Player Matchup

Tyr
Tyr
KL Broskee48
Tyr
Level 63
God Stats
25W - 30L
1,415 SR
Queue Stats
194W - 217L
1,399 Elo+
Party 1
Merlin
Merlin
LukasClem112
Merlin
Level 47
God Stats
13W - 13L
1,393 SR
Queue Stats
114W - 130L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
Termiz6651
Sun Wukong
Level 4
God Stats
0W - 4L
1,560 SR
Queue Stats
0W - 5L
1,256 Elo+
Party 1
Team Averages
Level 38
1,456 SR
1,343 Elo+

VS

Team Averages
Level 35
1,601 SR
1,452 Elo+
Achilles
Achilles
IcedMadness
Achilles
Level 38
God Stats
30W - 19L
1,756 SR
Queue Stats
76W - 70L
1,458 Elo+
Party 2
Geb
Geb
Oshan-Man
Geb
Level 26
God Stats
10W - 1L
1,630 SR
Queue Stats
34W - 26L
1,475 Elo+
Party 2
Zeus
Zeus
THOTSLAYRDIAVOLO
Zeus
Level 41
God Stats
27W - 23L
1,418 SR
Queue Stats
74W - 81L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
9,078
648
8,163
14,789
8,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
12
2 / 1 / 4
9,075
648
11,740
12,110
4,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Termiz6651
Sun Wukong
8
1 / 14 / 2
7,572
541
4,480
16,142
8,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IcedMadness
Achilles
14
8 / 1 / 7
10,219
730
14,935
14,255
12,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 2 / 10
10,044
717
4,053
15,352
15,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
7 / 3 / 7
10,054
718
19,902
8,292
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
17
17
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
IcedMadness
Achilles
8
1
7
11.5
L
3
2
3
2.25
L
Merlin
2
1
4
4
W
2
2
10
3.5
W
7
3
7
3.5
L
Sun Wukong
Termiz6651
Sun Wukong
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
38,890
43,041
Taken
37,899
21,157
Mitigated
31,965
846
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
IcedMadness
Achilles
14,935
3,674
0
5,648
14,255
12,732
493
6,975
7,280
0
39,771
L
8,163
712
0
543
14,789
8,617
0
7,744
6,283
4,285
12,114
L
Merlin
11,740
699
0
189
12,110
4,247
0
6,249
5,241
35,313
0
W
4,053
486
0
6,295
15,352
15,827
784
5,549
9,803
15,841
0
W
19,902
1,864
0
2,215
8,292
3,406
927
2,458
5,834
61,636
0
L
Sun Wukong
Termiz6651
Sun Wukong
4,480
843
0
114
16,142
8,293
0
9,002
6,235
0
7,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
30,317
86
Minions Killed
162
0
Camps Cleared
11
726,933
Distance Traveled
798,397
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,219
730
54
4
5
278,919
3
L
Tyr
9,078
648
22
2
0
286,300
3
L
Merlin
9,075
648
55
4
0
245,162
2
W
Geb
10,044
717
13
1
1
264,259
0
W
Zeus
10,054
718
95
7
5
255,219
2
L
Sun Wukong
7,572
541
9
1
0
195,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role