Player Matchup

Bacchus
Bacchus
BrewstiesArmy
Bacchus
Level 160
God Stats
6W - 0L
1,865 SR
Queue Stats
1,010W - 109L
2,002 Elo+
Party 1
Vamana
Vamana
RAZΣ
Vamana
Level 126
God Stats
8W - 2L
1,771 SR
Queue Stats
1,498W - 355L
1,872 Elo+
Party 1
Skadi
Skadi
ƒιяєѕσυℓ
Skadi
Level 154
God Stats
8W - 0L
1,995 SR
Queue Stats
1,116W - 273L
1,925 Elo+
Party 1
Team Averages
Level 147
1,877 SR
1,933 Elo+

VS

Team Averages
Level 14
1,500 SR
1,141 Elo+
Pele
Pele
Fizizizi
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,169 Elo+
Party 2
Raijin
Raijin
Marquiest
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,169 Elo+
Party 2
Cliodhna
Cliodhna
Xyntx
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
6 / 1 / 8
9,195
766
10,867
10,844
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
RAZΣ
Vamana
14
3 / 0 / 9
9,462
789
4,193
15,006
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 2 / 6
9,376
781
10,456
6,975
2,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 6 / 1
7,409
617
4,537
11,304
2,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Marquiest
Raijin
10
1 / 5 / 2
7,485
624
6,985
7,793
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Xyntx
Cliodhna
11
1 / 4 / 0
7,140
595
6,505
13,246
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
6
1
8
10
L
Pele
1
6
1
0.25
L
Raijin
Marquiest
Raijin
1
5
2
0.4
W
Vamana
RAZΣ
Vamana
3
0
9
7.5
L
Cliodhna
Xyntx
Cliodhna
1
4
0
0.25
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
18,027
32,825
Taken
32,343
16,346
Mitigated
8,056
15,217
Healing
1,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
10,867
1,043
0
3,833
10,844
5,613
477
2,043
8,609
29,208
0
L
Pele
4,537
725
0
506
11,304
2,608
0
4,352
6,527
0
18,506
L
Raijin
Marquiest
Raijin
6,985
566
0
731
7,793
1,776
0
1,010
6,567
19,227
0
W
Vamana
RAZΣ
Vamana
4,193
1,545
0
9,020
15,006
7,869
464
2,904
11,853
0
35,242
L
Cliodhna
Xyntx
Cliodhna
6,505
607
0
502
13,246
3,672
0
4,973
7,643
0
22,995
W
10,456
5,205
0
2,364
6,975
2,864
1,707
1,951
4,822
0
39,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
22,034
156
Minions Killed
93
10
Camps Cleared
1
631,970
Distance Traveled
603,447
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,195
766
33
3
2
210,444
6
L
Pele
7,409
617
26
2
1
201,448
1
L
Raijin
7,485
624
24
2
0
180,037
2
W
Vamana
9,462
789
55
5
4
227,972
1
L
Cliodhna
7,140
595
43
4
0
221,962
3
W
Skadi
9,376
781
68
6
4
193,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role