Player Matchup

Fenrir
Fenrir
CraveElite
Fenrir
Level 109
God Stats
12W - 10L
1,600 SR
Queue Stats
82W - 72L
1,531 Elo+
Party 1
King Arthur
King Arthur
CynicPsychotic
King Arthur
Level 122
God Stats
13W - 19L
1,428 SR
Queue Stats
932W - 1,087L
1,295 Elo+
Solo
Xbalanque
Xbalanque
Real_DaddyIssues
Xbalanque
Level 148
God Stats
1W - 1L
1,327 SR
Queue Stats
136W - 101L
1,565 Elo+
Party 1
Ganesha
Ganesha
ShaneRaptor
Ganesha
Level 61
God Stats
5W - 4L
1,444 SR
Queue Stats
46W - 40L
1,455 Elo+
Party 1
Freya
Freya
konman96
Freya
Level 129
God Stats
18W - 12L
1,711 SR
Queue Stats
106W - 86L
1,530 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,475 Elo+

VS

Team Averages
Level 106
1,425 SR
1,426 Elo+
Medusa
Medusa
ColonelBuckets
Medusa
Level 64
God Stats
1W - 9L
1,257 SR
Queue Stats
54W - 63L
1,314 Elo+
Solo
Da Ji
Da Ji
FallLeloup007
Da Ji
Level 129
God Stats
16W - 11L
1,553 SR
Queue Stats
407W - 425L
1,510 Elo+
Solo
Ra
Ra
Souchihiro
Ra
Level 128
God Stats
14W - 18L
1,463 SR
Queue Stats
408W - 429L
1,474 Elo+
Solo
Ymir
Ymir
TheOldWolfMAster
Ymir
Level 124
God Stats
4W - 4L
1,512 SR
Queue Stats
444W - 524L
1,342 Elo+
Solo
Cu Chulainn
Cu Chulainn
cptin planet
Cu Chulainn
Level 84
God Stats
23W - 24L
1,341 SR
Queue Stats
512W - 572L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CraveElite
Fenrir
9
6 / 1 / 0
5,660
629
2,487
4,801
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
CynicPsychotic
King Arthur
10
1 / 2 / 2
5,464
607
3,587
6,149
4,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
9
3 / 1 / 0
5,132
570
4,937
4,725
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
ShaneRaptor
Ganesha
8
0 / 1 / 5
5,047
561
2,647
5,971
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
konman96
Freya
10
0 / 1 / 0
5,185
576
555
4,589
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
3,921
436
1,266
3,580
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 1
4,979
553
3,503
4,391
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 1
5,818
646
1,110
1,208
316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 1
4,356
484
3,034
7,619
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
cptin planet
Cu Chulainn
9
3 / 4 / 0
5,168
574
3,240
7,888
4,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
6
6
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Fenrir
CraveElite
Fenrir
6
1
0
6
W
King Arthur
CynicPsychotic
King Arthur
1
2
2
1
L
2
0
1
2.5
W
Xbalanque
3
1
0
3
W
Ganesha
ShaneRaptor
Ganesha
0
1
5
2.5
L
0
0
1
0.5
L
0
3
1
0.17
L
Cu Chulainn
cptin planet
Cu Chulainn
3
4
0
0.75
W
Freya
konman96
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,213
Damage
12,153
26,235
Taken
24,686
11,671
Mitigated
11,165
10,265
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,266
584
0
200
3,580
988
0
793
2,787
0
5,783
W
Fenrir
CraveElite
Fenrir
2,487
821
0
1,860
4,801
1,608
0
433
4,368
0
17,691
W
King Arthur
CynicPsychotic
King Arthur
3,587
551
0
1,497
6,149
4,476
113
515
5,634
2,719
22,789
L
3,503
915
0
2,237
4,391
1,357
0
528
3,863
0
21,205
W
Xbalanque
4,937
2,522
0
2,548
4,725
1,087
452
708
4,017
0
30,316
W
Ganesha
ShaneRaptor
Ganesha
2,647
684
0
1,572
5,971
3,259
172
1,919
4,052
9,728
0
L
1,110
83
60
571
1,208
316
0
224
984
40,270
0
L
3,034
275
0
2,196
7,619
4,435
0
1,657
5,962
12,441
0
L
Cu Chulainn
cptin planet
Cu Chulainn
3,240
623
0
2,033
7,888
4,069
0
560
7,328
2,813
17,533
W
Freya
konman96
Freya
555
145
0
2,788
4,589
1,241
0
906
3,479
32,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
24,242
236
Minions Killed
213
0
Camps Cleared
0
821,157
Distance Traveled
829,938
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,921
436
13
1
0
126,450
0
W
Fenrir
5,660
629
43
5
0
188,929
0
W
King Arthur
5,464
607
57
6
0
154,785
1
L
Da Ji
4,979
553
47
5
0
194,878
0
W
Xbalanque
5,132
570
61
7
0
151,468
3
W
Ganesha
5,047
561
5
1
0
174,367
0
L
Ra
5,818
646
92
10
0
193,782
4
L
Ymir
4,356
484
22
2
0
156,757
0
L
Cu Chulainn
5,168
574
39
4
0
158,071
4
W
Freya
5,185
576
70
8
0
151,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role