Player Matchup

Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Evo-Beast-_-
Cerberus
Level 18
God Stats
3W - 2L
1,416 SR
Queue Stats
28W - 16L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
LoBreeezy
Danzaburou
Level 63
God Stats
64W - 37L
1,641 SR
Queue Stats
211W - 181L
1,433 Elo+
Party 2
Bastet
Bastet
OGkushslayer69
Bastet
Level 67
God Stats
6W - 1L
1,951 SR
Queue Stats
256W - 221L
1,423 Elo+
Party 2
Nemesis
Nemesis
SI-El-Pepe
Nemesis
Level 28
God Stats
36W - 29L
1,564 SR
Queue Stats
80W - 62L
1,495 Elo+
Party 2
Team Averages
Level 66
1,614 SR
1,476 Elo+

VS

Team Averages
Level 70
1,473 SR
1,430 Elo+
Xbalanque
Xbalanque
Godzillabc
Xbalanque
Level 45
God Stats
1W - 3L
1,140 SR
Queue Stats
68W - 75L
1,401 Elo+
Solo
Kumbhakarna
Kumbhakarna
Okamipanda2048
Kumbhakarna
Level 77
God Stats
10W - 8L
1,591 SR
Queue Stats
119W - 153L
1,402 Elo+
Party 1
Fenrir
Fenrir
Trag97
Fenrir
Level 96
God Stats
5W - 8L
1,474 SR
Queue Stats
394W - 421L
1,545 Elo+
Party 1
Ra
Ra
pepper0nipizza
Ra
Level 85
God Stats
3W - 2L
1,657 SR
Queue Stats
29W - 27L
1,403 Elo+
Party 1
Mulan
Mulan
sadnickhours
Mulan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 69L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
10 / 5 / 3
11,170
657
17,494
9,665
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Evo-Beast-_-
Cerberus
12
1 / 2 / 7
8,521
501
2,934
13,295
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
LoBreeezy
Danzaburou
18
11 / 2 / 7
11,763
692
23,803
15,542
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 3 / 2
10,543
620
9,922
9,750
6,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
SI-El-Pepe
Nemesis
15
3 / 3 / 3
9,219
542
6,852
13,308
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Godzillabc
Xbalanque
11
0 / 6 / 4
7,263
427
6,036
12,467
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Okamipanda2048
Kumbhakarna
12
2 / 8 / 2
7,804
459
5,801
22,167
12,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Trag97
Fenrir
15
8 / 6 / 3
9,573
563
13,031
18,508
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 7
9,600
565
10,502
10,157
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 4
8,557
503
6,984
14,779
8,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
27
Kills
15
15
Deaths
27
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
5
3
2.3
W
Cerberus
Evo-Beast-_-
Cerberus
1
2
7
2.25
L
Xbalanque
Godzillabc
Xbalanque
0
6
4
0.33
W
Danzaburou
LoBreeezy
Danzaburou
11
2
7
7.25
W
2
3
2
1
L
Kumbhakarna
Okamipanda2048
Kumbhakarna
2
8
2
0.38
W
Nemesis
SI-El-Pepe
Nemesis
3
3
3
1.5
L
Fenrir
Trag97
Fenrir
8
6
3
1.58
L
3
4
7
1.63
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,005
Damage
42,354
61,560
Taken
78,078
32,912
Mitigated
33,537
20,877
Healing
18,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,494
1,600
0
1,034
9,665
3,962
1,459
1,165
8,260
75,757
0
W
Cerberus
Evo-Beast-_-
Cerberus
2,934
202
0
2,452
13,295
11,283
306
6,112
6,605
21,871
0
L
Xbalanque
Godzillabc
Xbalanque
6,036
2,818
0
1,692
12,467
1,926
64
114
12,302
0
42,453
W
Danzaburou
LoBreeezy
Danzaburou
23,803
13,028
0
9,095
15,542
6,056
3,873
5,279
10,171
0
94,068
W
9,922
1,737
0
3,580
9,750
6,844
0
1,073
8,373
0
74,310
L
Kumbhakarna
Okamipanda2048
Kumbhakarna
5,801
856
407
4,116
22,167
12,662
0
4,686
17,481
20,372
0
W
Nemesis
SI-El-Pepe
Nemesis
6,852
3,144
0
4,716
13,308
4,767
0
2,117
10,906
0
53,609
L
Fenrir
Trag97
Fenrir
13,031
2,658
0
3,450
18,508
6,555
0
8,230
10,151
0
50,393
L
10,502
1,198
789
2,222
10,157
3,694
0
4,177
5,890
51,195
0
L
6,984
814
0
5,395
14,779
8,700
0
3,403
10,937
1,377
47,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,216
Gold Earned
42,797
555
Minions Killed
402
0
Camps Cleared
0
1,623,958
Distance Traveled
1,621,835
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,170
657
122
7
0
312,378
3
W
Cerberus
8,521
501
43
3
0
306,049
0
L
Xbalanque
7,263
427
73
4
0
306,914
0
W
Danzaburou
11,763
692
143
8
0
298,252
3
W
Bastet
10,543
620
145
9
0
328,018
4
L
Kumbhakarna
7,804
459
28
2
0
316,739
2
W
Nemesis
9,219
542
102
6
0
379,261
0
L
Fenrir
9,573
563
77
5
0
344,479
1
L
Ra
9,600
565
111
7
0
336,704
7
L
Mulan
8,557
503
113
7
0
316,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role