Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AyoShee
Loki
Level 105
God Stats
1W - 3L
1,533 SR
Queue Stats
220W - 223L
1,489 Elo+
Party 4
Achilles
Achilles
IICreeplI
Achilles
Level 128
God Stats
20W - 18L
1,595 SR
Queue Stats
573W - 560L
1,584 Elo+
Party 4
Olorun
Olorun
mininolunaDpluto
Olorun
Level 148
God Stats
9W - 4L
1,808 SR
Queue Stats
217W - 217L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
xQujoh
Sylvanus
Level 107
God Stats
40W - 20L
1,604 SR
Queue Stats
553W - 524L
1,505 Elo+
Solo
Team Averages
Level 122
1,608 SR
1,509 Elo+

VS

Team Averages
Level 119
1,521 SR
1,550 Elo+
Ao Kuang
Ao Kuang
BloodChains17
Ao Kuang
Level 134
God Stats
5W - 6L
1,404 SR
Queue Stats
88W - 88L
1,532 Elo+
Party 3
Freya
Freya
BullyHunter76
Freya
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 172L
1,537 Elo+
Party 1
Horus
Horus
OgreCheese
Horus
Level 85
God Stats
2W - 0L
1,724 SR
Queue Stats
167W - 153L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
PoisonedNinja
Gilgamesh
Level 156
God Stats
14W - 9L
1,665 SR
Queue Stats
308W - 294L
1,631 Elo+
Party 3
Cabrakan
Cabrakan
RCDCMagician
Cabrakan
Level 118
God Stats
5W - 13L
1,311 SR
Queue Stats
116W - 111L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
0 / 5 / 3
10,610
442
10,296
11,715
7,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
AyoShee
Loki
19
2 / 5 / 2
11,188
466
10,910
18,876
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
IICreeplI
Achilles
18
4 / 5 / 0
11,706
488
18,440
21,292
21,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 3 / 0
11,321
472
11,116
13,635
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
xQujoh
Sylvanus
14
0 / 3 / 6
9,653
402
8,437
15,302
19,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BloodChains17
Ao Kuang
20
8 / 1 / 6
13,112
546
16,292
17,842
8,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 2 / 6
12,503
521
11,555
15,220
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
16
1 / 0 / 10
10,793
450
3,542
18,547
20,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
PoisonedNinja
Gilgamesh
20
7 / 3 / 9
13,214
551
22,285
21,555
14,891
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
RCDCMagician
Cabrakan
17
1 / 2 / 11
10,806
450
5,711
16,523
17,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
8
Kills
21
21
Deaths
8
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
3
0.3
L
Loki
AyoShee
Loki
2
5
2
0.6
W
Ao Kuang
BloodChains17
Ao Kuang
8
1
6
11
W
4
2
6
3.5
L
Achilles
IICreeplI
Achilles
4
5
0
0.8
W
Horus
1
0
10
6
W
Gilgamesh
PoisonedNinja
Gilgamesh
7
3
9
3.83
W
Cabrakan
RCDCMagician
Cabrakan
1
2
11
3.25
L
2
3
0
0.67
L
Sylvanus
xQujoh
Sylvanus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,199
Damage
59,385
80,820
Taken
89,687
60,517
Mitigated
67,667
25,689
Healing
40,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,296
1,120
137
2,712
11,715
7,049
504
2,594
9,121
69,859
0
L
Loki
AyoShee
Loki
10,910
873
0
6,475
18,876
6,600
0
3,599
15,277
0
99,870
W
Ao Kuang
BloodChains17
Ao Kuang
16,292
3,422
0
12,603
17,842
8,095
1,236
3,119
14,203
93,527
0
W
11,555
3,542
0
9,194
15,220
6,879
4,069
6,761
8,324
88,337
12,639
L
Achilles
IICreeplI
Achilles
18,440
3,421
0
5,143
21,292
21,539
0
11,844
9,448
0
76,663
W
Horus
3,542
1,344
3,980
7,391
18,547
20,212
970
8,781
9,433
0
18,915
W
Gilgamesh
PoisonedNinja
Gilgamesh
22,285
6,746
0
2,294
21,555
14,891
2,229
5,710
15,164
0
115,979
W
Cabrakan
RCDCMagician
Cabrakan
5,711
716
0
5,276
16,523
17,590
463
2,950
12,302
33,838
0
L
11,116
6,010
11
4,689
13,635
5,630
952
6,873
6,762
90,906
9,479
L
Sylvanus
xQujoh
Sylvanus
8,437
1,557
2,980
3,542
15,302
19,699
272
7,804
7,498
26,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,478
Gold Earned
60,428
667
Minions Killed
593
0
Camps Cleared
0
2,140,382
Distance Traveled
2,371,771
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,610
442
151
6
0
442,521
7
L
Loki
11,188
466
159
7
0
481,542
4
W
Ao Kuang
13,112
546
155
6
0
512,836
0
W
Freya
12,503
521
157
7
0
425,230
7
L
Achilles
11,706
488
146
6
0
444,549
2
W
Horus
10,793
450
19
1
0
479,013
10
W
Gilgamesh
13,214
551
187
8
0
477,175
11
W
Cabrakan
10,806
450
75
3
0
477,517
10
L
Olorun
11,321
472
175
7
0
376,685
3
L
Sylvanus
9,653
402
36
2
0
395,085
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role