Player Matchup

Janus
Janus
Alambrito118
Janus
Level 129
God Stats
26W - 33L
1,515 SR
Queue Stats
797W - 732L
1,538 Elo+
Party 2
Achilles
Achilles
FIRECARD34
Achilles
Level 154
God Stats
2W - 3L
1,573 SR
Queue Stats
343W - 323L
1,528 Elo+
Party 2
Ares
Ares
JesusGotta9
Ares
Level 105
God Stats
12W - 7L
1,706 SR
Queue Stats
243W - 217L
1,576 Elo+
Party 3
Loki
Loki
SmellyCord592
Loki
Level 125
God Stats
4W - 2L
1,801 SR
Queue Stats
201W - 167L
1,609 Elo+
Party 3
Chiron
Chiron
Star_Seek-
Chiron
Level 127
God Stats
13W - 10L
1,684 SR
Queue Stats
722W - 649L
1,573 Elo+
Party 2
Team Averages
Level 128
1,656 SR
1,565 Elo+

VS

Team Averages
Level 119
1,572 SR
1,581 Elo+
Kumbhakarna
Kumbhakarna
Diego_Arr0903
Kumbhakarna
Level 89
God Stats
28W - 12L
1,516 SR
Queue Stats
440W - 408L
1,571 Elo+
Solo
Zeus
Zeus
PloxSama
Zeus
Level 138
God Stats
1W - 3L
1,251 SR
Queue Stats
349W - 313L
1,607 Elo+
Party 1
Ratatoskr
Ratatoskr
Skyfat
Ratatoskr
Level 128
God Stats
11W - 10L
1,557 SR
Queue Stats
329W - 305L
1,587 Elo+
Party 1
Chiron
Chiron
XxMonomaiderxX
Chiron
Level 146
God Stats
14W - 3L
1,843 SR
Queue Stats
301W - 273L
1,569 Elo+
Party 1
Chronos
Chronos
XxSkinnyxX
Chronos
Level 96
God Stats
8W - 3L
1,694 SR
Queue Stats
229W - 227L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 6
12,706
529
13,282
10,440
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
FIRECARD34
Achilles
17
5 / 5 / 3
11,175
466
17,541
26,411
23,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 10 / 5
8,767
365
6,393
23,121
23,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 8 / 6
12,961
540
12,775
20,195
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Star_Seek-
Chiron
20
3 / 3 / 2
12,488
520
10,335
17,360
5,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Diego_Arr0903
Kumbhakarna
14
3 / 2 / 13
11,081
462
5,209
19,443
25,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
19
9 / 4 / 6
13,098
546
19,575
12,653
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Skyfat
Ratatoskr
20
9 / 5 / 12
13,827
576
18,173
18,807
7,022
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 7
13,551
565
20,673
21,243
7,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
XxSkinnyxX
Chronos
20
5 / 3 / 7
13,251
552
11,718
17,229
8,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
19
Kills
31
31
Deaths
19
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Kumbhakarna
Diego_Arr0903
Kumbhakarna
3
2
13
4.75
L
Achilles
FIRECARD34
Achilles
5
5
3
1.3
L
0
10
5
0.25
W
Zeus
9
4
6
3
W
Ratatoskr
Skyfat
Ratatoskr
9
5
12
3
L
8
8
6
1.38
L
Chiron
Star_Seek-
Chiron
3
3
2
1.33
W
5
5
7
1.7
W
Chronos
XxSkinnyxX
Chronos
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,326
Damage
75,348
97,527
Taken
89,375
62,886
Mitigated
52,461
20,671
Healing
27,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,282
363
0
1,274
10,440
3,572
0
3,573
6,647
108,937
0
W
Kumbhakarna
Diego_Arr0903
Kumbhakarna
5,209
1,010
0
5,356
19,443
25,697
144
5,633
13,544
27,996
0
L
Achilles
FIRECARD34
Achilles
17,541
3,786
0
5,405
26,411
23,776
0
11,460
14,679
8,838
55,777
L
6,393
139
181
1,741
23,121
23,196
0
11,504
11,377
26,805
0
W
Zeus
19,575
2,248
375
4,464
12,653
4,116
122
3,300
9,167
91,474
0
W
Ratatoskr
Skyfat
Ratatoskr
18,173
4,120
0
4,248
18,807
7,022
294
4,080
14,667
0
94,841
L
12,775
3,505
0
5,543
20,195
7,119
0
4,854
15,211
0
91,108
L
Chiron
Star_Seek-
Chiron
10,335
4,051
473
6,054
17,360
5,223
1,180
3,040
14,168
0
102,711
W
20,673
11,737
508
7,336
21,243
7,064
1,308
5,043
16,025
0
122,540
W
Chronos
XxSkinnyxX
Chronos
11,718
4,205
0
5,528
17,229
8,562
1,326
3,605
13,502
92,313
8,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,097
Gold Earned
64,808
689
Minions Killed
675
0
Camps Cleared
0
2,240,017
Distance Traveled
2,350,617
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,706
529
223
9
0
480,679
11
W
Kumbhakarna
11,081
462
37
2
0
462,450
8
L
Achilles
11,175
466
105
4
0
455,940
6
L
Ares
8,767
365
33
1
0
419,731
4
W
Zeus
13,098
546
144
6
0
473,827
7
W
Ratatoskr
13,827
576
135
6
0
515,796
8
L
Loki
12,961
540
120
5
0
452,982
3
L
Chiron
12,488
520
208
9
0
430,685
6
W
Chiron
13,551
565
172
7
0
431,098
7
W
Chronos
13,251
552
187
8
0
467,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role