Horus
t0pshe1f
Horus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,438
Damage
94,331
119,906
Taken
120,350
80,791
Mitigated
88,289
42,379
Healing
30,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,484
2,715
0
1,635
26,381
27,050
194
3,315
23,066
28,949
0
L
Bellona
13,499
6,747
1,401
2,497
25,248
17,504
421
7,970
16,892
0
42,252
L
Khepri
BarbaricJ
Khepri
16,693
1,754
0
5,444
24,176
39,217
196
11,057
11,995
49,269
0
W
Morgan Le Fay
GodSlapp3d
Morgan Le Fay
27,085
2,710
120
5,582
23,283
9,638
384
3,306
19,977
76,881
0
W
Thanatos
17,062
9,135
0
19,174
30,121
13,226
8,056
4,556
25,565
0
90,387
W
Heimdallr
ImmortalKing38
Heimdallr
19,559
12,818
0
4,677
18,971
7,906
1,688
2,773
16,198
0
73,472
L
14,287
4,671
962
3,327
23,557
9,625
417
8,399
14,350
0
53,410
L
Hun Batz
WolfPeeSipper
Hun Batz
30,005
9,584
0
10,960
26,859
12,001
3,368
10,819
15,427
0
128,746
L
Sun Wukong
Yaosuke
Sun Wukong
19,847
5,620
0
6,376
20,510
9,942
262
5,365
14,482
0
97,924
W
Horus
t0pshe1f
Horus
11,248
3,300
3,310
7,881
21,150
22,971
125
2,743
18,407
14,333
36,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,835
Gold Earned
63,029
435
Minions Killed
489
0
Camps Cleared
0
2,473,857
Distance Traveled
2,717,252
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,754
405
10
0
0
480,793
1
L
Bellona
11,153
385
60
2
0
519,205
1
L
Khepri
13,443
464
41
1
0
524,270
2
W
Morgan Le Fay
13,301
459
106
4
0
483,734
1
W
Thanatos
15,134
522
149
5
0
510,426
0
W
Heimdallr
12,172
420
98
3
0
492,026
0
L
Loki
10,534
363
74
3
0
545,982
0
L
Hun Batz
14,582
503
152
5
0
586,619
5
L
Sun Wukong
13,317
459
162
6
0
541,176
2
W
Horus
11,474
396
72
2
0
506,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role