Player Matchup

Neith
Neith
FrustraLupus
Neith
Level 27
God Stats
11W - 12L
1,602 SR
Queue Stats
110W - 105L
1,410 Elo+
Party 1
Sol
Sol
Snapbackmel
Sol
Level 26
God Stats
1W - 1L
1,642 SR
Queue Stats
6W - 5L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
TBGSavage
Gilgamesh
Level 74
God Stats
5W - 2L
1,579 SR
Queue Stats
15W - 13L
1,558 Elo+
Party 1
Thor
Thor
Timorran
Thor
Level 8
God Stats
9W - 7L
1,162 SR
Queue Stats
40W - 37L
1,261 Elo+
Party 1
Geb
Geb
dewtt111
Geb
Level 28
God Stats
2W - 2L
1,509 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 1
Team Averages
Level 33
1,499 SR
1,443 Elo+

VS

Team Averages
Level 21
1,419 SR
1,341 Elo+
Janus
Janus
DuggyFresh247
Janus
Level 28
God Stats
23W - 37L
1,409 SR
Queue Stats
107W - 126L
1,390 Elo+
Solo
Raijin
Raijin
KeepitupGo
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,270 Elo+
Solo
Thor
Thor
OgBatman0928
Thor
Level 8
God Stats
0W - 2L
1,292 SR
Queue Stats
20W - 32L
1,271 Elo+
Solo
Guan Yu
Guan Yu
SenseiGuuk
Guan Yu
Level 23
God Stats
5W - 7L
1,396 SR
Queue Stats
20W - 18L
1,358 Elo+
Solo
Thoth
Thoth
UnDeadJacket
Thoth
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 78L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,694
669
4,332
4,578
1,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 5
5,848
585
3,436
3,762
978
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
TBGSavage
Gilgamesh
10
4 / 1 / 1
6,144
614
5,446
6,786
2,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
10
6 / 1 / 1
6,254
625
3,353
4,764
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 1 / 6
6,602
660
1,950
6,186
2,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,346
435
2,855
6,125
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
KeepitupGo
Raijin
5
0 / 3 / 1
4,017
402
1,301
3,212
689
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 4 / 0
3,964
396
964
5,072
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
SenseiGuuk
Guan Yu
8
1 / 2 / 0
5,131
513
3,949
7,722
5,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 6 / 0
4,988
499
1,986
6,016
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
22
Kills
3
3
Deaths
22
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
6
0
1
6.5
L
Raijin
KeepitupGo
Raijin
0
3
1
0.17
L
0
4
0
0
L
Guan Yu
SenseiGuuk
Guan Yu
1
2
0
0.5
W
2
0
5
4.5
W
Gilgamesh
TBGSavage
Gilgamesh
4
1
1
4.5
W
Thor
6
1
1
6.5
L
2
6
0
0.33
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,517
Damage
11,055
26,076
Taken
28,147
8,526
Mitigated
10,923
7,964
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,855
41
0
460
6,125
1,324
185
1,331
4,794
18,321
0
W
4,332
2,882
0
1,755
4,578
1,476
1,070
1,402
3,152
0
40,912
L
Raijin
KeepitupGo
Raijin
1,301
332
103
104
3,212
689
0
562
2,650
6,394
0
L
964
246
0
0
5,072
1,331
0
1,862
3,210
0
5,997
L
Guan Yu
SenseiGuuk
Guan Yu
3,949
637
0
3,111
7,722
5,737
252
0
7,722
0
19,986
W
3,436
1,847
0
981
3,762
978
3,370
1,421
2,249
19,966
0
W
Gilgamesh
TBGSavage
Gilgamesh
5,446
1,920
272
797
6,786
2,074
0
1,064
5,722
0
25,605
W
Thor
3,353
770
0
2,102
4,764
1,352
0
142
4,582
0
30,073
L
1,986
333
0
0
6,016
1,842
48
1,631
4,385
15,765
0
W
1,950
73
1,125
932
6,186
2,646
489
1,897
4,229
13,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
22,446
237
Minions Killed
134
0
Camps Cleared
0
985,375
Distance Traveled
805,271
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,346
435
28
3
0
175,010
1
W
Neith
6,694
669
68
7
0
182,744
1
L
Raijin
4,017
402
14
1
0
117,846
0
L
Thor
3,964
396
16
2
0
159,674
0
L
Guan Yu
5,131
513
44
4
0
192,369
2
W
Sol
5,848
585
41
4
0
188,685
0
W
Gilgamesh
6,144
614
53
5
0
213,151
0
W
Thor
6,254
625
55
6
0
189,368
0
L
Thoth
4,988
499
32
3
0
160,372
0
W
Geb
6,602
660
20
2
0
211,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role