Player Matchup

Sol
Sol
LemonSoda9017
Sol
Level 16
God Stats
1W - 1L
1,467 SR
Queue Stats
9W - 15L
1,174 Elo+
Solo
Achilles
Achilles
ODESSERZ
Achilles
Level 48
God Stats
4W - 8L
1,150 SR
Queue Stats
214W - 296L
1,227 Elo+
Party 2
Pele
Pele
willman3553
Pele
Level 44
God Stats
1W - 7L
1,161 SR
Queue Stats
154W - 210L
1,208 Elo+
Party 2
Team Averages
Level 36
1,259 SR
1,203 Elo+

VS

Team Averages
Level 32
1,349 SR
1,296 Elo+
Vamana
Vamana
BadMrtrouble
Vamana
Level 26
God Stats
2W - 3L
1,214 SR
Queue Stats
122W - 182L
1,236 Elo+
Party 1
Sol
Sol
HoloTrickster
Sol
Level 46
God Stats
9W - 8L
1,400 SR
Queue Stats
76W - 85L
1,397 Elo+
Solo
Cthulhu
Cthulhu
YungParetic
Cthulhu
Level 25
God Stats
14W - 10L
1,432 SR
Queue Stats
101W - 127L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
10,107
674
14,478
18,480
5,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
ODESSERZ
Achilles
13
3 / 9 / 0
9,986
666
14,096
19,720
21,089
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 15 / 2
9,931
662
11,253
21,007
7,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
12 / 2 / 14
12,406
827
15,698
17,890
11,733
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
11 / 4 / 11
11,937
796
19,629
19,296
5,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
YungParetic
Cthulhu
16
7 / 0 / 19
11,930
795
14,822
18,030
13,860
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
6
Kills
30
30
Deaths
6
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Vamana
12
2
14
9.5
W
11
4
11
4.13
L
1
6
4
0.5
L
Achilles
ODESSERZ
Achilles
3
9
0
0.33
W
Cthulhu
YungParetic
Cthulhu
7
0
19
16.5
L
2
15
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,827
Damage
50,149
59,207
Taken
55,216
34,153
Mitigated
31,305
11,302
Healing
24,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
15,698
6,263
0
5,658
17,890
11,733
697
5,274
12,454
6,803
24,800
W
19,629
9,269
0
10,569
19,296
5,712
1,503
5,021
14,108
50,094
0
L
14,478
5,607
0
4,038
18,480
5,867
261
12,879
5,601
48,357
0
L
Achilles
ODESSERZ
Achilles
14,096
5,879
53
2,601
19,720
21,089
414
12,481
7,239
0
22,771
W
Cthulhu
YungParetic
Cthulhu
14,822
2,150
1,064
7,572
18,030
13,860
415
5,533
12,016
37,116
0
L
11,253
4,624
215
4,395
21,007
7,197
775
11,914
9,093
0
30,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
36,273
124
Minions Killed
125
4
Camps Cleared
8
724,943
Distance Traveled
835,927
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,406
827
30
2
2
278,654
0
W
Sol
11,937
796
48
3
2
250,833
3
L
Sol
10,107
674
76
5
4
260,130
0
L
Achilles
9,986
666
18
1
0
254,983
0
W
Cthulhu
11,930
795
47
3
4
306,440
0
L
Pele
9,931
662
30
2
0
209,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role