Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BigManBird
Nike
Level 29
God Stats
5W - 4L
1,530 SR
Queue Stats
103W - 103L
1,601 Elo+
Solo
Cliodhna
Cliodhna
Dec71941
Cliodhna
Level 28
God Stats
4W - 2L
1,763 SR
Queue Stats
26W - 10L
1,823 Elo+
Solo
Artio
Artio
DoYouWantSomeTea
Artio
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,697 Elo+
Solo
Gilgamesh
Gilgamesh
JorgeFluydo
Gilgamesh
Level 10
God Stats
3W - 2L
1,321 SR
Queue Stats
15W - 13L
1,549 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,634 Elo+

VS

Team Averages
Level 26
1,593 SR
1,466 Elo+
Ymir
Ymir
PrototypeJ
Ymir
Level 61
God Stats
1W - 3L
1,705 SR
Queue Stats
233W - 261L
1,362 Elo+
Party 1
Jormungandr
Jormungandr
Squiddo999
Jormungandr
Level 28
God Stats
25W - 32L
1,484 SR
Queue Stats
84W - 116L
1,382 Elo+
Party 1
Hou Yi
Hou Yi
WackinWilly
Hou Yi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,684 Elo+
Solo
Arachne
Arachne
fuzzythecat
Arachne
Level 14
God Stats
25W - 22L
1,633 SR
Queue Stats
54W - 77L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
iggy442
Baron Samedi
Level 20
God Stats
54W - 31L
1,641 SR
Queue Stats
66W - 47L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 0 / 15
8,441
563
5,410
8,802
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 2 / 10
8,344
556
9,970
13,422
9,386
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Dec71941
Cliodhna
15
11 / 2 / 7
9,324
622
10,846
12,551
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
11 / 5 / 11
9,475
632
14,590
17,513
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
JorgeFluydo
Gilgamesh
13
2 / 3 / 9
7,843
523
8,869
12,194
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,304
487
4,424
14,289
10,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Squiddo999
Jormungandr
11
2 / 6 / 0
7,489
499
7,751
11,892
10,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
13
3 / 5 / 2
8,135
542
9,513
12,598
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
fuzzythecat
Arachne
11
2 / 6 / 2
7,429
495
2,860
11,266
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
iggy442
Baron Samedi
13
3 / 7 / 2
8,310
554
12,847
13,746
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
29
Kills
12
12
Deaths
29
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
15
9.5
W
3
2
10
4
W
Cliodhna
Dec71941
Cliodhna
11
2
7
7.25
W
11
5
11
3.3
W
Gilgamesh
JorgeFluydo
Gilgamesh
2
3
9
2.17
L
2
5
2
0.6
L
Jormungandr
Squiddo999
Jormungandr
2
6
0
0.33
L
Hou Yi
3
5
2
0.8
L
Arachne
fuzzythecat
Arachne
2
6
2
0.5
L
Baron Samedi
iggy442
Baron Samedi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,685
Damage
37,395
64,482
Taken
63,791
41,441
Mitigated
33,473
22,225
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,410
1,051
0
3,494
8,802
9,798
203
3,909
4,797
14,188
0
W
9,970
1,333
0
2,916
13,422
9,386
0
6,753
6,603
4,289
43,677
W
Cliodhna
Dec71941
Cliodhna
10,846
1,141
0
3,892
12,551
4,605
0
2,967
9,472
0
65,392
W
14,590
2,846
2,460
6,446
17,513
10,041
313
7,754
9,333
46,504
0
W
Gilgamesh
JorgeFluydo
Gilgamesh
8,869
2,967
0
3,017
12,194
7,611
104
2,889
9,255
0
52,054
L
4,424
1,147
1,634
1,635
14,289
10,512
0
4,928
9,107
19,344
0
L
Jormungandr
Squiddo999
Jormungandr
7,751
2,523
0
612
11,892
10,254
0
3,735
7,871
40,587
0
L
Hou Yi
9,513
4,072
0
3,700
12,598
3,525
0
1,986
10,493
0
58,818
L
Arachne
fuzzythecat
Arachne
2,860
2,137
0
1,540
11,266
3,700
0
4,014
7,095
0
27,342
L
Baron Samedi
iggy442
Baron Samedi
12,847
1,223
990
3,215
13,746
5,482
0
5,992
7,193
57,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
38,667
358
Minions Killed
371
0
Camps Cleared
0
1,522,736
Distance Traveled
1,339,302
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,441
563
18
1
0
291,382
6
W
Nike
8,344
556
98
7
0
295,215
5
W
Cliodhna
9,324
622
93
6
0
345,486
4
W
Artio
9,475
632
78
5
0
291,455
1
W
Gilgamesh
7,843
523
71
5
0
299,198
1
L
Ymir
7,304
487
27
2
0
253,054
3
L
Jormungandr
7,489
499
74
5
0
256,237
2
L
Hou Yi
8,135
542
105
7
0
266,238
4
L
Arachne
7,429
495
48
3
0
313,133
0
L
Baron Samedi
8,310
554
117
8
0
250,640
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role