Player Matchup

Ra
Ra
 
Ra
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Evaxz1990
King Arthur
Level 142
God Stats
23W - 43L
1,381 SR
Queue Stats
287W - 334L
1,389 Elo+
Solo
Geb
Geb
FlawlessxxWolf
Geb
Level 73
God Stats
12W - 11L
1,594 SR
Queue Stats
49W - 44L
1,535 Elo+
Solo
Cernunnos
Cernunnos
UnkleDu
Cernunnos
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 130L
1,375 Elo+
Solo
Pele
Pele
prateraide
Pele
Level 147
God Stats
20W - 18L
1,498 SR
Queue Stats
1,143W - 1,162L
1,526 Elo+
Solo
Team Averages
Level 102
1,495 SR
1,465 Elo+

VS

Team Averages
Level 78
1,522 SR
1,391 Elo+
Izanami
Izanami
CN1VA
Izanami
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 328L
1,290 Elo+
Party 1
Nemesis
Nemesis
Lukester2904
Nemesis
Level 69
God Stats
3W - 0L
1,709 SR
Queue Stats
328W - 328L
1,432 Elo+
Solo
Bellona
Bellona
OffbeatPat
Bellona
Level 64
God Stats
5W - 9L
1,409 SR
Queue Stats
235W - 268L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
TW3LVE M0ONS
Cthulhu
Level 127
God Stats
19W - 23L
1,515 SR
Queue Stats
233W - 276L
1,456 Elo+
Party 2
Merlin
Merlin
eLLutionZ
Merlin
Level 69
God Stats
19W - 18L
1,478 SR
Queue Stats
366W - 437L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 3
6,859
490
6,021
10,192
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Evaxz1990
King Arthur
10
1 / 3 / 0
6,204
443
3,031
11,088
6,897
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 4
5,398
386
1,256
6,721
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
UnkleDu
Cernunnos
11
0 / 2 / 3
6,489
464
2,518
6,858
2,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 3 / 0
7,592
542
8,928
10,713
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CN1VA
Izanami
11
2 / 4 / 1
6,807
486
4,671
8,627
2,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Lukester2904
Nemesis
11
1 / 2 / 4
6,961
497
3,729
8,829
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OffbeatPat
Bellona
13
5 / 1 / 6
7,545
539
10,524
9,129
7,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
TW3LVE M0ONS
Cthulhu
14
5 / 0 / 5
8,239
589
8,498
5,950
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
eLLutionZ
Merlin
12
2 / 2 / 3
7,487
535
5,285
4,179
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
15
15
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
3
0.63
W
Izanami
CN1VA
Izanami
2
4
1
0.63
L
King Arthur
Evaxz1990
King Arthur
1
3
0
0.33
L
0
3
4
0.67
W
Nemesis
Lukester2904
Nemesis
1
2
4
1.5
W
Bellona
OffbeatPat
Bellona
5
1
6
8
W
Cthulhu
TW3LVE M0ONS
Cthulhu
5
0
5
7.5
L
Cernunnos
UnkleDu
Cernunnos
0
2
3
0.75
W
Merlin
eLLutionZ
Merlin
2
2
3
1.75
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,754
Damage
32,707
45,572
Taken
36,714
18,725
Mitigated
19,377
13,799
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,021
877
616
3,597
10,192
3,436
721
3,272
6,685
38,604
0
W
Izanami
CN1VA
Izanami
4,671
3,392
0
1,127
8,627
2,438
771
2,112
6,419
0
45,415
L
King Arthur
Evaxz1990
King Arthur
3,031
190
0
3,198
11,088
6,897
0
4,628
5,796
0
27,068
L
1,256
392
0
975
6,721
2,709
0
2,762
3,711
7,073
0
W
Nemesis
Lukester2904
Nemesis
3,729
1,881
0
721
8,829
2,611
0
1,086
7,643
0
41,815
W
Bellona
OffbeatPat
Bellona
10,524
1,661
217
1,372
9,129
7,301
141
1,978
6,987
7,621
26,504
W
Cthulhu
TW3LVE M0ONS
Cthulhu
8,498
416
494
1,948
5,950
5,862
82
809
5,105
42,342
0
L
Cernunnos
UnkleDu
Cernunnos
2,518
965
196
2,250
6,858
2,019
756
790
5,862
0
36,522
W
Merlin
eLLutionZ
Merlin
5,285
290
0
470
4,179
1,165
744
1,032
3,013
35,377
0
L
8,928
2,941
0
2,967
10,713
3,664
0
3,593
6,758
0
41,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
37,039
298
Minions Killed
375
0
Camps Cleared
0
1,160,719
Distance Traveled
1,298,673
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,859
490
64
5
0
246,392
5
W
Izanami
6,807
486
80
6
0
240,423
0
L
King Arthur
6,204
443
66
5
0
258,006
0
L
Geb
5,398
386
17
1
0
158,380
0
W
Nemesis
6,961
497
81
6
0
269,831
0
W
Bellona
7,545
539
47
3
0
282,178
0
W
Cthulhu
8,239
589
88
6
0
264,177
0
L
Cernunnos
6,489
464
76
5
0
212,215
4
W
Merlin
7,487
535
79
6
0
242,064
3
L
Pele
7,592
542
75
5
0
285,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role