Player Matchup

Fenrir
Fenrir
Flow09
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 1
Heimdallr
Heimdallr
Mythic_Eternal
Heimdallr
Level 85
God Stats
0W - 2L
1,345 SR
Queue Stats
5W - 15L
1,341 Elo+
Party 3
Scylla
Scylla
Noobafied95
Scylla
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,176 Elo+
Party 1
Janus
Janus
Nulferionn
Janus
Level 112
God Stats
0W - 1L
1,254 SR
Queue Stats
7W - 14L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
PlatinumZaTTV
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,322 Elo+
Party 3
Team Averages
Level 74
1,420 SR
1,310 Elo+

VS

Team Averages
Level 73
1,451 SR
1,462 Elo+
Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Mushrush
Tyr
Level 115
God Stats
1W - 0L
1,516 SR
Queue Stats
28W - 16L
1,470 Elo+
Party 2
Hera
Hera
StormSupport
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,461 Elo+
Party 2
Chaac
Chaac
Timmy9347
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 84L
1,463 Elo+
Solo
Cthulhu
Cthulhu
fazingfazer
Cthulhu
Level 68
God Stats
2W - 1L
1,239 SR
Queue Stats
24W - 17L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Flow09
Fenrir
16
2 / 7 / 11
9,823
655
9,117
20,163
20,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Mythic_Eternal
Heimdallr
16
3 / 7 / 12
10,264
684
17,009
18,731
9,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
5 / 5 / 10
11,295
753
12,860
15,306
10,300
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
17
6 / 5 / 9
11,799
787
22,572
13,596
6,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
PlatinumZaTTV
Amaterasu
17
3 / 5 / 12
10,086
672
6,970
16,942
14,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
10 / 5 / 14
11,658
777
11,627
23,969
10,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
4 / 5 / 18
10,966
731
17,576
19,785
18,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
8 / 2 / 15
11,559
771
18,652
6,636
3,597
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Timmy9347
Chaac
17
3 / 5 / 15
10,668
711
14,682
24,679
25,203
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
fazingfazer
Cthulhu
18
3 / 5 / 19
11,143
743
13,662
15,876
17,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
109
19
Kills
28
29
Deaths
22
54
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
5
14
3.4
L
Fenrir
Flow09
Fenrir
2
7
11
1.07
W
4
5
18
2.6
L
Heimdallr
Mythic_Eternal
Heimdallr
3
7
12
1.29
L
Scylla
5
5
10
2
L
Janus
6
5
9
2.1
L
Amaterasu
PlatinumZaTTV
Amaterasu
3
5
12
1.8
W
8
2
15
7.75
W
Chaac
Timmy9347
Chaac
3
5
15
2.1
W
Cthulhu
fazingfazer
Cthulhu
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,528
Damage
76,199
84,738
Taken
90,945
61,308
Mitigated
75,605
20,712
Healing
34,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,627
3,489
642
7,266
23,969
10,581
2,827
9,106
14,863
0
19,923
L
Fenrir
Flow09
Fenrir
9,117
3,186
1,523
1,917
20,163
20,397
513
9,172
10,991
0
13,571
W
17,576
1,136
1,002
5,043
19,785
18,590
720
8,717
11,068
0
31,901
L
Heimdallr
Mythic_Eternal
Heimdallr
17,009
10,545
774
4,432
18,731
9,653
1,411
6,300
12,431
0
36,043
L
Scylla
12,860
1,703
1,052
2,969
15,306
10,300
712
6,709
8,597
32,661
0
L
Janus
22,572
1,572
3,043
2,115
13,596
6,506
744
3,814
9,782
40,258
0
L
Amaterasu
PlatinumZaTTV
Amaterasu
6,970
1,895
177
2,710
16,942
14,452
562
6,319
10,623
0
12,922
W
18,652
4,036
2,502
799
6,636
3,597
1,348
2,686
3,950
35,795
0
W
Chaac
Timmy9347
Chaac
14,682
2,432
2,193
10,423
24,679
25,203
671
6,095
18,584
0
31,174
W
Cthulhu
fazingfazer
Cthulhu
13,662
563
3,149
1,395
15,876
17,634
810
8,828
7,044
25,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,267
Gold Earned
55,994
135
Minions Killed
131
0
Camps Cleared
0
1,344,471
Distance Traveled
1,602,982
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,658
777
13
1
0
290,714
1
L
Fenrir
9,823
655
9
1
0
254,985
2
W
Tyr
10,966
731
19
1
0
353,221
0
L
Heimdallr
10,264
684
36
2
0
264,747
0
L
Scylla
11,295
753
36
2
0
282,199
0
L
Janus
11,799
787
43
3
0
267,409
1
L
Amaterasu
10,086
672
11
1
0
275,131
1
W
Hera
11,559
771
29
2
0
300,366
0
W
Chaac
10,668
711
38
3
0
330,104
0
W
Cthulhu
11,143
743
32
2
0
328,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role