Player Matchup

Chaac
Chaac
Ashdato
Chaac
Level 26
God Stats
8W - 5L
1,703 SR
Queue Stats
106W - 97L
1,592 Elo+
Solo
Bakasura
Bakasura
HomieGroge
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,579 Elo+
Solo
Medusa
Medusa
K1ller_Lui2
Medusa
Level 18
God Stats
7W - 2L
1,789 SR
Queue Stats
25W - 14L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
TribalTrain88
Baron Samedi
Level 28
God Stats
0W - 4L
1,158 SR
Queue Stats
42W - 33L
1,626 Elo+
Solo
Janus
Janus
lxlx_S4SUK3_xlxl
Janus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 33L
1,604 Elo+
Solo
Team Averages
Level 24
1,530 SR
1,600 Elo+

VS

Team Averages
Level 25
1,423 SR
1,580 Elo+
Heimdallr
Heimdallr
Almightysalt_357
Heimdallr
Level 25
God Stats
11W - 7L
1,611 SR
Queue Stats
55W - 60L
1,568 Elo+
Solo
Neith
Neith
Hck zReDWINE
Neith
Level 25
God Stats
2W - 2L
1,309 SR
Queue Stats
80W - 52L
1,581 Elo+
Solo
Cabrakan
Cabrakan
Níck7
Cabrakan
Level 23
God Stats
10W - 3L
1,698 SR
Queue Stats
101W - 66L
1,688 Elo+
Solo
Da Ji
Da Ji
Ohweepingwillow
Da Ji
Level 26
God Stats
1W - 1L
1,295 SR
Queue Stats
60W - 53L
1,516 Elo+
Solo
Freya
Freya
crackedmask609
Freya
Level 27
God Stats
1W - 1L
1,201 SR
Queue Stats
108W - 98L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ashdato
Chaac
13
1 / 5 / 0
8,446
402
8,889
21,962
17,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
HomieGroge
Bakasura
18
7 / 7 / 3
10,954
522
11,606
21,694
9,762
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
17
11 / 7 / 4
11,294
538
17,018
17,893
6,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TribalTrain88
Baron Samedi
15
2 / 4 / 14
10,321
491
11,747
22,119
27,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 10 / 3
9,456
450
10,797
16,667
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
2 / 11 / 2
9,944
474
12,332
17,814
6,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
1 / 4 / 10
11,595
552
8,762
16,737
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Níck7
Cabrakan
20
6 / 1 / 6
12,752
607
22,809
17,502
13,134
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
15 / 3 / 11
12,475
594
19,506
16,080
8,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 4 / 11
11,981
571
17,708
18,205
8,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
23
Kills
33
33
Deaths
23
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
2
11
2
0.27
L
Chaac
Ashdato
Chaac
1
5
0
0.2
W
1
4
10
1.5
L
Bakasura
HomieGroge
Bakasura
7
7
3
1.21
L
Medusa
11
7
4
1.86
W
Cabrakan
Níck7
Cabrakan
6
1
6
9
W
15
3
11
6.83
L
Baron Samedi
TribalTrain88
Baron Samedi
2
4
14
2.25
W
9
4
11
3.63
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,057
Damage
81,117
100,335
Taken
86,338
66,284
Mitigated
44,224
23,839
Healing
34,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
12,332
5,252
31
3,136
17,814
6,249
2,525
5,451
12,282
0
71,926
L
Chaac
Ashdato
Chaac
8,889
2,444
0
5,661
21,962
17,688
0
16,558
5,404
581
47,452
W
8,762
3,235
714
7,990
16,737
8,143
3,431
4,138
12,125
0
74,402
L
Bakasura
HomieGroge
Bakasura
11,606
8,343
0
6,228
21,694
9,762
0
6,793
14,901
0
73,633
L
Medusa
17,018
9,322
0
2,326
17,893
6,396
0
2,620
15,273
0
59,219
W
Cabrakan
Níck7
Cabrakan
22,809
3,379
0
10,885
17,502
13,134
0
2,515
13,866
101,975
0
W
19,506
4,776
0
2,195
16,080
8,185
0
4,530
11,058
0
55,271
L
Baron Samedi
TribalTrain88
Baron Samedi
11,747
1,245
1,275
7,292
22,119
27,381
386
6,521
15,598
44,878
0
W
17,708
6,468
0
9,480
18,205
8,513
0
5,534
11,312
68,219
9,207
L
10,797
940
0
1,057
16,667
5,057
285
6,420
10,247
47,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,471
Gold Earned
58,747
494
Minions Killed
590
0
Camps Cleared
0
2,074,607
Distance Traveled
1,971,666
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,944
474
90
4
0
358,069
1
L
Chaac
8,446
402
98
5
0
378,266
0
W
Neith
11,595
552
143
7
0
378,407
3
L
Bakasura
10,954
522
139
7
0
531,079
0
L
Medusa
11,294
538
97
5
0
390,619
1
W
Cabrakan
12,752
607
181
9
0
402,907
5
W
Da Ji
12,475
594
62
3
0
440,849
1
L
Baron Samedi
10,321
491
65
3
0
415,770
3
W
Freya
11,981
571
114
5
0
391,434
4
L
Janus
9,456
450
95
5
0
358,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role