Player Matchup

Gilgamesh
Gilgamesh
Madam_Skelly
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 90L
1,235 Elo+
Party 2
Bacchus
Bacchus
USmellLikeFilth
Bacchus
Level 25
God Stats
1W - 2L
1,334 SR
Queue Stats
13W - 26L
1,126 Elo+
Party 2
Zeus
Zeus
iMissContacts-_-
Zeus
Level 13
God Stats
1W - 6L
1,469 SR
Queue Stats
16W - 26L
1,179 Elo+
Party 2
Team Averages
Level 33
1,434 SR
1,180 Elo+

VS

Team Averages
Level 46
1,509 SR
1,438 Elo+
Ao Kuang
Ao Kuang
Dolinski_T
Ao Kuang
Level 64
God Stats
3W - 4L
1,624 SR
Queue Stats
8W - 17L
1,477 Elo+
Party 1
Chaac
Chaac
Franxuchiha
Chaac
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 119L
1,298 Elo+
Solo
Zeus
Zeus
shaho-_
Zeus
Level 58
God Stats
14W - 10L
1,401 SR
Queue Stats
32W - 29L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Madam_Skelly
Gilgamesh
14
2 / 11 / 6
10,834
637
6,644
24,774
13,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 5 / 4
11,797
694
10,570
20,128
22,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
2 / 13 / 5
9,834
578
9,162
19,026
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dolinski_T
Ao Kuang
16
11 / 5 / 12
12,698
747
12,153
12,641
4,715
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 2 / 16
11,893
700
12,110
22,200
18,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
shaho-_
Zeus
16
12 / 3 / 13
12,958
762
31,205
8,908
3,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
10
Kills
29
29
Deaths
10
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dolinski_T
Ao Kuang
11
5
12
3.4
W
6
2
16
7
L
Gilgamesh
Madam_Skelly
Gilgamesh
2
11
6
0.45
L
6
5
4
1.6
L
2
13
5
0.35
W
Zeus
shaho-_
Zeus
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,376
Damage
55,468
63,928
Taken
43,749
41,306
Mitigated
25,966
4,035
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dolinski_T
Ao Kuang
12,153
1,912
311
3,062
12,641
4,715
960
6,458
5,068
33,221
0
W
12,110
1,381
52
9,060
22,200
18,170
0
9,428
11,972
1,306
38,272
L
Gilgamesh
Madam_Skelly
Gilgamesh
6,644
1,518
0
764
24,774
13,066
0
17,629
7,145
0
24,327
L
10,570
935
0
1,495
20,128
22,295
24
14,265
5,863
32,007
0
L
9,162
2,843
33
1,743
19,026
5,945
0
12,422
6,604
31,541
0
W
Zeus
shaho-_
Zeus
31,205
2,570
0
1,712
8,908
3,081
853
3,667
5,062
56,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
37,549
140
Minions Killed
158
5
Camps Cleared
8
742,499
Distance Traveled
929,085
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,698
747
43
3
8
291,411
0
W
Chaac
11,893
700
49
3
0
348,780
2
L
Gilgamesh
10,834
637
51
3
2
239,967
1
L
Bacchus
11,797
694
39
2
1
307,269
0
L
Zeus
9,834
578
50
3
2
195,263
0
W
Zeus
12,958
762
66
4
0
288,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role