Player Matchup

Guan Yu
Guan Yu
F14CHECHE
Guan Yu
Level 59
God Stats
1W - 2L
1,455 SR
Queue Stats
177W - 231L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
F3rgus
Sylvanus
Level 109
God Stats
0W - 1L
1,610 SR
Queue Stats
212W - 260L
1,534 Elo+
Party 1
Thor
Thor
Nomiz14
Thor
Level 67
God Stats
2W - 2L
1,590 SR
Queue Stats
193W - 255L
1,510 Elo+
Party 1
Discordia
Discordia
Picas08
Discordia
Level 16
God Stats
4W - 3L
1,902 SR
Queue Stats
15W - 22L
1,430 Elo+
Party 1
Xbalanque
Xbalanque
juan26072002
Xbalanque
Level 104
God Stats
4W - 2L
1,572 SR
Queue Stats
151W - 181L
1,485 Elo+
Party 1
Team Averages
Level 71
1,626 SR
1,484 Elo+

VS

Team Averages
Level 72
1,606 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
Datswatshesaid
Morgan Le Fay
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 84L
1,562 Elo+
Party 3
Jormungandr
Jormungandr
JaredX328
Jormungandr
Level 120
God Stats
5W - 1L
1,762 SR
Queue Stats
501W - 476L
1,605 Elo+
Party 3
Thor
Thor
MarsAstronaut
Thor
Level 25
God Stats
1W - 1L
1,335 SR
Queue Stats
4W - 3L
1,236 Elo+
Party 3
Anubis
Anubis
royalv1
Anubis
Level 64
God Stats
31W - 24L
1,639 SR
Queue Stats
178W - 149L
1,513 Elo+
Party 2
Charybdis
Charybdis
urmomlul
Charybdis
Level 43
God Stats
3W - 1L
1,792 SR
Queue Stats
72W - 83L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
F14CHECHE
Guan Yu
20
2 / 4 / 2
13,630
470
11,897
31,374
52,177
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
F3rgus
Sylvanus
15
1 / 12 / 5
11,375
392
11,665
35,089
37,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thor
Nomiz14
Thor
14
2 / 7 / 1
10,822
373
5,292
17,640
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Picas08
Discordia
15
0 / 7 / 3
10,794
372
8,097
18,155
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
juan26072002
Xbalanque
20
6 / 8 / 1
15,136
522
26,020
26,159
7,740
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Datswatshesaid
Morgan Le Fay
20
11 / 1 / 15
14,756
509
26,353
14,805
7,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
JaredX328
Jormungandr
19
2 / 1 / 21
12,888
444
10,482
22,451
25,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
3 / 2 / 18
13,590
469
13,043
19,497
10,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
royalv1
Anubis
20
14 / 2 / 7
15,970
551
32,308
22,500
11,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
urmomlul
Charybdis
20
8 / 6 / 11
15,036
518
17,734
29,852
10,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
110
11
Kills
38
38
Deaths
12
12
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Datswatshesaid
Morgan Le Fay
11
1
15
18.5
L
Guan Yu
F14CHECHE
Guan Yu
2
4
2
0.75
L
Sylvanus
F3rgus
Sylvanus
1
12
5
0.29
W
Jormungandr
JaredX328
Jormungandr
2
1
21
12.5
W
3
2
18
6
L
Thor
Nomiz14
Thor
2
7
1
0.36
L
Discordia
Picas08
Discordia
0
7
3
0.21
L
Xbalanque
juan26072002
Xbalanque
6
8
1
0.81
W
Anubis
royalv1
Anubis
14
2
7
8.75
W
Charybdis
urmomlul
Charybdis
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,971
Damage
99,920
128,417
Taken
109,105
106,979
Mitigated
65,442
35,228
Healing
43,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Datswatshesaid
Morgan Le Fay
26,353
1,984
431
3,675
14,805
7,044
3,891
4,657
10,148
72,335
0
L
Guan Yu
F14CHECHE
Guan Yu
11,897
1,162
1,856
9,667
31,374
52,177
44
15,716
15,280
0
87,483
L
Sylvanus
F3rgus
Sylvanus
11,665
2,019
3,188
7,198
35,089
37,255
0
21,121
13,488
45,120
0
W
Jormungandr
JaredX328
Jormungandr
10,482
1,345
142
1,079
22,451
25,229
1,774
3,515
18,936
49,668
0
W
13,043
3,463
0
3,596
19,497
10,790
1,503
3,385
16,112
0
101,812
L
Thor
Nomiz14
Thor
5,292
401
0
3,790
17,640
5,011
0
8,414
8,970
40
48,633
L
Discordia
Picas08
Discordia
8,097
902
0
1,436
18,155
4,796
78
10,082
7,587
51,456
0
L
Xbalanque
juan26072002
Xbalanque
26,020
16,287
0
8,093
26,159
7,740
1,064
12,248
13,800
0
162,284
W
Anubis
royalv1
Anubis
32,308
2,432
0
17,627
22,500
11,524
869
5,009
17,491
137,036
0
W
Charybdis
urmomlul
Charybdis
17,734
10,825
1,526
15,386
29,852
10,855
4,744
3,236
26,616
0
138,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,757
Gold Earned
72,240
589
Minions Killed
666
0
Camps Cleared
0
2,137,890
Distance Traveled
2,721,036
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,756
509
90
3
0
587,053
6
L
Guan Yu
13,630
470
164
6
0
531,891
4
L
Sylvanus
11,375
392
40
1
0
399,371
10
W
Jormungandr
12,888
444
93
3
0
504,563
2
W
Thor
13,590
469
118
4
0
610,922
5
L
Thor
10,822
373
95
3
0
412,061
2
L
Discordia
10,794
372
73
3
0
372,222
0
L
Xbalanque
15,136
522
217
7
0
422,345
2
W
Anubis
15,970
551
185
6
0
486,661
1
W
Charybdis
15,036
518
180
6
0
531,837
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role