Player Matchup

Fenrir
Fenrir
AngxlCookie
Fenrir
Level 18
God Stats
3W - 5L
1,273 SR
Queue Stats
42W - 46L
1,337 Elo+
Solo
Kali
Kali
SoxllxOnYoutube
Kali
Level 99
God Stats
1W - 1L
1,299 SR
Queue Stats
195W - 197L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TSUKI_UWUx
Cu Chulainn
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Ra
Ra
Tluchy18
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,107 Elo+
Solo
Tyr
Tyr
santerbot
Tyr
Level 25
God Stats
1W - 1L
1,264 SR
Queue Stats
53W - 43L
1,324 Elo+
Solo
Team Averages
Level 30
1,367 SR
1,350 Elo+

VS

Team Averages
Level 34
1,572 SR
1,505 Elo+
Kukulkan
Kukulkan
HoSeWeY
Kukulkan
Level 24
God Stats
2W - 4L
1,851 SR
Queue Stats
3W - 6L
1,520 Elo+
Party 1
Janus
Janus
QuietPuppy83669
Janus
Level 23
God Stats
6W - 12L
1,262 SR
Queue Stats
35W - 47L
1,248 Elo+
Solo
Mulan
Mulan
Veballegend
Mulan
Level 104
God Stats
1W - 4L
1,751 SR
Queue Stats
65W - 53L
1,483 Elo+
Party 1
Olorun
Olorun
WiLLiam_Uchiha23
Olorun
Level 4
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
namelessram18
Ares
Level 14
God Stats
1W - 1L
1,703 SR
Queue Stats
8W - 11L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 0 / 0
7,299
521
1,438
4,019
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
14 / 0 / 3
9,284
663
14,913
12,687
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
TSUKI_UWUx
Cu Chulainn
13
6 / 1 / 5
7,815
558
6,794
7,343
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 6
6,914
494
6,403
7,200
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 7
7,153
511
3,212
9,084
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HoSeWeY
Kukulkan
8
0 / 5 / 4
5,688
406
2,767
5,408
1,418
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 7 / 0
5,686
406
3,183
7,730
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 1
7,441
532
7,765
10,126
6,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 0
5,437
388
2,497
6,905
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 5 / 2
6,394
457
2,596
11,738
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
24
Kills
5
5
Deaths
24
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
0
0
2
L
Kukulkan
HoSeWeY
Kukulkan
0
5
4
0.4
L
0
7
0
0
W
14
0
3
15.5
W
Cu Chulainn
TSUKI_UWUx
Cu Chulainn
6
1
5
8.5
W
0
3
6
1
L
2
2
1
1.25
L
1
5
0
0.2
L
2
5
2
0.6
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,760
Damage
18,808
40,333
Taken
41,907
21,370
Mitigated
18,510
13,435
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,438
677
0
2,219
4,019
1,951
375
368
3,651
0
42,990
L
Kukulkan
HoSeWeY
Kukulkan
2,767
674
0
162
5,408
1,418
400
1,114
4,210
20,454
0
L
3,183
298
0
552
7,730
1,772
250
1,912
5,678
27,686
0
W
14,913
9,473
0
7,700
12,687
4,998
0
3,381
9,149
0
56,667
W
Cu Chulainn
TSUKI_UWUx
Cu Chulainn
6,794
782
0
618
7,343
5,201
735
1,420
5,628
3,346
31,905
W
6,403
1,105
92
1,184
7,200
2,464
619
4,174
2,986
37,426
0
L
7,765
1,200
0
2,025
10,126
6,669
0
982
8,843
3,101
45,557
L
2,497
319
425
1,050
6,905
1,647
573
653
6,041
13,217
0
L
2,596
591
0
1,596
11,738
7,004
260
2,498
8,973
13,601
0
W
3,212
605
0
1,622
9,084
6,756
492
2,330
6,625
0
26,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
30,646
371
Minions Killed
231
0
Camps Cleared
0
1,421,898
Distance Traveled
1,202,435
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,299
521
87
6
0
274,598
0
L
Kukulkan
5,688
406
43
3
0
221,828
0
L
Janus
5,686
406
45
3
0
226,929
0
W
Kali
9,284
663
97
7
0
320,173
0
W
Cu Chulainn
7,815
558
63
5
0
300,190
5
W
Ra
6,914
494
78
6
0
242,171
1
L
Mulan
7,441
532
110
8
0
265,887
4
L
Olorun
5,437
388
14
1
0
235,081
1
L
Ares
6,394
457
19
1
0
252,710
0
W
Tyr
7,153
511
46
3
0
284,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role