Player Matchup

Cthulhu
Cthulhu
DemeryXY
Cthulhu
Level 35
God Stats
7W - 9L
1,582 SR
Queue Stats
138W - 126L
1,503 Elo+
Solo
Loki
Loki
Jesonai
Loki
Level 123
God Stats
20W - 20L
1,510 SR
Queue Stats
929W - 1,002L
1,362 Elo+
Party 2
Chaac
Chaac
Lord Barconius
Chaac
Level 43
God Stats
2W - 4L
1,471 SR
Queue Stats
10W - 20L
1,299 Elo+
Party 1
Olorun
Olorun
SergeantVader2
Olorun
Level 29
God Stats
43W - 51L
1,436 SR
Queue Stats
233W - 296L
1,425 Elo+
Party 2
Vulcan
Vulcan
TubbiiLumpkiins
Vulcan
Level 101
God Stats
0W - 1L
1,801 SR
Queue Stats
17W - 20L
1,474 Elo+
Party 1
Team Averages
Level 66
1,560 SR
1,413 Elo+

VS

Team Averages
Level 87
1,405 SR
1,457 Elo+
Eset
Eset
DanielleVera
Eset
Level 157
God Stats
2W - 1L
1,607 SR
Queue Stats
213W - 187L
1,437 Elo+
Party 3
Nike
Nike
FirmerBeef05
Nike
Level 18
God Stats
9W - 6L
1,449 SR
Queue Stats
56W - 42L
1,354 Elo+
Party 3
Thanatos
Thanatos
IX King Sosa XI
Thanatos
Level 41
God Stats
3W - 4L
1,329 SR
Queue Stats
106W - 51L
1,583 Elo+
Party 4
Bacchus
Bacchus
johnellis127
Bacchus
Level 91
God Stats
10W - 11L
1,477 SR
Queue Stats
121W - 113L
1,413 Elo+
Party 3
Skadi
Skadi
notcuco
Skadi
Level 128
God Stats
1W - 1L
1,164 SR
Queue Stats
61W - 50L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemeryXY
Cthulhu
17
0 / 8 / 3
11,562
964
12,065
33,093
46,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Jesonai
Loki
18
3 / 13 / 3
12,208
1,017
16,667
24,592
11,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 3 / 0
9,401
783
1,401
3,126
1,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 14 / 2
11,547
962
10,166
29,824
10,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 5 / 2
11,668
972
14,357
16,760
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 25
13,357
1,113
25,203
12,335
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 0 / 20
11,802
984
11,578
13,412
16,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
20
18 / 3 / 14
14,328
1,194
26,465
14,047
6,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
johnellis127
Bacchus
19
5 / 0 / 20
12,535
1,045
11,355
13,491
20,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
notcuco
Skadi
20
11 / 1 / 25
13,862
1,155
25,419
10,565
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
147
6
Kills
43
43
Deaths
6
10
Assists
104
Player
Kills
Deaths
Assists
KDA
W
7
2
25
9.75
L
Cthulhu
DemeryXY
Cthulhu
0
8
3
0.19
W
2
0
20
12
W
Thanatos
18
3
14
8.33
L
Loki
Jesonai
Loki
3
13
3
0.35
L
0
3
0
0
L
1
14
2
0.14
L
2
5
2
0.6
W
Bacchus
johnellis127
Bacchus
5
0
20
15
W
Skadi
notcuco
Skadi
11
1
25
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,656
Damage
100,020
107,395
Taken
63,850
76,896
Mitigated
55,272
7,667
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,203
2,047
4,567
3,468
12,335
5,911
0
6,587
5,748
47,369
0
L
Cthulhu
DemeryXY
Cthulhu
12,065
1,710
146
737
33,093
46,431
0
12,230
20,714
29,878
0
W
11,578
2,443
0
0
13,412
16,747
0
8,282
5,066
0
19,182
W
Thanatos
26,465
10,363
0
11,227
14,047
6,943
0
7,942
6,105
0
40,461
L
Loki
Jesonai
Loki
16,667
6,656
398
670
24,592
11,385
0
10,140
14,452
0
36,070
L
1,401
171
26
232
3,126
1,340
0
1,566
1,560
0
4,593
L
10,166
5,023
1,930
3,528
29,824
10,974
0
7,064
22,760
25,212
0
L
14,357
5,495
0
0
16,760
6,766
0
5,558
11,202
52,515
0
W
Bacchus
johnellis127
Bacchus
11,355
721
0
972
13,491
20,807
0
7,300
6,191
24,988
0
W
Skadi
notcuco
Skadi
25,419
13,770
0
0
10,565
4,864
0
6,477
4,054
0
65,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,386
Gold Earned
65,884
187
Minions Killed
240
6
Camps Cleared
9
912,010
Distance Traveled
1,269,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,357
1,113
58
5
0
248,374
0
L
Cthulhu
11,562
964
48
4
1
232,679
0
W
Nike
11,802
984
24
2
1
250,073
0
W
Thanatos
14,328
1,194
27
2
7
257,326
0
L
Loki
12,208
1,017
30
3
1
227,735
0
L
Chaac
9,401
783
5
0
0
42,477
0
L
Olorun
11,547
962
27
2
2
181,636
0
L
Vulcan
11,668
972
77
6
2
227,483
0
W
Bacchus
12,535
1,045
28
2
1
271,287
0
W
Skadi
13,862
1,155
103
9
0
242,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role