Player Matchup

Charybdis
Charybdis
Eye of Ra
Charybdis
Level 124
God Stats
20W - 20L
1,452 SR
Queue Stats
543W - 521L
1,461 Elo+
Party 2
Hades
Hades
PEPETHEHUMAN
Hades
Level 92
God Stats
23W - 28L
1,468 SR
Queue Stats
452W - 489L
1,481 Elo+
Party 2
Ares
Ares
o timotay o
Ares
Level 85
God Stats
15W - 15L
1,563 SR
Queue Stats
342W - 321L
1,438 Elo+
Party 2
Team Averages
Level 100
1,494 SR
1,460 Elo+

VS

Team Averages
Level 95
1,617 SR
1,563 Elo+
Janus
Janus
CesarADD
Janus
Level 89
God Stats
21W - 22L
1,513 SR
Queue Stats
650W - 699L
1,533 Elo+
Solo
Set
Set
Ghidrah
Set
Level 107
God Stats
6W - 1L
1,698 SR
Queue Stats
103W - 101L
1,573 Elo+
Party 1
Chaac
Chaac
Soldier56789
Chaac
Level 88
God Stats
10W - 7L
1,641 SR
Queue Stats
222W - 194L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eye of Ra
Charybdis
11
1 / 4 / 6
7,574
631
7,706
11,958
3,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 4
8,555
713
10,724
16,663
9,951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 4
8,088
674
6,638
15,916
14,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CesarADD
Janus
13
2 / 1 / 9
8,584
715
11,903
4,738
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
12
5 / 6 / 7
9,234
770
10,076
12,099
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 1 / 7
9,289
774
15,429
14,303
13,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
13
13
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
CesarADD
Janus
2
1
9
6.5
L
Charybdis
Eye of Ra
Charybdis
1
4
6
1
W
Set
5
6
7
1.42
L
4
5
4
1.2
W
6
1
7
9.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,068
Damage
37,408
44,537
Taken
31,140
28,474
Mitigated
20,087
9,195
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CesarADD
Janus
11,903
446
0
250
4,738
1,561
208
2,395
2,343
42,513
0
L
Charybdis
Eye of Ra
Charybdis
7,706
4,066
0
2,569
11,958
3,914
0
3,566
7,868
0
19,764
W
Set
10,076
5,812
0
2,689
12,099
4,722
0
7,338
4,761
0
19,576
L
10,724
1,184
659
4,429
16,663
9,951
25
3,329
12,684
35,540
0
W
15,429
3,689
167
5,371
14,303
13,804
333
8,063
6,240
0
24,584
L
6,638
598
542
996
15,916
14,609
0
4,403
10,512
11,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
27,107
113
Minions Killed
119
4
Camps Cleared
7
652,438
Distance Traveled
689,370
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,584
715
74
6
5
231,763
4
L
Charybdis
7,574
631
43
4
0
210,705
1
W
Set
9,234
770
25
2
2
222,902
1
L
Hades
8,555
713
60
5
4
208,738
1
W
Chaac
9,289
774
20
2
0
234,705
1
L
Ares
8,088
674
10
1
0
232,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role