Player Matchup

Cabrakan
Cabrakan
AggrievedDrip04
Cabrakan
Level 142
God Stats
2W - 1L
1,818 SR
Queue Stats
80W - 69L
1,528 Elo+
Party 1
Anhur
Anhur
Chivalric
Anhur
Level 153
God Stats
3W - 0L
1,654 SR
Queue Stats
152W - 162L
1,596 Elo+
Party 2
Bacchus
Bacchus
Endiven
Bacchus
Level 122
God Stats
12W - 7L
1,551 SR
Queue Stats
104W - 102L
1,491 Elo+
Party 2
Vulcan
Vulcan
VinsmokeRocky
Vulcan
Level 89
God Stats
6W - 1L
1,700 SR
Queue Stats
38W - 31L
1,520 Elo+
Party 1
Thanatos
Thanatos
xNuke52
Thanatos
Level 129
God Stats
35W - 23L
1,669 SR
Queue Stats
79W - 76L
1,537 Elo+
Party 1
Team Averages
Level 127
1,678 SR
1,534 Elo+

VS

Team Averages
Level 110
1,681 SR
1,592 Elo+
Thanatos
Thanatos
RandomMugger
Thanatos
Level 108
God Stats
19W - 11L
1,627 SR
Queue Stats
24W - 18L
1,543 Elo+
Solo
Izanami
Izanami
WetarThose
Izanami
Level 111
God Stats
19W - 9L
1,718 SR
Queue Stats
120W - 114L
1,552 Elo+
Solo
Jing Wei
Jing Wei
mlgespartano
Jing Wei
Level 108
God Stats
1W - 1L
1,896 SR
Queue Stats
65W - 65L
1,563 Elo+
Solo
Khepri
Khepri
wesseyG
Khepri
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,761 Elo+
Solo
Zhong Kui
Zhong Kui
ÃrKaIX
Zhong Kui
Level 125
God Stats
1W - 4L
1,664 SR
Queue Stats
93W - 91L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
6 / 2 / 7
12,740
579
13,078
16,511
20,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Chivalric
Anhur
20
4 / 1 / 4
13,135
597
9,796
11,526
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Endiven
Bacchus
18
5 / 5 / 8
11,573
526
8,471
16,044
20,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 8 / 4
11,006
500
6,948
12,734
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
xNuke52
Thanatos
20
7 / 7 / 7
12,835
583
11,780
18,284
9,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RandomMugger
Thanatos
20
10 / 7 / 6
12,645
575
13,477
19,200
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
WetarThose
Izanami
19
6 / 6 / 1
12,036
547
16,952
17,691
4,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
mlgespartano
Jing Wei
20
4 / 4 / 0
12,099
550
3,983
12,530
3,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
wesseyG
Khepri
2
0 / 0 / 0
6,021
274
0
0
0
Zhong Kui
ÃrKaIX
Zhong Kui
18
3 / 7 / 14
11,610
528
17,837
20,105
14,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
24
Kills
23
23
Deaths
24
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
6
2
7
4.75
W
Anhur
Chivalric
Anhur
4
1
4
6
W
Bacchus
Endiven
Bacchus
5
5
8
1.8
L
Thanatos
RandomMugger
Thanatos
10
7
6
1.86
W
2
8
4
0.5
L
Izanami
WetarThose
Izanami
6
6
1
1.08
L
Jing Wei
mlgespartano
Jing Wei
4
4
0
1
L
Khepri
wesseyG
Khepri
0
0
0
0
W
Thanatos
xNuke52
Thanatos
7
7
7
1.5
L
Zhong Kui
ÃrKaIX
Zhong Kui
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,073
Damage
52,249
75,099
Taken
69,526
59,873
Mitigated
30,485
26,912
Healing
25,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
13,078
1,959
0
1,810
16,511
20,371
264
4,354
12,157
70,051
0
W
Anhur
Chivalric
Anhur
9,796
3,745
0
6,058
11,526
5,058
628
1,315
10,211
0
108,836
W
Bacchus
Endiven
Bacchus
8,471
993
805
2,272
16,044
20,302
96
5,434
10,610
20,031
0
L
Thanatos
RandomMugger
Thanatos
13,477
6,408
0
16,481
19,200
7,259
0
6,096
13,104
0
91,746
W
6,948
1,956
0
1,133
12,734
4,376
869
2,643
10,091
65,339
0
L
Izanami
WetarThose
Izanami
16,952
10,965
0
1,376
17,691
4,746
0
5,820
11,871
0
104,680
L
Jing Wei
mlgespartano
Jing Wei
3,983
3,275
0
3,583
12,530
3,960
553
4,748
7,782
0
92,099
L
Khepri
wesseyG
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
xNuke52
Thanatos
11,780
3,339
0
14,834
18,284
9,766
374
3,733
14,551
0
102,926
L
Zhong Kui
ÃrKaIX
Zhong Kui
17,837
1,578
100
4,031
20,105
14,520
318
12,050
8,055
58,446
3,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,289
Gold Earned
54,411
615
Minions Killed
558
0
Camps Cleared
0
2,030,719
Distance Traveled
1,607,594
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,740
579
138
6
0
386,636
2
W
Anhur
13,135
597
193
9
0
398,260
5
W
Bacchus
11,573
526
37
2
0
408,064
2
L
Thanatos
12,645
575
140
6
0
418,249
0
W
Vulcan
11,006
500
112
5
0
410,700
3
L
Izanami
12,036
547
159
7
0
367,916
2
L
Jing Wei
12,099
550
162
7
0
438,433
5
L
Khepri
6,021
274
0
0
0
0
0
W
Thanatos
12,835
583
135
6
0
427,059
1
L
Zhong Kui
11,610
528
97
4
0
382,996
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role