Player Matchup

Cliodhna
Cliodhna
CobraMoose
Cliodhna
Level 67
God Stats
1W - 2L
1,613 SR
Queue Stats
80W - 99L
1,424 Elo+
Party 2
Geb
Geb
HOMESICKatHOME
Geb
Level 147
God Stats
2W - 3L
1,598 SR
Queue Stats
257W - 268L
1,594 Elo+
Party 2
Janus
Janus
NotBladezz69
Janus
Level 146
God Stats
3W - 5L
1,433 SR
Queue Stats
197W - 217L
1,593 Elo+
Party 2
Team Averages
Level 120
1,548 SR
1,537 Elo+

VS

Team Averages
Level 98
1,653 SR
1,710 Elo+
Fenrir
Fenrir
Colinator15
Fenrir
Level 122
God Stats
4W - 7L
1,582 SR
Queue Stats
149W - 117L
1,699 Elo+
Party 1
Sol
Sol
JonnyBoy066
Sol
Level 146
God Stats
10W - 3L
1,638 SR
Queue Stats
125W - 103L
1,634 Elo+
Party 1
Ares
Ares
StabbingU666
Ares
Level 25
God Stats
2W - 1L
1,738 SR
Queue Stats
10W - 4L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CobraMoose
Cliodhna
9
2 / 5 / 1
6,653
665
5,911
8,198
3,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 3
6,004
600
4,377
7,834
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 6 / 2
6,530
653
6,025
6,037
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 0 / 8
7,997
800
7,696
7,654
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 1 / 7
8,314
831
9,423
6,358
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 11
8,294
829
2,990
8,717
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
14
14
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CobraMoose
Cliodhna
2
5
1
0.5
W
Fenrir
5
0
8
9
L
0
3
3
0.5
W
7
1
7
10.5
L
1
6
2
0.33
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,313
Damage
20,109
22,069
Taken
22,729
9,639
Mitigated
16,794
1,624
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CobraMoose
Cliodhna
5,911
465
0
1,190
8,198
3,521
0
4,829
3,163
0
11,994
W
Fenrir
7,696
1,353
0
1,226
7,654
5,787
306
4,120
3,388
0
24,122
L
4,377
378
0
250
7,834
4,492
0
4,420
3,226
7,622
0
W
9,423
3,388
0
2,771
6,358
2,723
1,105
3,367
2,918
35,842
3,064
L
6,025
643
0
184
6,037
1,626
0
2,377
3,509
24,560
0
W
2,990
397
0
1,267
8,717
8,284
412
3,339
5,106
6,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,187
Gold Earned
24,605
76
Minions Killed
123
0
Camps Cleared
9
614,449
Distance Traveled
575,982
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,653
665
18
2
0
207,482
2
W
Fenrir
7,997
800
38
4
5
214,745
5
L
Geb
6,004
600
8
1
0
226,044
8
W
Sol
8,314
831
79
8
3
190,519
3
L
Janus
6,530
653
50
5
0
180,923
0
W
Ares
8,294
829
6
1
1
170,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role