Player Matchup

Baron Samedi
Baron Samedi
CrumplyTester
Baron Samedi
Level 18
God Stats
6W - 1L
1,793 SR
Queue Stats
35W - 26L
1,495 Elo+
Party 3
Ao Kuang
Ao Kuang
Danrapx
Ao Kuang
Level 27
God Stats
35W - 46L
1,534 SR
Queue Stats
72W - 76L
1,507 Elo+
Solo
Sylvanus
Sylvanus
ItsTrig
Sylvanus
Level 59
God Stats
17W - 17L
1,522 SR
Queue Stats
172W - 175L
1,474 Elo+
Party 2
Charybdis
Charybdis
SucMeShaft
Charybdis
Level 2
God Stats
7W - 2L
1,500 SR
Queue Stats
11W - 6L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
WingWom
Danzaburou
Level 28
God Stats
4W - 4L
1,514 SR
Queue Stats
68W - 62L
1,546 Elo+
Party 3
Team Averages
Level 27
1,572 SR
1,521 Elo+

VS

Team Averages
Level 23
1,602 SR
1,422 Elo+
Cthulhu
Cthulhu
Ganlord1
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Solo
Da Ji
Da Ji
GayishJew1400
Da Ji
Level 32
God Stats
25W - 23L
1,575 SR
Queue Stats
94W - 84L
1,524 Elo+
Party 1
Mulan
Mulan
antsmoker69
Mulan
Level 23
God Stats
6W - 5L
1,711 SR
Queue Stats
59W - 61L
1,520 Elo+
Party 1
Xbalanque
Xbalanque
feyuh
Xbalanque
Level 34
God Stats
26W - 23L
1,550 SR
Queue Stats
76W - 77L
1,471 Elo+
Party 1
Ra
Ra
kareez
Ra
Level 6
God Stats
3W - 1L
1,676 SR
Queue Stats
14W - 16L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrumplyTester
Baron Samedi
12
1 / 1 / 2
6,719
611
6,858
7,219
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Danrapx
Ao Kuang
9
2 / 2 / 1
5,769
524
2,670
6,027
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
ItsTrig
Sylvanus
10
3 / 0 / 6
6,864
624
3,694
8,905
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
SucMeShaft
Charybdis
12
5 / 0 / 2
7,026
639
3,959
4,753
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
WingWom
Danzaburou
13
3 / 0 / 1
7,344
668
3,477
3,264
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ganlord1
Cthulhu
7
0 / 3 / 0
4,332
394
1,996
4,741
1,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
2 / 3 / 0
5,505
500
5,404
8,226
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,711
519
4,575
8,985
4,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xbalanque
feyuh
Xbalanque
8
0 / 4 / 0
4,957
451
2,882
6,240
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
9
0 / 2 / 1
5,102
464
1,666
3,472
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
3
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CrumplyTester
Baron Samedi
1
1
2
2
W
Ao Kuang
Danrapx
Ao Kuang
2
2
1
1.25
L
Cthulhu
Ganlord1
Cthulhu
0
3
0
0
L
2
3
0
0.67
W
Sylvanus
ItsTrig
Sylvanus
3
0
6
6
W
Charybdis
SucMeShaft
Charybdis
5
0
2
6
W
Danzaburou
WingWom
Danzaburou
3
0
1
3.5
L
1
2
0
0.5
L
Xbalanque
feyuh
Xbalanque
0
4
0
0
L
Ra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,658
Damage
16,523
30,168
Taken
31,664
14,872
Mitigated
11,411
14,386
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CrumplyTester
Baron Samedi
6,858
978
0
3,774
7,219
6,740
0
0
6,798
36,212
0
W
Ao Kuang
Danrapx
Ao Kuang
2,670
842
0
1,368
6,027
1,548
113
306
5,693
28,886
0
L
Cthulhu
Ganlord1
Cthulhu
1,996
37
0
1,160
4,741
1,771
0
1,781
2,960
9,867
0
L
5,404
1,174
0
2,982
8,226
2,373
0
2,422
5,762
0
28,937
W
Sylvanus
ItsTrig
Sylvanus
3,694
1,070
823
3,733
8,905
4,027
321
1,920
6,833
19,916
0
W
Charybdis
SucMeShaft
Charybdis
3,959
1,379
0
2,456
4,753
1,387
0
643
4,025
0
44,651
W
Danzaburou
WingWom
Danzaburou
3,477
1,460
0
2,232
3,264
1,170
281
761
2,503
0
44,719
L
4,575
768
0
3,090
8,985
4,714
0
6,033
2,239
0
24,980
L
Xbalanque
feyuh
Xbalanque
2,882
1,152
0
589
6,240
1,517
0
2,037
4,163
0
28,580
L
Ra
1,666
457
0
548
3,472
1,036
0
154
3,318
19,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
25,607
369
Minions Killed
242
0
Camps Cleared
0
995,534
Distance Traveled
1,000,108
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,719
611
88
8
0
157,178
3
W
Ao Kuang
5,769
524
55
5
0
226,023
0
L
Cthulhu
4,332
394
23
2
0
190,767
2
L
Da Ji
5,505
500
60
5
0
228,058
1
W
Sylvanus
6,864
624
37
3
0
207,268
0
W
Charybdis
7,026
639
92
8
0
199,910
5
W
Danzaburou
7,344
668
97
9
0
205,155
6
L
Mulan
5,711
519
61
6
0
207,125
4
L
Xbalanque
4,957
451
54
5
0
215,084
2
L
Ra
5,102
464
44
4
0
159,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role