Player Matchup

Hercules
Hercules
Giyuui
Hercules
Level 99
God Stats
21W - 33L
1,447 SR
Queue Stats
297W - 298L
1,579 Elo+
Party 1
Chiron
Chiron
IKishou
Chiron
Level 105
God Stats
2W - 1L
1,749 SR
Queue Stats
384W - 355L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
Magnus_Flyhigh
Baron Samedi
Level 125
God Stats
2W - 4L
1,415 SR
Queue Stats
113W - 120L
1,437 Elo+
Solo
Team Averages
Level 110
1,537 SR
1,552 Elo+

VS

Team Averages
Level 100
1,454 SR
1,482 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
super_deadly_EG
Nemesis
Level 14
God Stats
1W - 0L
1,331 SR
Queue Stats
3W - 2L
1,444 Elo+
Solo
Bakasura
Bakasura
x1alph
Bakasura
Level 160
God Stats
4W - 0L
1,532 SR
Queue Stats
146W - 133L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Giyuui
Hercules
16
3 / 1 / 4
12,159
579
19,288
32,866
27,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
IKishou
Chiron
16
4 / 3 / 3
12,389
590
26,183
16,891
6,517
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Magnus_Flyhigh
Baron Samedi
13
0 / 7 / 6
11,042
526
11,927
20,015
13,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
8 / 0 / 3
14,059
669
37,343
14,805
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 7
11,580
551
8,770
29,125
14,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bakasura
x1alph
Bakasura
17
3 / 4 / 7
13,315
634
10,918
21,449
16,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
7
Kills
11
11
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
8
0
3
9.5
L
Hercules
Giyuui
Hercules
3
1
4
5
L
Chiron
IKishou
Chiron
4
3
3
1.83
L
Baron Samedi
Magnus_Flyhigh
Baron Samedi
0
7
6
0.43
W
0
3
7
1.17
W
Bakasura
x1alph
Bakasura
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,398
Damage
57,031
69,772
Taken
65,379
47,719
Mitigated
37,357
33,473
Healing
23,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
37,343
1,649
0
4,062
14,805
6,390
1,747
2,433
11,609
119,272
0
L
Hercules
Giyuui
Hercules
19,288
4,868
288
14,864
32,866
27,943
226
18,753
13,084
0
45,934
L
Chiron
IKishou
Chiron
26,183
11,300
2,554
5,767
16,891
6,517
1,204
8,591
7,750
0
86,049
L
Baron Samedi
Magnus_Flyhigh
Baron Samedi
11,927
718
2,808
7,192
20,015
13,259
80
11,896
6,753
42,684
0
W
8,770
1,885
432
11,005
29,125
14,239
80
3,049
25,273
2,364
13,404
W
Bakasura
x1alph
Bakasura
10,918
7,371
225
7,423
21,449
16,728
1,723
5,882
14,518
0
21,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,590
Gold Earned
38,954
248
Minions Killed
249
9
Camps Cleared
9
1,111,829
Distance Traveled
1,309,604
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,059
669
172
8
4
451,192
4
L
Hercules
12,159
579
73
3
2
410,241
1
L
Chiron
12,389
590
124
6
6
364,997
5
L
Baron Samedi
11,042
526
51
2
1
336,591
7
W
Nemesis
11,580
551
17
1
0
439,406
6
W
Bakasura
13,315
634
60
3
5
419,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role