Player Matchup

Sobek
Sobek
BrotherUnsullied
Sobek
Level 148
God Stats
4W - 3L
1,619 SR
Queue Stats
112W - 80L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
Kishi_Yama_
Danzaburou
Level 29
God Stats
3W - 1L
1,414 SR
Queue Stats
68W - 56L
1,487 Elo+
Party 1
Sol
Sol
onyxhannibal
Sol
Level 124
God Stats
10W - 9L
1,550 SR
Queue Stats
51W - 49L
1,529 Elo+
Party 1
Team Averages
Level 100
1,528 SR
1,527 Elo+

VS

Team Averages
Level 34
1,596 SR
1,261 Elo+
Bacchus
Bacchus
chief tugas
Bacchus
Level 20
God Stats
6W - 8L
1,819 SR
Queue Stats
90W - 114L
1,271 Elo+
Party 2
Ra
Ra
imbwaden
Ra
Level 17
God Stats
25W - 35L
1,446 SR
Queue Stats
67W - 83L
1,259 Elo+
Party 2
Anhur
Anhur
orizs
Anhur
Level 65
God Stats
3W - 2L
1,523 SR
Queue Stats
92W - 110L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
7,921
720
5,195
10,769
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Kishi_Yama_
Danzaburou
13
6 / 0 / 4
8,936
812
7,454
6,967
2,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 6
7,954
723
9,955
6,123
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
chief tugas
Bacchus
10
0 / 3 / 2
6,391
581
2,947
11,837
7,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 4 / 1
6,869
624
3,494
7,094
2,499
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
orizs
Anhur
10
1 / 3 / 1
6,645
604
9,106
6,937
2,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
Danzaburou
Kishi_Yama_
Danzaburou
6
0
4
8
L
Bacchus
chief tugas
Bacchus
0
3
2
0.33
L
1
4
1
0.38
W
4
1
6
7
L
Anhur
orizs
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
15,547
23,859
Taken
25,868
15,471
Mitigated
12,355
8,716
Healing
3,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,195
212
338
3,259
10,769
10,471
9
2,862
7,907
12,098
0
W
Danzaburou
Kishi_Yama_
Danzaburou
7,454
2,704
0
3,642
6,967
2,761
557
2,022
4,945
0
33,761
L
Bacchus
chief tugas
Bacchus
2,947
242
0
1,730
11,837
7,483
0
6,870
4,967
6,109
0
L
3,494
390
580
741
7,094
2,499
0
4,262
2,832
28,201
0
W
9,955
2,300
0
1,477
6,123
2,239
339
1,887
4,236
29,226
2,796
L
Anhur
orizs
Anhur
9,106
3,607
0
808
6,937
2,373
0
4,073
2,864
0
22,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
19,905
132
Minions Killed
112
6
Camps Cleared
3
627,999
Distance Traveled
582,910
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,921
720
13
1
0
200,340
0
W
Danzaburou
8,936
812
75
7
1
213,343
3
L
Bacchus
6,391
581
11
1
0
209,411
0
L
Ra
6,869
624
56
5
2
183,190
0
W
Sol
7,954
723
44
4
5
214,316
7
L
Anhur
6,645
604
45
4
1
190,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role