Player Matchup

Ullr
Ullr
Dragon2035
Ullr
Level 27
God Stats
6W - 7L
1,474 SR
Queue Stats
34W - 25L
1,496 Elo+
Solo
Ymir
Ymir
Frisky4r33
Ymir
Level 26
God Stats
10W - 4L
1,671 SR
Queue Stats
99W - 103L
1,422 Elo+
Party 1
King Arthur
King Arthur
LOCO X HUNT3R
King Arthur
Level 23
God Stats
9W - 13L
1,446 SR
Queue Stats
46W - 39L
1,555 Elo+
Solo
Jormungandr
Jormungandr
ReV Truth
Jormungandr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 106L
1,288 Elo+
Solo
Izanami
Izanami
Zapie514
Izanami
Level 23
God Stats
10W - 15L
1,373 SR
Queue Stats
109W - 132L
1,414 Elo+
Party 1
Team Averages
Level 25
1,493 SR
1,435 Elo+

VS

Team Averages
Level 40
1,702 SR
1,294 Elo+
Ymir
Ymir
Itscal104
Ymir
Level 5
God Stats
1W - 0L
1,783 SR
Queue Stats
1W - 1L
1,103 Elo+
Party 2
Zeus
Zeus
RoyalRaven5
Zeus
Level 23
God Stats
1W - 0L
2,005 SR
Queue Stats
14W - 5L
1,739 Elo+
Party 2
Charybdis
Charybdis
YASSER_vib
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,038 Elo+
Solo
Da Ji
Da Ji
mochaa1211
Da Ji
Level 21
God Stats
2W - 0L
1,612 SR
Queue Stats
5W - 1L
1,090 Elo+
Solo
Chronos
Chronos
xStickLeex
Chronos
Level 142
God Stats
2W - 2L
1,608 SR
Queue Stats
134W - 118L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,856
486
1,835
5,296
1,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 4
5,369
537
4,006
11,617
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
LOCO X HUNT3R
King Arthur
12
9 / 2 / 0
6,972
697
5,000
7,978
3,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
ReV Truth
Jormungandr
7
0 / 5 / 1
4,586
459
2,335
8,300
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Zapie514
Izanami
9
2 / 9 / 3
6,059
606
3,606
8,770
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 1 / 13
6,989
699
2,589
6,361
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
15 / 1 / 7
8,019
802
18,963
6,193
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
YASSER_vib
Charybdis
7
0 / 7 / 0
4,626
463
1,962
5,937
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
7
1 / 3 / 7
5,126
513
1,347
4,714
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
xStickLeex
Chronos
10
5 / 1 / 4
6,235
624
6,254
5,560
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
12
Kills
26
26
Deaths
13
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
7
4
0.29
W
Ymir
5
1
13
11.5
L
King Arthur
LOCO X HUNT3R
King Arthur
9
2
0
4.5
L
Jormungandr
ReV Truth
Jormungandr
0
5
1
0.1
W
15
1
7
18.5
W
Charybdis
YASSER_vib
Charybdis
0
7
0
0
L
Izanami
Zapie514
Izanami
2
9
3
0.39
W
Da Ji
1
3
7
1.5
W
Chronos
xStickLeex
Chronos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,782
Damage
31,115
41,961
Taken
28,765
15,282
Mitigated
12,048
4,200
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,835
549
0
53
5,296
1,596
659
3,198
2,098
0
17,636
L
4,006
1,463
94
1,798
11,617
4,562
0
9,626
1,991
13,690
0
W
Ymir
2,589
789
387
2,120
6,361
5,924
176
893
5,468
11,521
0
L
King Arthur
LOCO X HUNT3R
King Arthur
5,000
673
0
1,541
7,978
3,920
125
2,487
5,491
0
33,560
L
Jormungandr
ReV Truth
Jormungandr
2,335
806
0
0
8,300
2,732
223
5,672
2,628
16,208
0
W
18,963
6,920
413
2,171
6,193
1,755
997
1,603
4,590
48,082
0
W
Charybdis
YASSER_vib
Charybdis
1,962
1,357
0
0
5,937
1,436
1,000
479
5,458
0
13,530
L
Izanami
Zapie514
Izanami
3,606
2,954
0
714
8,770
2,472
0
6,823
1,947
0
19,521
W
Da Ji
1,347
317
0
814
4,714
1,223
0
1,058
3,656
0
9,417
W
Chronos
xStickLeex
Chronos
6,254
2,046
0
1,123
5,560
1,710
58
2,308
3,252
29,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
30,995
193
Minions Killed
192
0
Camps Cleared
0
910,575
Distance Traveled
950,467
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,856
486
37
4
0
184,005
0
L
Ymir
5,369
537
19
2
0
191,151
0
W
Ymir
6,989
699
16
2
0
207,796
0
L
King Arthur
6,972
697
74
7
0
183,363
0
L
Jormungandr
4,586
459
18
2
0
171,099
0
W
Zeus
8,019
802
64
6
0
184,945
0
W
Charybdis
4,626
463
26
3
0
174,205
0
L
Izanami
6,059
606
45
5
0
180,957
1
W
Da Ji
5,126
513
26
3
0
193,169
0
W
Chronos
6,235
624
60
6
0
190,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role