Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ASAP Husker
Ares
Level 89
God Stats
14W - 15L
1,452 SR
Queue Stats
197W - 176L
1,496 Elo+
Solo
Charybdis
Charybdis
dr_Wolfinstine_
Charybdis
Level 72
God Stats
28W - 18L
1,686 SR
Queue Stats
114W - 98L
1,441 Elo+
Party 2
Janus
Janus
logomezre
Janus
Level 61
God Stats
1W - 1L
1,299 SR
Queue Stats
8W - 6L
1,454 Elo+
Party 2
Pele
Pele
nosajp1234
Pele
Level 125
God Stats
1W - 3L
1,182 SR
Queue Stats
134W - 117L
1,547 Elo+
Party 2
Team Averages
Level 83
1,424 SR
1,488 Elo+

VS

Team Averages
Level 88
1,550 SR
1,441 Elo+
Cernunnos
Cernunnos
IconicHokage
Cernunnos
Level 68
God Stats
4W - 6L
1,475 SR
Queue Stats
304W - 302L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
SilverTone21
Amaterasu
Level 85
God Stats
2W - 1L
1,870 SR
Queue Stats
11W - 16L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
SweetBabyNut
Kuzenbo
Level 109
God Stats
2W - 4L
1,456 SR
Queue Stats
271W - 263L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
xJyn
Aphrodite
Level 106
God Stats
65W - 65L
1,448 SR
Queue Stats
761W - 858L
1,477 Elo+
Solo
Thanatos
Thanatos
xxDarkAngelww
Thanatos
Level 73
God Stats
2W - 5L
1,500 SR
Queue Stats
252W - 259L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
6 / 1 / 0
7,368
670
5,821
6,871
7,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 1 / 2
6,553
596
3,694
6,019
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
dr_Wolfinstine_
Charybdis
10
2 / 2 / 5
5,958
542
7,304
6,432
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
logomezre
Janus
11
1 / 1 / 1
6,360
578
2,987
2,768
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 5
6,391
581
6,407
7,512
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IconicHokage
Cernunnos
9
3 / 4 / 0
5,787
526
4,776
6,582
1,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SilverTone21
Amaterasu
10
1 / 3 / 0
5,829
530
3,524
7,597
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
SweetBabyNut
Kuzenbo
8
0 / 3 / 4
5,258
478
2,993
9,740
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
xJyn
Aphrodite
11
1 / 2 / 1
6,344
577
2,743
6,682
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
xxDarkAngelww
Thanatos
10
1 / 5 / 0
5,857
532
3,936
8,926
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
6
6
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
1
0
6
W
5
1
2
6
L
Cernunnos
IconicHokage
Cernunnos
3
4
0
0.75
L
Amaterasu
SilverTone21
Amaterasu
1
3
0
0.33
L
Kuzenbo
SweetBabyNut
Kuzenbo
0
3
4
0.67
W
Charybdis
dr_Wolfinstine_
Charybdis
2
2
5
2.25
W
Janus
logomezre
Janus
1
1
1
1.5
W
3
1
5
5.5
L
Aphrodite
xJyn
Aphrodite
1
2
1
0.75
L
Thanatos
xxDarkAngelww
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,213
Damage
17,972
29,602
Taken
39,527
16,322
Mitigated
19,629
9,962
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,821
2,065
0
1,686
6,871
7,940
310
0
6,871
32,742
0
W
3,694
82
108
1,539
6,019
3,691
201
1,288
4,731
13,663
0
L
Cernunnos
IconicHokage
Cernunnos
4,776
2,430
0
1,024
6,582
1,475
0
1,041
5,541
0
32,544
L
Amaterasu
SilverTone21
Amaterasu
3,524
1,359
0
1,804
7,597
4,659
0
4,219
3,378
0
27,321
L
Kuzenbo
SweetBabyNut
Kuzenbo
2,993
1,009
0
1,165
9,740
7,857
0
3,052
6,688
11,399
0
W
Charybdis
dr_Wolfinstine_
Charybdis
7,304
4,047
0
2,178
6,432
1,804
671
1,825
4,607
0
38,587
W
Janus
logomezre
Janus
2,987
0
0
425
2,768
826
0
1,126
1,526
36,224
0
W
6,407
2,487
0
4,026
7,512
2,061
730
1,446
5,926
0
30,853
L
Aphrodite
xJyn
Aphrodite
2,743
542
587
4,525
6,682
1,980
0
1,357
5,325
37,527
0
L
Thanatos
xxDarkAngelww
Thanatos
3,936
1,861
0
4,956
8,926
3,658
0
2,833
6,093
0
34,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
29,075
267
Minions Killed
284
0
Camps Cleared
0
1,117,619
Distance Traveled
994,253
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,368
670
60
5
0
223,909
2
W
Ares
6,553
596
18
2
0
208,299
4
L
Cernunnos
5,787
526
62
6
0
189,898
0
L
Amaterasu
5,829
530
56
5
0
197,916
1
L
Kuzenbo
5,258
478
16
1
0
217,101
0
W
Charybdis
5,958
542
69
6
0
192,311
1
W
Janus
6,360
578
76
7
0
236,179
5
W
Pele
6,391
581
44
4
0
256,921
4
L
Aphrodite
6,344
577
81
7
0
208,212
7
L
Thanatos
5,857
532
69
6
0
181,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role