Player Matchup

Chaac
Chaac
BOLTBURST21
Chaac
Level 9
God Stats
1W - 2L
1,585 SR
Queue Stats
1W - 8L
1,115 Elo+
Solo
Agni
Agni
CodigoRafa
Agni
Level 29
God Stats
1W - 2L
1,146 SR
Queue Stats
71W - 118L
1,154 Elo+
Solo
Neith
Neith
TheTrueSlapass
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
TheYellowCat
Nemesis
Level 4
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Young_Teazey
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,133 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,280 Elo+

VS

Team Averages
Level 20
1,296 SR
1,291 Elo+
Danzaburou
Danzaburou
Chungus9669
Danzaburou
Level 26
God Stats
62W - 47L
1,493 SR
Queue Stats
118W - 93L
1,428 Elo+
Solo
Pele
Pele
Darb56
Pele
Level 22
God Stats
2W - 2L
1,360 SR
Queue Stats
8W - 15L
1,232 Elo+
Solo
Arachne
Arachne
No_Drugs_On_Me
Arachne
Level 15
God Stats
9W - 7L
1,247 SR
Queue Stats
85W - 74L
1,334 Elo+
Solo
Olorun
Olorun
likeysnipergg
Olorun
Level 7
God Stats
1W - 1L
1,264 SR
Queue Stats
4W - 8L
1,180 Elo+
Solo
Ra
Ra
ty1up
Ra
Level 28
God Stats
1W - 3L
1,118 SR
Queue Stats
44W - 58L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
5,014
279
146
624
99
7
2 / 5 / 0
6,404
356
1,189
4,133
981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 5 / 4
8,310
462
6,812
8,923
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TheYellowCat
Nemesis
7
0 / 11 / 1
5,807
323
248
10,944
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 8 / 6
8,486
471
11,083
10,135
2,736
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chungus9669
Danzaburou
16
9 / 2 / 3
11,250
625
5,877
9,608
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Darb56
Pele
16
5 / 4 / 8
10,343
575
4,544
15,611
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
13 / 0 / 4
11,014
612
12,496
13,348
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 1
7,883
438
1,573
9,775
2,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
13
0 / 3 / 3
8,496
472
2,018
5,734
1,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
13
Kills
28
30
Deaths
16
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Danzaburou
Chungus9669
Danzaburou
9
2
3
5.25
L
2
5
0
0.4
W
Pele
Darb56
Pele
5
4
8
2.25
W
13
0
4
15
L
6
5
4
1.6
L
Nemesis
TheYellowCat
Nemesis
0
11
1
0.05
L
5
8
6
1
W
1
7
1
0.21
W
Ra
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,478
Damage
26,508
34,759
Taken
54,076
9,427
Mitigated
18,439
2,223
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
146
48
0
0
624
99
0
118
506
0
461
W
Danzaburou
Chungus9669
Danzaburou
5,877
2,670
0
1,830
9,608
3,298
7,437
2,292
7,316
0
68,452
L
1,189
178
0
362
4,133
981
556
0
4,133
14,441
0
W
Pele
Darb56
Pele
4,544
686
0
5,862
15,611
5,791
1,524
2,717
12,894
0
76,799
W
12,496
9,223
0
3,177
13,348
4,738
1,239
2,933
10,415
0
56,784
L
6,812
2,500
0
1,397
8,923
3,725
697
1,207
7,716
0
28,762
L
Nemesis
TheYellowCat
Nemesis
248
77
0
464
10,944
1,886
0
316
10,628
0
12,132
L
11,083
2,090
0
0
10,135
2,736
1,261
1,950
8,185
35,737
0
W
1,573
671
0
941
9,775
2,757
1,145
2,190
7,585
22,190
0
W
Ra
2,018
102
283
1,914
5,734
1,855
1,831
2,246
3,488
39,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,021
Gold Earned
48,986
135
Minions Killed
467
0
Camps Cleared
0
932,427
Distance Traveled
1,612,924
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,014
279
0
0
0
19,250
0
W
Danzaburou
11,250
625
138
8
0
330,821
3
L
Agni
6,404
356
31
2
0
143,614
0
W
Pele
10,343
575
120
7
0
300,286
0
W
Arachne
11,014
612
86
5
0
419,004
0
L
Neith
8,310
462
49
3
0
272,513
1
L
Nemesis
5,807
323
8
0
0
238,111
1
L
Nu Wa
8,486
471
47
3
0
258,939
2
W
Olorun
7,883
438
45
3
0
313,364
0
W
Ra
8,496
472
78
4
0
249,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role