Player Matchup

Bastet
Bastet
Goldmember1661
Bastet
Level 156
God Stats
8W - 8L
1,599 SR
Queue Stats
249W - 230L
1,526 Elo+
Party 1
Chang'e
Chang'e
Gorillazz OG
Chang'e
Level 152
God Stats
0W - 2L
1,215 SR
Queue Stats
246W - 232L
1,567 Elo+
Party 1
Osiris
Osiris
MAXIM021
Osiris
Level 160
God Stats
6W - 8L
1,535 SR
Queue Stats
590W - 652L
1,478 Elo+
Solo
Ne Zha
Ne Zha
fubaradoo
Ne Zha
Level 137
God Stats
4W - 4L
1,553 SR
Queue Stats
182W - 146L
1,610 Elo+
Party 1
Hades
Hades
xXRAGEzapApodXx
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Party 1
Team Averages
Level 129
1,480 SR
1,527 Elo+

VS

Team Averages
Level 109
1,451 SR
1,524 Elo+
Hun Batz
Hun Batz
EdAzteczcc
Hun Batz
Level 120
God Stats
10W - 5L
1,604 SR
Queue Stats
929W - 950L
1,529 Elo+
Solo
Apollo
Apollo
Epechito
Apollo
Level 48
God Stats
1W - 0L
1,724 SR
Queue Stats
16W - 12L
1,474 Elo+
Solo
Anhur
Anhur
MARSTA009
Anhur
Level 149
God Stats
2W - 4L
1,298 SR
Queue Stats
396W - 429L
1,515 Elo+
Solo
He Bo
He Bo
inertia4408
He Bo
Level 102
God Stats
1W - 1L
1,259 SR
Queue Stats
149W - 132L
1,561 Elo+
Solo
Terra
Terra
killspring177
Terra
Level 125
God Stats
4W - 4L
1,373 SR
Queue Stats
346W - 316L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 9
11,875
699
24,433
32,458
15,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Gorillazz OG
Chang'e
20
8 / 5 / 9
12,737
749
19,846
23,827
9,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
MAXIM021
Osiris
17
1 / 4 / 15
10,828
637
10,960
23,150
28,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
fubaradoo
Ne Zha
19
5 / 4 / 14
12,002
706
23,664
33,012
28,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 5 / 15
10,936
643
13,158
23,452
21,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EdAzteczcc
Hun Batz
20
6 / 4 / 13
12,739
749
24,789
27,366
20,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Epechito
Apollo
17
0 / 7 / 12
10,732
631
20,902
18,176
8,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
MARSTA009
Anhur
18
1 / 4 / 15
11,315
666
16,991
18,400
9,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 4 / 12
13,857
815
29,866
17,837
7,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 13
13,963
821
24,585
28,475
39,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
87
22
Kills
22
22
Deaths
22
62
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
EdAzteczcc
Hun Batz
6
4
13
3.13
W
Apollo
Epechito
Apollo
0
7
12
0.86
L
7
4
9
2.88
L
Chang'e
Gorillazz OG
Chang'e
8
5
9
2.5
W
Anhur
MARSTA009
Anhur
1
4
15
2.13
L
Osiris
MAXIM021
Osiris
1
4
15
2.13
L
Ne Zha
fubaradoo
Ne Zha
5
4
14
3
W
9
4
12
3.75
W
6
3
13
4.17
L
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,061
Damage
117,133
135,899
Taken
110,254
103,866
Mitigated
86,438
72,316
Healing
55,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
EdAzteczcc
Hun Batz
24,789
4,739
2,648
7,286
27,366
20,884
214
9,218
17,446
244
41,571
W
Apollo
Epechito
Apollo
20,902
8,529
2,637
2,482
18,176
8,689
2,235
4,217
13,398
0
42,309
L
24,433
5,577
2,877
12,946
32,458
15,292
2,061
11,634
20,824
0
35,866
L
Chang'e
Gorillazz OG
Chang'e
19,846
3,232
12,693
10,214
23,827
9,240
1,798
9,933
13,894
48,556
0
W
Anhur
MARSTA009
Anhur
16,991
5,598
2,226
1,603
18,400
9,819
2,297
3,268
14,782
0
32,894
L
Osiris
MAXIM021
Osiris
10,960
2,800
2,001
5,571
23,150
28,915
514
8,785
14,365
0
26,845
L
Ne Zha
fubaradoo
Ne Zha
23,664
3,686
3,255
14,940
33,012
28,591
451
13,889
19,123
0
33,272
W
29,866
1,933
6,697
4,750
17,837
7,653
746
5,393
11,973
45,666
0
W
24,585
1,996
12,069
13,170
28,475
39,393
720
9,549
17,591
46,935
0
L
13,158
1,605
495
7,324
23,452
21,828
996
10,390
13,062
23,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,378
Gold Earned
62,606
156
Minions Killed
197
0
Camps Cleared
0
1,480,075
Distance Traveled
1,516,581
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,739
749
34
2
0
326,743
5
W
Apollo
10,732
631
40
2
0
264,156
1
L
Bastet
11,875
699
38
2
0
336,766
1
L
Chang'e
12,737
749
49
3
0
261,274
0
W
Anhur
11,315
666
46
3
0
284,095
2
L
Osiris
10,828
637
21
1
0
308,200
3
L
Ne Zha
12,002
706
25
1
0
301,106
0
W
He Bo
13,857
815
37
2
0
312,289
1
W
Terra
13,963
821
40
2
0
329,298
0
L
Hades
10,936
643
23
1
0
272,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role