Player Matchup

Sobek
Sobek
ChuckieB
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,714 Elo+
Solo
Ah Puch
Ah Puch
Elfadin
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 180L
1,536 Elo+
Solo
Thor
Thor
KhalBravo
Thor
Level 5
God Stats
1W - 3L
1,311 SR
Queue Stats
2W - 6L
1,302 Elo+
Solo
Nu Wa
Nu Wa
sayserpent12
Nu Wa
Level 16
God Stats
26W - 22L
1,582 SR
Queue Stats
56W - 62L
1,423 Elo+
Solo
Ne Zha
Ne Zha
totdude22
Ne Zha
Level 17
God Stats
1W - 4L
1,509 SR
Queue Stats
14W - 21L
1,553 Elo+
Solo
Team Averages
Level 16
1,480 SR
1,506 Elo+

VS

Team Averages
Level 36
1,671 SR
1,613 Elo+
Izanami
Izanami
BRO3655
Izanami
Level 20
God Stats
8W - 5L
1,454 SR
Queue Stats
16W - 9L
1,475 Elo+
Solo
Susano
Susano
Caironar
Susano
Level 15
God Stats
3W - 0L
1,864 SR
Queue Stats
23W - 5L
1,779 Elo+
Party 1
Cthulhu
Cthulhu
DeathsNecrosis
Cthulhu
Level 8
God Stats
18W - 3L
1,924 SR
Queue Stats
24W - 7L
1,828 Elo+
Party 1
Poseidon
Poseidon
TooFrostyForYou
Poseidon
Level 113
God Stats
2W - 0L
1,737 SR
Queue Stats
56W - 31L
1,633 Elo+
Party 1
Tiamat
Tiamat
rafajesus
Tiamat
Level 26
God Stats
4W - 5L
1,377 SR
Queue Stats
27W - 33L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChuckieB
Sobek
15
1 / 8 / 5
9,340
934
6,574
23,169
30,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Elfadin
Ah Puch
15
2 / 4 / 4
9,046
905
12,775
9,925
3,637
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
0 / 15 / 6
8,357
836
2,964
21,943
8,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 8 / 4
9,695
970
13,134
18,464
6,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
totdude22
Ne Zha
15
2 / 9 / 5
9,338
934
10,107
18,845
12,475
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BRO3655
Izanami
18
14 / 0 / 22
12,116
1,212
22,700
9,920
3,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
Caironar
Susano
18
6 / 3 / 27
10,554
1,055
12,251
10,047
3,793
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
7 / 2 / 28
11,240
1,124
10,761
15,816
14,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
18
14 / 1 / 20
12,634
1,263
27,824
6,435
2,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
rafajesus
Tiamat
17
2 / 2 / 23
9,695
970
10,001
9,043
7,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
163
8
Kills
43
44
Deaths
8
24
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Izanami
BRO3655
Izanami
14
0
22
25
W
Susano
Caironar
Susano
6
3
27
6.5
L
Sobek
ChuckieB
Sobek
1
8
5
0.44
W
7
2
28
10.5
L
Ah Puch
Elfadin
Ah Puch
2
4
4
1
L
Thor
0
15
6
0.2
W
Poseidon
14
1
20
24
W
Tiamat
rafajesus
Tiamat
2
2
23
6.75
L
3
8
4
0.63
L
Ne Zha
totdude22
Ne Zha
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,554
Damage
83,537
92,346
Taken
51,261
61,768
Mitigated
31,239
4,576
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BRO3655
Izanami
22,700
18,127
0
3,178
9,920
3,755
0
7,756
1,854
0
42,992
W
Susano
Caironar
Susano
12,251
3,277
0
0
10,047
3,793
0
5,043
4,862
0
25,378
L
Sobek
ChuckieB
Sobek
6,574
354
0
1,898
23,169
30,764
0
9,880
12,955
16,848
0
W
10,761
2,011
873
4,402
15,816
14,042
0
8,459
6,563
21,814
0
L
Ah Puch
Elfadin
Ah Puch
12,775
326
0
121
9,925
3,637
0
7,900
1,897
35,218
0
L
Thor
2,964
1,467
0
759
21,943
8,487
0
9,948
11,574
0
10,822
W
Poseidon
27,824
4,327
0
191
6,435
2,271
0
4,540
1,625
55,992
0
W
Tiamat
rafajesus
Tiamat
10,001
998
404
2,276
9,043
7,378
0
5,479
3,335
21,581
0
L
13,134
1,923
66
810
18,464
6,405
0
12,329
5,979
20,782
0
L
Ne Zha
totdude22
Ne Zha
10,107
2,591
0
922
18,845
12,475
0
7,190
11,355
111
25,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,776
Gold Earned
56,239
122
Minions Killed
239
3
Camps Cleared
6
806,014
Distance Traveled
911,867
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,116
1,212
78
8
1
177,323
1
W
Susano
10,554
1,055
33
3
2
179,377
0
L
Sobek
9,340
934
20
2
0
165,663
0
W
Cthulhu
11,240
1,124
37
4
1
192,190
1
L
Ah Puch
9,046
905
39
4
0
167,963
0
L
Thor
8,357
836
16
2
0
139,114
1
W
Poseidon
12,634
1,263
74
7
1
193,020
1
W
Tiamat
9,695
970
17
2
1
169,957
0
L
Nu Wa
9,695
970
11
1
2
151,625
0
L
Ne Zha
9,338
934
36
4
1
181,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role