Player Matchup

Cthulhu
Cthulhu
Angeloird
Cthulhu
Level 7
God Stats
3W - 1L
1,791 SR
Queue Stats
4W - 1L
1,584 Elo+
Party 2
Gilgamesh
Gilgamesh
PillagingPunk
Gilgamesh
Level 69
God Stats
4W - 4L
1,563 SR
Queue Stats
19W - 16L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
TuskedTurtle02
Kukulkan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,580 Elo+
Party 2
Neith
Neith
Wonderland778
Neith
Level 5
God Stats
1W - 1L
1,247 SR
Queue Stats
2W - 3L
1,290 Elo+
Party 2
Danzaburou
Danzaburou
wobinlol
Danzaburou
Level 5
God Stats
3W - 2L
1,459 SR
Queue Stats
3W - 2L
1,414 Elo+
Party 2
Team Averages
Level 42
1,512 SR
1,476 Elo+

VS

Team Averages
Level 24
1,388 SR
1,440 Elo+
Odin
Odin
KingCauti
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,453 Elo+
Party 1
Nox
Nox
LewDValkyrie539
Nox
Level 26
God Stats
1W - 3L
1,302 SR
Queue Stats
56W - 67L
1,411 Elo+
Party 3
Sol
Sol
RatsInHiding
Sol
Level 29
God Stats
3W - 7L
1,367 SR
Queue Stats
71W - 82L
1,457 Elo+
Party 3
Da Ji
Da Ji
jehvon
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
redhallgazetteer
Gilgamesh
Level 12
God Stats
3W - 4L
1,271 SR
Queue Stats
10W - 15L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angeloird
Cthulhu
18
5 / 2 / 24
12,002
1,091
20,269
22,247
25,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PillagingPunk
Gilgamesh
19
8 / 0 / 28
12,873
1,170
19,637
15,339
22,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
20
15 / 5 / 18
13,231
1,203
25,116
9,741
4,640
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 1 / 23
11,795
1,072
12,032
7,994
3,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
wobinlol
Danzaburou
19
9 / 1 / 22
12,531
1,139
20,088
8,248
4,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
0 / 5 / 5
10,003
909
2,872
17,133
13,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 7 / 3
10,721
975
11,180
16,267
6,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 9 / 4
10,655
969
21,279
24,685
8,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
jehvon
Da Ji
17
4 / 12 / 4
11,411
1,037
13,742
21,752
14,793
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
17
0 / 9 / 4
9,831
894
7,804
23,940
20,638
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
29
42
Kills
9
9
Deaths
42
115
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Angeloird
Cthulhu
5
2
24
8.5
L
Odin
0
5
5
0.5
L
3
7
3
0.64
W
Gilgamesh
PillagingPunk
Gilgamesh
8
0
28
22
L
2
9
4
0.44
W
Kukulkan
15
5
18
4.8
W
5
1
23
16.5
L
Da Ji
jehvon
Da Ji
4
12
4
0.5
L
Gilgamesh
0
9
4
0.22
W
Danzaburou
wobinlol
Danzaburou
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,142
Damage
56,877
63,569
Taken
103,777
59,586
Mitigated
63,221
11,754
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Angeloird
Cthulhu
20,269
3,017
191
5,634
22,247
25,055
0
14,906
7,341
28,869
0
L
Odin
2,872
1,430
0
40
17,133
13,313
0
7,638
8,758
0
20,156
L
11,180
1,224
0
43
16,267
6,426
0
7,109
8,502
24,185
0
W
Gilgamesh
PillagingPunk
Gilgamesh
19,637
5,614
0
1,114
15,339
22,111
0
8,809
6,530
0
27,652
L
21,279
10,848
430
6,895
24,685
8,051
0
10,333
13,337
43,327
0
W
Kukulkan
25,116
3,625
0
953
9,741
4,640
0
3,300
6,441
46,263
0
W
12,032
5,655
0
1,797
7,994
3,606
0
3,385
4,609
0
30,879
L
Da Ji
jehvon
Da Ji
13,742
3,295
364
838
21,752
14,793
0
7,584
13,417
0
24,200
L
Gilgamesh
7,804
2,043
0
211
23,940
20,638
0
10,052
12,970
2,608
14,168
W
Danzaburou
wobinlol
Danzaburou
20,088
13,051
0
2,065
8,248
4,174
0
3,263
4,985
0
37,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,432
Gold Earned
52,621
216
Minions Killed
165
5
Camps Cleared
3
1,083,935
Distance Traveled
1,004,239
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,002
1,091
25
2
0
235,148
1
L
Odin
10,003
909
36
3
0
226,287
0
L
Nox
10,721
975
37
3
0
191,113
0
W
Gilgamesh
12,873
1,170
15
1
0
235,035
0
L
Sol
10,655
969
48
4
0
170,449
0
W
Kukulkan
13,231
1,203
73
7
2
190,334
0
W
Neith
11,795
1,072
59
5
0
199,521
0
L
Da Ji
11,411
1,037
25
2
1
196,709
0
L
Gilgamesh
9,831
894
19
2
2
219,681
0
W
Danzaburou
12,531
1,139
44
4
3
223,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role