Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
MooGoesThaCow
King Arthur
Level 107
God Stats
7W - 14L
1,432 SR
Queue Stats
338W - 345L
1,501 Elo+
Party 2
Izanami
Izanami
shdwmanking56
Izanami
Level 11
God Stats
2W - 3L
1,357 SR
Queue Stats
3W - 11L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
stealthkills9904
Cthulhu
Level 12
God Stats
0W - 1L
1,811 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
xXPoLar_BlastXx
Nu Wa
Level 102
God Stats
0W - 1L
1,408 SR
Queue Stats
5W - 4L
1,605 Elo+
Party 1
Team Averages
Level 58
1,501 SR
1,499 Elo+

VS

Team Averages
Level 77
1,578 SR
1,479 Elo+
Kukulkan
Kukulkan
DarkRob57
Kukulkan
Level 123
God Stats
3W - 0L
1,504 SR
Queue Stats
50W - 75L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
IHaveTheMemes
Kuzenbo
Level 28
God Stats
1W - 0L
1,549 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IconiKHaZaRd
Tsukuyomi
Level 85
God Stats
14W - 11L
1,617 SR
Queue Stats
108W - 82L
1,531 Elo+
Party 3
Skadi
Skadi
Jwman1107
Skadi
Level 89
God Stats
17W - 6L
1,721 SR
Queue Stats
90W - 62L
1,565 Elo+
Party 3
Amaterasu
Amaterasu
Verdnirc
Amaterasu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 9 / 3
8,759
487
5,180
16,102
5,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
MooGoesThaCow
King Arthur
16
6 / 1 / 1
10,366
576
6,492
11,553
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
12
0 / 10 / 1
7,475
415
6,227
13,116
2,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 12 / 0
7,783
432
5,458
20,284
14,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 5 / 1
10,813
601
12,070
7,819
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkRob57
Kukulkan
15
1 / 3 / 4
9,775
543
2,554
7,617
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
14
6 / 1 / 17
9,983
555
10,991
11,162
5,996
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
IconiKHaZaRd
Tsukuyomi
17
11 / 1 / 8
11,248
625
11,673
14,169
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Jwman1107
Skadi
17
17 / 2 / 8
12,150
675
19,289
10,821
3,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
Verdnirc
Amaterasu
15
2 / 4 / 3
9,710
539
2,376
10,320
7,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
11
Kills
37
37
Deaths
11
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
9
3
0.17
W
Kukulkan
DarkRob57
Kukulkan
1
3
4
1
W
Kuzenbo
6
1
17
14.5
W
Tsukuyomi
IconiKHaZaRd
Tsukuyomi
11
1
8
15
W
Skadi
Jwman1107
Skadi
17
2
8
10.5
L
King Arthur
MooGoesThaCow
King Arthur
6
1
1
6.5
W
Amaterasu
Verdnirc
Amaterasu
2
4
3
0.88
L
Izanami
0
10
1
0.05
L
1
12
0
0.08
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
46,883
68,874
Taken
54,089
35,362
Mitigated
24,789
8,944
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,180
1,064
0
2,612
16,102
5,858
0
3,072
12,954
0
65,707
W
Kukulkan
DarkRob57
Kukulkan
2,554
42
0
898
7,617
2,586
0
4,077
3,296
69,273
0
W
Kuzenbo
10,991
2,689
0
534
11,162
5,996
1,637
4,102
6,928
24,973
0
W
Tsukuyomi
IconiKHaZaRd
Tsukuyomi
11,673
2,384
0
5,432
14,169
5,106
875
2,828
11,235
0
72,408
W
Skadi
Jwman1107
Skadi
19,289
9,631
0
2,027
10,821
3,156
6,272
4,840
5,831
0
75,260
L
King Arthur
MooGoesThaCow
King Arthur
6,492
945
0
4,575
11,553
9,590
0
1,495
10,036
0
66,490
W
Amaterasu
Verdnirc
Amaterasu
2,376
367
0
3,449
10,320
7,945
724
1,151
8,625
5,320
32,230
L
Izanami
6,227
3,608
0
302
13,116
2,875
2,142
2,317
10,799
0
48,553
L
5,458
571
0
897
20,284
14,918
588
3,630
16,654
39,654
0
L
12,070
2,988
0
558
7,819
2,121
1,258
3,270
4,455
61,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,196
Gold Earned
52,866
524
Minions Killed
461
0
Camps Cleared
0
1,554,441
Distance Traveled
1,842,052
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,759
487
109
6
0
322,492
1
W
Kukulkan
9,775
543
146
8
0
357,404
7
W
Kuzenbo
9,983
555
24
1
0
407,492
0
W
Tsukuyomi
11,248
625
101
6
0
376,207
3
W
Skadi
12,150
675
102
6
0
328,846
1
L
King Arthur
10,366
576
127
7
0
318,725
1
W
Amaterasu
9,710
539
88
5
0
372,103
4
L
Izanami
7,475
415
108
6
0
285,481
0
L
Cthulhu
7,783
432
58
3
0
312,320
1
L
Nu Wa
10,813
601
122
7
0
315,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role