Player Matchup

Ganesha
Ganesha
FantasyCam
Ganesha
Level 8
God Stats
12W - 6L
1,284 SR
Queue Stats
19W - 21L
1,718 Elo+
Party 1
Ullr
Ullr
KingSlat
Ullr
Level 28
God Stats
5W - 1L
1,440 SR
Queue Stats
14W - 22L
1,422 Elo+
Party 1
Pele
Pele
SheLovesSteVo
Pele
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Solo
Tyr
Tyr
YNWβitch
Tyr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,560 Elo+
Solo
Sol
Sol
ezybucket214
Sol
Level 42
God Stats
5W - 1L
1,545 SR
Queue Stats
16W - 17L
1,494 Elo+
Party 1
Team Averages
Level 18
1,454 SR
1,572 Elo+

VS

Team Averages
Level 21
1,636 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
CoIossal
Tsukuyomi
Level 26
God Stats
3W - 2L
1,676 SR
Queue Stats
31W - 21L
1,567 Elo+
Solo
Artemis
Artemis
Farizeo
Artemis
Level 14
God Stats
2W - 5L
1,508 SR
Queue Stats
8W - 16L
1,422 Elo+
Solo
Ullr
Ullr
FatDeckMarty
Ullr
Level 5
God Stats
2W - 1L
1,703 SR
Queue Stats
11W - 5L
1,579 Elo+
Solo
Merlin
Merlin
GapedSoda
Merlin
Level 29
God Stats
37W - 40L
1,523 SR
Queue Stats
151W - 135L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoppyEggg
Morgan Le Fay
Level 29
God Stats
6W - 4L
1,769 SR
Queue Stats
126W - 121L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FantasyCam
Ganesha
15
0 / 1 / 14
8,770
487
3,001
10,077
9,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
15
5 / 5 / 6
9,877
549
8,749
13,974
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
19 / 0 / 2
12,524
696
14,907
13,949
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 9
10,459
581
11,983
13,169
12,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 5 / 4
8,564
476
3,598
12,505
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CoIossal
Tsukuyomi
9
0 / 8 / 0
6,598
367
4,487
12,514
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
Farizeo
Artemis
11
0 / 8 / 2
7,367
409
3,900
10,069
2,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 2
9,657
537
8,259
15,013
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Merlin
GapedSoda
Merlin
10
0 / 3 / 0
6,581
366
4,536
5,050
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
LoppyEggg
Morgan Le Fay
16
5 / 7 / 1
9,512
528
10,533
10,778
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
31
Kills
9
11
Deaths
31
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CoIossal
Tsukuyomi
0
8
0
0
W
Ganesha
FantasyCam
Ganesha
0
1
14
7
L
Artemis
Farizeo
Artemis
0
8
2
0.13
L
4
5
2
1
L
Merlin
GapedSoda
Merlin
0
3
0
0
W
Ullr
5
5
6
1.6
L
Morgan Le Fay
LoppyEggg
Morgan Le Fay
5
7
1
0.79
W
19
0
2
20
W
3
0
9
7.5
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,238
Damage
31,715
63,674
Taken
53,424
37,425
Mitigated
16,573
20,230
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CoIossal
Tsukuyomi
4,487
1,110
0
1,917
12,514
2,861
0
1,025
11,489
0
29,648
W
Ganesha
FantasyCam
Ganesha
3,001
435
531
957
10,077
9,215
663
2,090
7,761
30,134
0
L
Artemis
Farizeo
Artemis
3,900
1,898
0
502
10,069
2,944
741
2,786
7,283
0
29,847
L
8,259
3,815
0
3,771
15,013
6,010
0
893
14,120
0
64,063
L
Merlin
GapedSoda
Merlin
4,536
86
0
0
5,050
871
413
83
4,967
27,352
0
W
Ullr
8,749
3,045
0
3,315
13,974
5,000
0
7,050
6,852
0
58,127
L
Morgan Le Fay
LoppyEggg
Morgan Le Fay
10,533
1,244
29
1,119
10,778
3,887
12
1,396
9,382
54,630
0
W
14,907
4,531
0
5,958
13,949
5,758
1,823
2,322
11,549
0
105,295
W
11,983
551
0
6,866
13,169
12,814
216
1,141
11,988
0
73,963
W
3,598
1,745
0
2,603
12,505
4,638
1,054
4,112
8,159
47,010
8,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,194
Gold Earned
39,715
575
Minions Killed
405
0
Camps Cleared
0
1,808,717
Distance Traveled
1,420,663
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,598
367
54
3
0
262,524
0
W
Ganesha
8,770
487
39
2
0
336,052
1
L
Artemis
7,367
409
78
4
0
291,895
1
L
Ullr
9,657
537
125
7
0
303,116
3
L
Merlin
6,581
366
55
3
0
262,447
3
W
Ullr
9,877
549
118
7
0
328,312
5
L
Morgan Le Fay
9,512
528
93
5
0
300,681
4
W
Pele
12,524
696
158
9
0
402,474
10
W
Tyr
10,459
581
150
8
0
428,039
6
W
Sol
8,564
476
110
6
0
313,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role