Player Matchup

Geb
Geb
TRASH-_-SB
Geb
Level 5
God Stats
1W - 3L
1,225 SR
Queue Stats
1W - 3L
1,130 Elo+
Solo
Cliodhna
Cliodhna
Trash_McGarbage_
Cliodhna
Level 24
God Stats
15W - 12L
1,540 SR
Queue Stats
69W - 93L
1,346 Elo+
Party 3
Bellona
Bellona
XSoleTheRapperX
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,237 Elo+
Party 3
Loki
Loki
flynt001
Loki
Level 8
God Stats
6W - 8L
1,618 SR
Queue Stats
24W - 38L
1,340 Elo+
Party 2
Izanami
Izanami
xXxReaver96xXx
Izanami
Level 40
God Stats
16W - 17L
1,448 SR
Queue Stats
46W - 70L
1,380 Elo+
Party 2
Team Averages
Level 17
1,466 SR
1,287 Elo+

VS

Team Averages
Level 38
1,458 SR
1,265 Elo+
Bellona
Bellona
FtBYAM TTV
Bellona
Level 35
God Stats
6W - 12L
1,285 SR
Queue Stats
6W - 21L
1,105 Elo+
Party 1
Geb
Geb
KingOhVee
Geb
Level 126
God Stats
7W - 5L
1,773 SR
Queue Stats
42W - 66L
1,557 Elo+
Party 1
Zeus
Zeus
KroniclySpeakin
Zeus
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 69L
1,438 Elo+
Solo
Sol
Sol
Last_Adept
Sol
Level 3
God Stats
5W - 5L
1,229 SR
Queue Stats
11W - 22L
1,073 Elo+
Party 1
Nemesis
Nemesis
Slickhoodlum419
Nemesis
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
34W - 61L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 13
14,690
864
17,135
37,110
52,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 9 / 5
17,270
1,016
32,613
25,663
12,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
0 / 14 / 9
13,311
783
10,139
32,717
23,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Loki
20
2 / 5 / 10
13,786
811
17,287
17,644
8,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 8 / 10
18,032
1,061
48,908
23,503
9,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FtBYAM TTV
Bellona
20
20 / 4 / 18
18,817
1,107
37,516
35,197
36,432
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 1 / 28
15,694
923
12,435
25,361
48,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
20 / 7 / 20
19,333
1,137
51,418
25,913
12,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 4 / 22
15,007
883
16,569
19,655
9,437
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
0 / 8 / 15
13,638
802
5,843
27,661
15,130

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
149
24
Kills
46
46
Deaths
24
47
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Bellona
FtBYAM TTV
Bellona
20
4
18
7.25
W
3
1
28
17
W
20
7
20
4.29
W
3
4
22
3.5
W
0
8
15
0.94
L
1
10
13
0.75
L
11
9
5
1.5
L
0
14
9
0.32
L
Loki
2
5
10
1.4
L
10
8
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,082
Damage
123,781
136,637
Taken
133,787
105,358
Mitigated
122,245
2,643
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FtBYAM TTV
Bellona
37,516
20,377
0
2,808
35,197
36,432
0
4,853
30,344
0
62,541
W
12,435
1,414
1,169
1,226
25,361
48,900
0
4,587
20,774
21,855
0
W
51,418
9,342
655
6,206
25,913
12,346
0
3,803
22,110
97,602
0
W
16,569
6,984
0
2,066
19,655
9,437
0
1,696
17,959
38,129
0
W
5,843
1,676
0
248
27,661
15,130
0
2,196
25,465
0
8,539
L
17,135
2,497
0
1,570
37,110
52,165
0
18,178
16,304
30,557
0
L
32,613
1,844
0
110
25,663
12,348
0
14,087
11,576
0
56,010
L
10,139
2,178
315
648
32,717
23,187
0
21,106
11,351
0
14,344
L
Loki
17,287
4,115
0
0
17,644
8,056
0
9,765
7,879
0
28,765
L
48,908
31,991
0
0
23,503
9,602
0
17,286
6,217
0
121,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,089
Gold Earned
82,489
283
Minions Killed
236
4
Camps Cleared
7
1,544,576
Distance Traveled
1,543,456
25
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
18,817
1,107
58
3
3
346,678
1
W
Geb
15,694
923
11
1
0
332,438
0
W
Zeus
19,333
1,137
110
6
2
255,726
0
W
Sol
15,007
883
53
3
2
256,873
0
W
Nemesis
13,638
802
4
0
0
351,741
2
L
Geb
14,690
864
22
1
0
304,869
0
L
Cliodhna
17,270
1,016
45
3
1
336,137
4
L
Bellona
13,311
783
2
0
0
278,877
20
L
Loki
13,786
811
18
1
0
351,621
0
L
Izanami
18,032
1,061
196
12
3
273,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role