Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
MaCh420k
Chang'e
Level 67
God Stats
3W - 2L
1,526 SR
Queue Stats
76W - 69L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
MrConM4n1
Jing Wei
Level 68
God Stats
0W - 2L
1,205 SR
Queue Stats
53W - 64L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
RuneOfCloud
Cthulhu
Level 97
God Stats
0W - 1L
1,592 SR
Queue Stats
16W - 25L
1,344 Elo+
Party 1
Bellona
Bellona
ThatOneJason
Bellona
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 121L
1,456 Elo+
Party 2
Team Averages
Level 69
1,465 SR
1,415 Elo+

VS

Team Averages
Level 89
1,578 SR
1,534 Elo+
King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MrPifle
Cerberus
Level 107
God Stats
7W - 5L
1,627 SR
Queue Stats
246W - 188L
1,573 Elo+
Party 3
Artemis
Artemis
Rhyeguy
Artemis
Level 29
God Stats
59W - 48L
1,588 SR
Queue Stats
90W - 84L
1,509 Elo+
Party 3
Kukulkan
Kukulkan
Scarebiscuit504
Kukulkan
Level 140
God Stats
33W - 26L
1,504 SR
Queue Stats
225W - 194L
1,546 Elo+
Party 3
Pele
Pele
Stoneylandonie
Pele
Level 104
God Stats
66W - 48L
1,672 SR
Queue Stats
128W - 116L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
9 / 4 / 1
9,859
616
10,921
11,781
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
MaCh420k
Chang'e
13
0 / 6 / 3
7,888
493
3,471
13,464
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
MrConM4n1
Jing Wei
12
0 / 7 / 1
7,152
447
3,401
10,404
2,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RuneOfCloud
Cthulhu
12
3 / 5 / 1
7,535
471
4,305
12,597
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ThatOneJason
Bellona
13
0 / 3 / 3
8,109
507
10,398
15,008
12,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 3 / 0
8,445
528
7,351
14,210
11,228
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
MrPifle
Cerberus
15
5 / 0 / 13
9,679
605
8,962
11,609
8,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Rhyeguy
Artemis
13
6 / 2 / 4
8,409
526
7,243
8,693
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
15
2 / 4 / 9
8,848
553
7,964
7,106
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 3 / 5
9,372
586
12,671
12,672
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
12
Kills
25
25
Deaths
12
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
9
4
1
2.38
W
King Arthur
 
King Arthur
3
3
0
1
L
Chang'e
MaCh420k
Chang'e
0
6
3
0.25
L
Jing Wei
MrConM4n1
Jing Wei
0
7
1
0.07
W
Cerberus
MrPifle
Cerberus
5
0
13
11.5
W
Artemis
Rhyeguy
Artemis
6
2
4
4
L
Cthulhu
RuneOfCloud
Cthulhu
3
5
1
0.7
W
Kukulkan
2
4
9
1.63
W
9
3
5
3.83
L
Bellona
ThatOneJason
Bellona
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,496
Damage
44,191
63,254
Taken
54,290
31,074
Mitigated
29,588
15,875
Healing
17,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,921
2,126
0
2,115
11,781
3,515
398
2,816
8,965
0
46,583
W
King Arthur
 
King Arthur
7,351
659
0
3,409
14,210
11,228
220
480
13,730
0
47,259
L
Chang'e
MaCh420k
Chang'e
3,471
57
195
4,933
13,464
4,033
672
3,942
9,522
44,137
0
L
Jing Wei
MrConM4n1
Jing Wei
3,401
1,848
0
914
10,404
2,465
0
3,208
7,196
0
36,274
W
Cerberus
MrPifle
Cerberus
8,962
895
2,982
4,968
11,609
8,627
142
2,163
9,129
38,036
0
W
Artemis
Rhyeguy
Artemis
7,243
2,992
0
2,411
8,693
2,741
2,167
1,198
7,326
0
52,558
L
Cthulhu
RuneOfCloud
Cthulhu
4,305
177
272
1,436
12,597
8,363
0
5,135
7,462
21,017
0
W
Kukulkan
7,964
962
0
188
7,106
2,588
1,202
2,573
4,428
57,282
0
W
12,671
2,776
0
3,877
12,672
4,404
179
1,808
10,788
0
61,257
L
Bellona
ThatOneJason
Bellona
10,398
3,180
0
6,010
15,008
12,698
782
1,825
13,183
3,833
49,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
44,753
374
Minions Killed
465
0
Camps Cleared
0
1,523,145
Distance Traveled
1,583,051
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,859
616
70
4
0
379,165
1
W
King Arthur
8,445
528
90
6
0
306,946
1
L
Chang'e
7,888
493
90
6
0
287,118
1
L
Jing Wei
7,152
447
78
5
0
298,574
0
W
Cerberus
9,679
605
80
5
0
345,011
0
W
Artemis
8,409
526
89
6
0
274,437
1
L
Cthulhu
7,535
471
34
2
0
277,048
2
W
Kukulkan
8,848
553
107
7
0
294,653
7
W
Pele
9,372
586
99
6
0
362,004
4
L
Bellona
8,109
507
102
6
0
281,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role