Player Matchup

Jormungandr
Jormungandr
BarbaricJ
Jormungandr
Level 28
God Stats
4W - 3L
1,552 SR
Queue Stats
119W - 146L
1,420 Elo+
Party 1
Scylla
Scylla
Meenerstink
Scylla
Level 27
God Stats
2W - 2L
1,241 SR
Queue Stats
24W - 40L
1,274 Elo+
Party 3
Hun Batz
Hun Batz
WolfPeeSipper
Hun Batz
Level 35
God Stats
5W - 7L
1,374 SR
Queue Stats
202W - 220L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
Yaosuke
Sun Wukong
Level 20
God Stats
13W - 14L
1,357 SR
Queue Stats
48W - 70L
1,372 Elo+
Party 1
Apollo
Apollo
dirkpeck
Apollo
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 32L
1,241 Elo+
Party 3
Team Averages
Level 26
1,405 SR
1,352 Elo+

VS

Team Averages
Level 18
1,488 SR
1,407 Elo+
Odin
Odin
ALexsisTL
Odin
Level 20
God Stats
2W - 8L
1,279 SR
Queue Stats
6W - 11L
1,335 Elo+
Solo
Poseidon
Poseidon
Havie373
Poseidon
Level 23
God Stats
10W - 8L
1,500 SR
Queue Stats
62W - 87L
1,329 Elo+
Party 2
Jing Wei
Jing Wei
USMCWall
Jing Wei
Level 17
God Stats
2W - 2L
1,661 SR
Queue Stats
19W - 26L
1,453 Elo+
Party 2
Nemesis
Nemesis
elininjah
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
tristenlogan
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BarbaricJ
Jormungandr
13
3 / 0 / 4
7,525
470
5,376
7,903
4,945
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
14
5 / 1 / 0
8,237
515
4,700
4,298
1,272
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
WolfPeeSipper
Hun Batz
15
5 / 0 / 2
8,582
536
5,568
9,683
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Yaosuke
Sun Wukong
13
0 / 3 / 1
7,690
481
4,675
8,881
4,229
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
dirkpeck
Apollo
12
3 / 3 / 3
7,067
442
5,821
6,269
1,339
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 1 / 1
7,438
465
5,113
10,171
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Havie373
Poseidon
15
2 / 2 / 0
8,572
536
5,719
8,683
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
USMCWall
Jing Wei
11
1 / 3 / 1
6,964
435
3,505
8,326
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Nemesis
elininjah
Nemesis
9
0 / 8 / 1
6,181
386
2,213
11,008
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 1
6,746
422
3,528
7,025
1,923
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
16
Kills
7
7
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
3
1
1
3.5
W
Jormungandr
BarbaricJ
Jormungandr
3
0
4
5
L
Poseidon
Havie373
Poseidon
2
2
0
1
W
Scylla
5
1
0
5
L
Jing Wei
USMCWall
Jing Wei
1
3
1
0.5
W
Hun Batz
WolfPeeSipper
Hun Batz
5
0
2
6
W
Sun Wukong
Yaosuke
Sun Wukong
0
3
1
0.17
W
Apollo
dirkpeck
Apollo
3
3
3
1.5
L
Nemesis
elininjah
Nemesis
0
8
1
0.06
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,140
Damage
20,078
37,034
Taken
45,213
15,119
Mitigated
15,466
10,725
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,113
1,017
0
3,168
10,171
5,794
569
974
9,197
3,276
27,112
W
Jormungandr
BarbaricJ
Jormungandr
5,376
1,274
0
2,717
7,903
4,945
11
865
7,006
43,103
0
L
Poseidon
Havie373
Poseidon
5,719
724
0
2,186
8,683
2,365
660
3,025
5,658
57,506
0
W
Scylla
4,700
506
0
665
4,298
1,272
780
2,645
1,465
39,163
0
L
Jing Wei
USMCWall
Jing Wei
3,505
2,532
0
2,264
8,326
2,525
398
2,679
5,647
0
30,800
W
Hun Batz
WolfPeeSipper
Hun Batz
5,568
1,547
0
6,094
9,683
3,334
246
1,055
8,422
0
59,419
W
Sun Wukong
Yaosuke
Sun Wukong
4,675
1,661
0
968
8,881
4,229
53
892
7,379
0
51,444
W
Apollo
dirkpeck
Apollo
5,821
3,082
0
281
6,269
1,339
308
434
5,785
0
22,049
L
Nemesis
elininjah
Nemesis
2,213
1,105
0
2,249
11,008
2,859
161
1,493
9,515
0
31,705
L
3,528
606
0
585
7,025
1,923
427
1,905
5,120
0
35,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
35,901
389
Minions Killed
382
0
Camps Cleared
0
1,379,974
Distance Traveled
1,449,643
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,438
465
80
5
0
269,134
5
W
Jormungandr
7,525
470
73
5
0
265,162
3
L
Poseidon
8,572
536
118
7
0
319,947
3
W
Scylla
8,237
515
67
4
0
273,907
3
L
Jing Wei
6,964
435
61
4
0
278,995
2
W
Hun Batz
8,582
536
107
7
0
319,757
4
W
Sun Wukong
7,690
481
102
6
0
261,934
4
W
Apollo
7,067
442
40
3
0
259,214
0
L
Nemesis
6,181
386
52
3
0
307,095
1
L
Anhur
6,746
422
71
4
0
274,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role