Player Matchup

Ra
Ra
BrainDeadBlond
Ra
Level 26
God Stats
3W - 1L
1,886 SR
Queue Stats
3W - 1L
1,650 Elo+
Party 1
Ymir
Ymir
DeadlyIV
Ymir
Level 149
God Stats
1W - 0L
1,453 SR
Queue Stats
6W - 0L
1,856 Elo+
Party 1
Bellona
Bellona
JazonDaRuler
Bellona
Level 26
God Stats
1W - 1L
1,655 SR
Queue Stats
5W - 2L
1,588 Elo+
Party 1
Anhur
Anhur
Nèbula
Anhur
Level 150
God Stats
3W - 0L
1,698 SR
Queue Stats
25W - 8L
1,777 Elo+
Party 1
Team Averages
Level 88
1,673 SR
1,718 Elo+

VS

Team Averages
Level 91
1,659 SR
1,532 Elo+
Chang'e
Chang'e
DEATHEAVEN
Chang'e
Level 148
God Stats
0W - 1L
1,698 SR
Queue Stats
26W - 18L
1,669 Elo+
Party 2
Ullr
Ullr
DaddyRys
Ullr
Level 46
God Stats
8W - 9L
1,690 SR
Queue Stats
118W - 76L
1,638 Elo+
Solo
Yemoja
Yemoja
dxddy_pooh
Yemoja
Level 27
God Stats
0W - 1L
1,491 SR
Queue Stats
6W - 15L
1,344 Elo+
Solo
Mulan
Mulan
xjdanzx
Mulan
Level 141
God Stats
2W - 2L
1,758 SR
Queue Stats
41W - 56L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,562
756
4,580
6,238
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
1 / 0 / 3
8,544
854
3,449
5,551
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
JazonDaRuler
Bellona
16
9 / 1 / 2
9,384
938
13,669
10,024
8,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Nèbula
Anhur
14
3 / 3 / 4
7,985
799
10,501
7,449
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DEATHEAVEN
Chang'e
14
2 / 2 / 2
7,857
786
5,787
6,777
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
12
1 / 4 / 1
7,036
704
5,512
8,899
2,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
dxddy_pooh
Yemoja
13
1 / 3 / 2
7,637
764
4,256
8,098
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
xjdanzx
Mulan
12
2 / 5 / 1
7,260
726
4,957
13,000
4,850
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
6
6
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Chang'e
DEATHEAVEN
Chang'e
2
2
2
1.5
L
Ullr
1
4
1
0.38
W
Ymir
1
0
3
2.5
W
Bellona
JazonDaRuler
Bellona
9
1
2
10
W
Anhur
Nèbula
Anhur
3
3
4
1.67
L
Yemoja
dxddy_pooh
Yemoja
1
3
2
0.67
L
Mulan
xjdanzx
Mulan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,199
Damage
20,512
29,262
Taken
36,774
18,690
Mitigated
17,988
7,578
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,580
297
766
1,076
6,238
2,337
255
3,358
2,880
19,495
0
L
Chang'e
DEATHEAVEN
Chang'e
5,787
427
1,096
2,244
6,777
4,552
0
2,075
4,646
22,541
0
L
Ullr
5,512
1,254
0
1,136
8,899
2,697
0
2,438
6,327
0
22,824
W
Ymir
3,449
443
79
827
5,551
4,856
763
1,812
3,739
26,832
0
W
Bellona
JazonDaRuler
Bellona
13,669
6,724
0
2,741
10,024
8,600
0
3,142
6,882
0
36,086
W
Anhur
Nèbula
Anhur
10,501
6,839
0
2,089
7,449
2,897
988
2,406
5,043
0
32,633
L
Yemoja
dxddy_pooh
Yemoja
4,256
294
782
1,492
8,098
5,889
0
2,596
5,229
19,371
0
L
Mulan
xjdanzx
Mulan
4,957
981
0
1,081
13,000
4,850
0
961
11,997
0
11,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
29,790
203
Minions Killed
126
15
Camps Cleared
6
787,888
Distance Traveled
658,742
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,562
756
43
4
1
201,484
0
L
Chang'e
7,857
786
47
5
3
166,153
1
L
Ullr
7,036
704
38
4
1
166,074
4
W
Ymir
8,544
854
65
7
1
200,397
1
W
Bellona
9,384
938
52
5
8
225,072
1
W
Anhur
7,985
799
43
4
5
160,935
0
L
Yemoja
7,637
764
29
3
2
172,872
2
L
Mulan
7,260
726
12
1
0
153,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role