Player Matchup

Nemesis
Nemesis
Loyles
Nemesis
Level 28
God Stats
25W - 18L
1,631 SR
Queue Stats
71W - 49L
1,633 Elo+
Party 1
Fafnir
Fafnir
Yakademush
Fafnir
Level 142
God Stats
0W - 1L
1,491 SR
Queue Stats
134W - 113L
1,626 Elo+
Party 1
Artemis
Artemis
anjnu2runed
Artemis
Level 24
God Stats
3W - 3L
1,591 SR
Queue Stats
82W - 77L
1,562 Elo+
Solo
Team Averages
Level 65
1,571 SR
1,607 Elo+

VS

Team Averages
Level 62
1,716 SR
1,687 Elo+
Hachiman
Hachiman
capsshadow
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,693 Elo+
Solo
Ganesha
Ganesha
oFUTYLE_DEATHo
Ganesha
Level 150
God Stats
28W - 12L
1,689 SR
Queue Stats
496W - 301L
1,672 Elo+
Party 2
Ra
Ra
xMailMoose
Ra
Level 8
God Stats
3W - 0L
1,961 SR
Queue Stats
16W - 4L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Loyles
Nemesis
12
2 / 2 / 2
8,075
621
5,035
10,274
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Yakademush
Fafnir
11
1 / 2 / 1
8,440
649
4,543
12,425
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
anjnu2runed
Artemis
13
2 / 3 / 3
8,307
639
13,592
9,586
3,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
capsshadow
Hachiman
13
5 / 2 / 1
9,221
709
10,974
7,752
2,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 0 / 6
9,525
733
7,386
13,710
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
1 / 3 / 4
8,256
635
6,699
8,352
2,283
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
7
7
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Loyles
Nemesis
2
2
2
1.5
L
Fafnir
Yakademush
Fafnir
1
2
1
0.75
L
Artemis
anjnu2runed
Artemis
2
3
3
1.17
W
Hachiman
capsshadow
Hachiman
5
2
1
2.75
W
1
0
6
4
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
25,059
32,285
Taken
29,814
25,120
Mitigated
19,636
10,008
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Loyles
Nemesis
5,035
1,707
247
2,226
10,274
7,802
0
4,805
5,469
0
14,396
L
Fafnir
Yakademush
Fafnir
4,543
1,021
271
5,539
12,425
14,015
0
3,698
8,727
16,832
0
L
Artemis
anjnu2runed
Artemis
13,592
6,617
0
1,725
9,586
3,303
0
6,068
3,518
0
44,249
W
Hachiman
capsshadow
Hachiman
10,974
5,523
0
2,269
7,752
2,266
917
1,179
6,453
0
27,489
W
7,386
311
0
1,861
13,710
15,087
438
2,533
10,762
24,902
0
W
6,699
686
1,717
3,237
8,352
2,283
361
1,026
7,177
37,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
27,002
121
Minions Killed
163
5
Camps Cleared
6
690,833
Distance Traveled
711,625
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,075
621
25
2
0
257,633
3
L
Fafnir
8,440
649
15
1
2
242,259
3
L
Artemis
8,307
639
81
6
3
190,941
1
W
Hachiman
9,221
709
72
6
2
232,373
5
W
Ganesha
9,525
733
5
0
0
255,604
3
W
Ra
8,256
635
86
7
4
223,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role