Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
AndrewDKL5896
Charybdis
Level 37
God Stats
1W - 2L
1,638 SR
Queue Stats
6W - 7L
1,527 Elo+
Party 2
Chaac
Chaac
JackJP
Chaac
Level 79
God Stats
14W - 11L
1,587 SR
Queue Stats
156W - 211L
1,388 Elo+
Party 3
Thor
Thor
Rickyneittor
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,349 Elo+
Party 3
Gilgamesh
Gilgamesh
TylerRock
Gilgamesh
Level 160
God Stats
1W - 1L
1,483 SR
Queue Stats
217W - 211L
1,483 Elo+
Party 2
Team Averages
Level 86
1,542 SR
1,449 Elo+

VS

Team Averages
Level 69
1,513 SR
1,449 Elo+
Hel
Hel
 
Hel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
JiffyJay-
The Morrigan
Level 49
God Stats
2W - 2L
1,479 SR
Queue Stats
78W - 97L
1,380 Elo+
Party 1
Skadi
Skadi
SamuraiiBIack
Skadi
Level 61
God Stats
9W - 10L
1,265 SR
Queue Stats
161W - 213L
1,411 Elo+
Party 1
Chaac
Chaac
angelmojica1233
Chaac
Level 109
God Stats
4W - 3L
1,719 SR
Queue Stats
450W - 405L
1,513 Elo+
Party 4
Horus
Horus
jsuggs1128
Horus
Level 47
God Stats
15W - 11L
1,602 SR
Queue Stats
207W - 206L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 5 / 3
7,906
439
16,658
13,445
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
AndrewDKL5896
Charybdis
11
0 / 7 / 5
7,117
395
7,951
13,408
3,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
JackJP
Chaac
10
0 / 8 / 3
7,017
390
7,465
20,969
16,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 14 / 2
6,196
344
1,475
14,537
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
TylerRock
Gilgamesh
13
5 / 3 / 1
8,642
480
7,403
17,079
14,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
8 / 1 / 15
10,508
584
21,013
17,782
7,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
JiffyJay-
The Morrigan
15
9 / 2 / 4
10,079
560
8,777
10,553
4,274
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 2 / 10
10,499
583
15,867
10,921
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 2 / 14
10,286
571
13,878
19,695
11,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
13
5 / 0 / 14
9,271
515
4,054
16,049
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
7
Kills
36
37
Deaths
7
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
3
0.7
W
Hel
 
Hel
8
1
15
15.5
L
Charybdis
AndrewDKL5896
Charybdis
0
7
5
0.36
L
Chaac
JackJP
Chaac
0
8
3
0.19
W
The Morrigan
JiffyJay-
The Morrigan
9
2
4
5.5
L
0
14
2
0.07
W
8
2
10
6.5
L
Gilgamesh
TylerRock
Gilgamesh
5
3
1
1.83
W
6
2
14
6.5
W
Horus
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,952
Damage
63,589
79,438
Taken
75,000
42,190
Mitigated
40,389
11,145
Healing
44,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,658
815
0
3,478
13,445
4,102
0
5,772
7,391
49,685
0
W
Hel
 
Hel
21,013
1,463
7,520
9,841
17,782
7,973
809
5,363
11,838
76,591
0
L
Charybdis
AndrewDKL5896
Charybdis
7,951
4,569
0
1,940
13,408
3,569
0
4,401
8,841
0
39,473
L
Chaac
JackJP
Chaac
7,465
741
0
2,691
20,969
16,159
42
7,177
13,466
0
38,188
W
The Morrigan
JiffyJay-
The Morrigan
8,777
1,372
0
1,428
10,553
4,274
1,062
1,315
9,208
48,367
498
L
1,475
622
0
151
14,537
4,048
0
4,978
9,355
0
12,066
W
15,867
5,213
0
2,695
10,921
4,035
3,922
1,835
8,904
0
83,164
L
Gilgamesh
TylerRock
Gilgamesh
7,403
945
0
2,885
17,079
14,312
0
5,730
11,093
279
31,074
W
13,878
1,850
0
8,108
19,695
11,637
4,159
3,278
15,934
0
60,330
W
Horus
4,054
2,035
6,635
8,361
16,049
12,470
246
3,946
11,515
0
12,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,878
Gold Earned
50,643
286
Minions Killed
467
0
Camps Cleared
0
1,612,769
Distance Traveled
1,691,835
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,906
439
78
4
0
349,343
6
W
Hel
10,508
584
143
8
0
364,071
1
L
Charybdis
7,117
395
70
4
0
295,310
3
L
Chaac
7,017
390
59
3
0
320,086
0
W
The Morrigan
10,079
560
72
4
0
333,951
0
L
Thor
6,196
344
23
1
0
299,342
0
W
Skadi
10,499
583
133
7
0
322,084
0
L
Gilgamesh
8,642
480
56
3
0
348,688
0
W
Chaac
10,286
571
101
6
0
325,226
3
W
Horus
9,271
515
18
1
0
346,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role