Player Matchup

Pele
Pele
BATOREXD
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,471 Elo+
Solo
Nemesis
Nemesis
Xander_Almeida
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,197 Elo+
Party 2
Kukulkan
Kukulkan
helsinki2003
Kukulkan
Level 23
God Stats
1W - 2L
1,467 SR
Queue Stats
54W - 63L
1,411 Elo+
Solo
Hera
Hera
heravenenos
Hera
Level 5
God Stats
0W - 2L
1,174 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
yflaayers
Charybdis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,197 Elo+
Party 2
Team Averages
Level 11
1,428 SR
1,355 Elo+

VS

Team Averages
Level 29
1,606 SR
1,600 Elo+
Mercury
Mercury
GoruttaJones
Mercury
Level 24
God Stats
5W - 0L
1,798 SR
Queue Stats
87W - 28L
1,708 Elo+
Party 1
Mulan
Mulan
LA_TINI69
Mulan
Level 16
God Stats
5W - 2L
1,658 SR
Queue Stats
37W - 16L
1,666 Elo+
Party 1
Neith
Neith
MichelSLopes
Neith
Level 28
God Stats
25W - 32L
1,391 SR
Queue Stats
104W - 106L
1,454 Elo+
Solo
Raijin
Raijin
ZeroSempaiii
Raijin
Level 63
God Stats
1W - 2L
1,532 SR
Queue Stats
218W - 170L
1,557 Elo+
Party 1
Thoth
Thoth
agraph
Thoth
Level 15
God Stats
33W - 17L
1,653 SR
Queue Stats
38W - 22L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 8 / 4
11,192
1,017
10,917
17,769
7,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 11 / 8
10,310
937
7,278
19,400
10,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
helsinki2003
Kukulkan
17
3 / 6 / 5
11,203
1,018
10,373
15,149
7,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 12 / 4
9,268
843
3,835
13,713
5,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
yflaayers
Charybdis
17
3 / 10 / 4
10,879
989
16,039
16,873
6,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GoruttaJones
Mercury
20
19 / 3 / 13
14,289
1,299
24,896
11,942
5,418
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
LA_TINI69
Mulan
19
10 / 2 / 21
12,336
1,121
13,820
13,826
21,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
10 / 1 / 19
12,332
1,121
14,723
10,436
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
19
5 / 3 / 26
12,436
1,131
17,564
12,596
6,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
agraph
Thoth
18
3 / 1 / 16
10,392
945
7,864
6,498
2,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
142
10
Kills
47
47
Deaths
10
25
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Pele
4
8
4
0.75
W
Mercury
GoruttaJones
Mercury
19
3
13
8.5
W
Mulan
LA_TINI69
Mulan
10
2
21
10.25
W
10
1
19
19.5
L
0
11
8
0.36
W
Raijin
5
3
26
6
W
Thoth
agraph
Thoth
3
1
16
11
L
Kukulkan
helsinki2003
Kukulkan
3
6
5
0.92
L
0
12
4
0.17
L
Charybdis
yflaayers
Charybdis
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,442
Damage
78,867
82,904
Taken
55,298
38,520
Mitigated
41,053
4,897
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,917
4,484
0
2,441
17,769
7,726
0
5,146
12,623
0
23,987
W
Mercury
GoruttaJones
Mercury
24,896
12,651
0
2,046
11,942
5,418
0
2,813
8,871
0
55,891
W
Mulan
LA_TINI69
Mulan
13,820
1,629
0
1,227
13,826
21,193
0
2,877
10,817
0
17,920
W
14,723
7,616
0
2,394
10,436
5,467
0
2,958
7,348
0
31,945
L
7,278
1,809
0
1,410
19,400
10,964
0
5,285
14,115
0
18,497
W
Raijin
17,564
1,825
0
3,305
12,596
6,272
0
3,044
9,256
38,192
0
W
Thoth
agraph
Thoth
7,864
358
0
420
6,498
2,703
0
1,902
4,520
25,329
0
L
Kukulkan
helsinki2003
Kukulkan
10,373
1,020
0
70
15,149
7,226
0
5,511
9,638
37,460
0
L
3,835
1,694
0
321
13,713
5,739
0
5,826
7,887
17,925
0
L
Charybdis
yflaayers
Charybdis
16,039
8,708
0
655
16,873
6,865
0
3,660
13,213
0
46,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,852
Gold Earned
61,785
206
Minions Killed
218
7
Camps Cleared
10
938,470
Distance Traveled
1,021,022
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,192
1,017
34
3
1
201,897
0
W
Mercury
14,289
1,299
70
6
10
235,689
1
W
Mulan
12,336
1,121
14
1
0
192,033
0
W
Neith
12,332
1,121
51
5
0
193,165
0
L
Nemesis
10,310
937
16
1
4
220,323
0
W
Raijin
12,436
1,131
36
3
0
179,810
0
W
Thoth
10,392
945
47
4
0
220,325
0
L
Kukulkan
11,203
1,018
70
6
0
220,506
1
L
Hera
9,268
843
33
3
0
113,951
3
L
Charybdis
10,879
989
53
5
2
181,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role