Player Matchup

Arachne
Arachne
DANTE401XXD
Arachne
Level 109
God Stats
0W - 1L
1,777 SR
Queue Stats
43W - 27L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
ItsFernVL
Kukulkan
Level 108
God Stats
0W - 2L
1,313 SR
Queue Stats
48W - 37L
1,518 Elo+
Party 1
Bellona
Bellona
TrulyTheLegend
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,415 Elo+
Party 3
Gilgamesh
Gilgamesh
eltruenopai22
Gilgamesh
Level 98
God Stats
0W - 1L
1,667 SR
Queue Stats
44W - 33L
1,516 Elo+
Party 1
Ra
Ra
hitbyjuice
Ra
Level 99
God Stats
2W - 1L
1,862 SR
Queue Stats
63W - 74L
1,404 Elo+
Party 3
Team Averages
Level 104
1,624 SR
1,481 Elo+

VS

Team Averages
Level 92
1,377 SR
1,462 Elo+
Poseidon
Poseidon
Imperium1314
Poseidon
Level 125
God Stats
3W - 1L
1,558 SR
Queue Stats
125W - 122L
1,443 Elo+
Party 2
Eset
Eset
Sorrow372
Eset
Level 112
God Stats
4W - 4L
1,377 SR
Queue Stats
172W - 181L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
TheCognacs
Sylvanus
Level 82
God Stats
1W - 1L
1,289 SR
Queue Stats
104W - 113L
1,496 Elo+
Party 4
Chaac
Chaac
TheRealGodDalf
Chaac
Level 73
God Stats
1W - 1L
1,534 SR
Queue Stats
63W - 72L
1,464 Elo+
Party 4
Izanami
Izanami
TheRealRoch
Izanami
Level 67
God Stats
1W - 4L
1,128 SR
Queue Stats
90W - 112L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DANTE401XXD
Arachne
18
5 / 10 / 8
11,824
696
12,076
22,357
9,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ItsFernVL
Kukulkan
20
4 / 5 / 11
12,702
747
25,801
17,588
7,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 6 / 11
11,064
651
15,218
25,900
31,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
eltruenopai22
Gilgamesh
18
1 / 5 / 15
11,006
647
12,457
22,779
28,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 5 / 7
13,208
777
15,256
15,076
6,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Imperium1314
Poseidon
20
5 / 5 / 16
13,048
768
19,200
15,540
7,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
20
6 / 4 / 14
13,028
766
14,732
13,420
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
TheCognacs
Sylvanus
18
2 / 4 / 22
12,658
745
15,284
25,694
37,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 5 / 16
13,403
788
23,823
29,248
37,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
TheRealRoch
Izanami
19
10 / 6 / 12
12,823
754
17,676
16,855
7,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
111
22
Kills
31
31
Deaths
24
52
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Arachne
DANTE401XXD
Arachne
5
10
8
0.9
W
Poseidon
Imperium1314
Poseidon
5
5
16
2.6
L
Kukulkan
ItsFernVL
Kukulkan
4
5
11
1.9
W
Eset
6
4
14
3.25
W
Sylvanus
TheCognacs
Sylvanus
2
4
22
3.25
W
8
5
16
3.2
W
Izanami
TheRealRoch
Izanami
10
6
12
2.67
L
2
6
11
1.25
L
Gilgamesh
eltruenopai22
Gilgamesh
1
5
15
1.7
L
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,808
Damage
90,715
103,700
Taken
100,757
83,409
Mitigated
97,327
37,871
Healing
43,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DANTE401XXD
Arachne
12,076
7,721
1,343
3,658
22,357
9,207
460
12,147
9,820
0
16,700
W
Poseidon
Imperium1314
Poseidon
19,200
1,460
587
1,922
15,540
7,733
1,109
6,035
9,414
43,782
0
L
Kukulkan
ItsFernVL
Kukulkan
25,801
2,072
2,481
4,701
17,588
7,667
564
8,668
8,582
62,211
0
W
Eset
14,732
340
4,026
3,091
13,420
6,958
1,488
6,300
7,083
38,877
0
W
Sylvanus
TheCognacs
Sylvanus
15,284
3,735
10,654
9,273
25,694
37,511
1,868
12,498
12,822
27,744
0
W
23,823
2,751
986
10,236
29,248
37,214
746
8,625
18,458
0
42,872
W
Izanami
TheRealRoch
Izanami
17,676
10,527
720
1,581
16,855
7,911
1,765
8,671
7,919
0
32,455
L
15,218
3,676
1,419
4,757
25,900
31,613
832
12,460
12,853
645
25,252
L
Gilgamesh
eltruenopai22
Gilgamesh
12,457
1,157
1,146
4,776
22,779
28,425
396
8,706
13,820
933
18,927
L
15,256
1,948
9,191
4,399
15,076
6,497
1,343
7,235
7,550
32,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,804
Gold Earned
64,960
172
Minions Killed
214
0
Camps Cleared
0
1,420,786
Distance Traveled
1,401,777
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,824
696
17
1
0
281,604
0
W
Poseidon
13,048
768
43
3
0
288,930
0
L
Kukulkan
12,702
747
91
5
0
268,220
2
W
Eset
13,028
766
66
4
0
299,745
0
W
Sylvanus
12,658
745
25
1
0
236,327
1
W
Chaac
13,403
788
34
2
0
308,214
0
W
Izanami
12,823
754
46
3
0
268,561
0
L
Bellona
11,064
651
12
1
0
297,349
1
L
Gilgamesh
11,006
647
19
1
0
312,804
0
L
Ra
13,208
777
33
2
0
260,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role