Player Matchup

Ra
Ra
BYRNMAH
Ra
Level 26
God Stats
1W - 1L
1,508 SR
Queue Stats
58W - 68L
1,406 Elo+
Solo
Aphrodite
Aphrodite
Mailman45220
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,258 Elo+
Solo
Cthulhu
Cthulhu
SYC Two
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SYC squid
Sun Wukong
Level 6
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 3L
1,410 Elo+
Party 1
Rama
Rama
SaikoKagakusha
Rama
Level 29
God Stats
7W - 11L
1,355 SR
Queue Stats
74W - 90L
1,407 Elo+
Solo
Team Averages
Level 18
1,415 SR
1,396 Elo+

VS

Team Averages
Level 27
1,540 SR
1,431 Elo+
Sobek
Sobek
Fatal97230
Sobek
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
176W - 195L
1,333 Elo+
Solo
Hades
Hades
Iceglave
Hades
Level 28
God Stats
33W - 31L
1,474 SR
Queue Stats
216W - 244L
1,408 Elo+
Solo
Guan Yu
Guan Yu
WilliamAfton929
Guan Yu
Level 29
God Stats
7W - 7L
1,445 SR
Queue Stats
111W - 92L
1,479 Elo+
Solo
Set
Set
frozoe_Bandit1
Set
Level 24
God Stats
3W - 1L
1,739 SR
Queue Stats
48W - 40L
1,438 Elo+
Solo
Neith
Neith
xInFaCT ZITRONE
Neith
Level 28
God Stats
24W - 22L
1,540 SR
Queue Stats
98W - 85L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 0
7,779
519
5,258
12,916
4,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Mailman45220
Aphrodite
8
0 / 5 / 0
5,015
334
1,002
6,795
1,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SYC Two
Cthulhu
6
0 / 11 / 0
4,846
323
3,284
10,847
3,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
SYC squid
Sun Wukong
6
0 / 14 / 1
5,065
338
1,200
12,794
3,236
10
0 / 7 / 0
5,814
388
5,321
10,441
2,028
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
10 / 0 / 9
8,667
578
4,617
8,521
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Iceglave
Hades
15
6 / 0 / 5
9,271
618
6,745
7,900
4,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 0 / 2
8,297
553
5,221
6,547
5,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
15 / 1 / 5
10,024
668
12,900
10,747
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
8 / 0 / 10
8,884
592
10,823
5,509
1,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
77
1
Kills
46
46
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
Sobek
10
0
9
14.5
W
Hades
Iceglave
Hades
6
0
5
8.5
L
Aphrodite
Mailman45220
Aphrodite
0
5
0
0
L
Cthulhu
SYC Two
Cthulhu
0
11
0
0
L
Sun Wukong
SYC squid
Sun Wukong
0
14
1
0.04
L
0
7
0
0
W
7
0
2
8
W
15
1
5
17.5
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,065
Damage
40,306
53,793
Taken
39,224
15,039
Mitigated
23,701
6,945
Healing
21,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,258
869
198
4,243
12,916
4,254
0
5,705
7,169
50,758
0
W
Sobek
4,617
543
0
4,090
8,521
7,721
921
704
7,786
19,438
0
W
Hades
Iceglave
Hades
6,745
1,193
507
6,450
7,900
4,116
2,927
4,001
3,871
49,603
0
L
Aphrodite
Mailman45220
Aphrodite
1,002
459
16
1,000
6,795
1,861
0
1,042
5,608
7,517
0
L
Cthulhu
SYC Two
Cthulhu
3,284
768
0
347
10,847
3,660
0
840
9,888
8,934
0
L
Sun Wukong
SYC squid
Sun Wukong
1,200
557
0
330
12,794
3,236
0
1,730
10,936
0
7,223
L
5,321
4,642
144
667
10,441
2,028
0
1,365
8,830
0
35,305
W
5,221
790
30
1,748
6,547
5,282
1,148
1,412
4,947
0
29,506
W
12,900
7,102
0
4,609
10,747
4,646
353
2,475
8,154
0
75,358
W
10,823
5,862
147
3,972
5,509
1,936
3,864
710
4,731
0
54,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,519
Gold Earned
45,143
201
Minions Killed
420
0
Camps Cleared
0
1,148,359
Distance Traveled
1,368,798
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,779
519
98
7
0
202,540
5
W
Sobek
8,667
578
39
3
0
280,777
3
W
Hades
9,271
618
99
7
0
275,042
0
L
Aphrodite
5,015
334
14
1
0
205,740
0
L
Cthulhu
4,846
323
17
1
0
247,267
0
L
Sun Wukong
5,065
338
5
0
0
275,073
1
L
Rama
5,814
388
67
4
0
217,739
1
W
Guan Yu
8,297
553
58
4
0
270,014
1
W
Set
10,024
668
147
10
0
301,777
0
W
Neith
8,884
592
77
5
0
241,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role