Player Matchup

Kukulkan
Kukulkan
Bale1986
Kukulkan
Level 47
God Stats
0W - 1L
1,533 SR
Queue Stats
6W - 10L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
LoseCryBlame
Cthulhu
Level 106
God Stats
1W - 4L
1,049 SR
Queue Stats
227W - 236L
1,385 Elo+
Solo
Jormungandr
Jormungandr
SLEHtrys
Jormungandr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,386 Elo+
Party 1
Nox
Nox
keika92
Nox
Level 105
God Stats
9W - 6L
1,516 SR
Queue Stats
223W - 232L
1,431 Elo+
Solo
Ares
Ares
surehotnative
Ares
Level 156
God Stats
5W - 8L
1,393 SR
Queue Stats
678W - 735L
1,499 Elo+
Solo
Team Averages
Level 99
1,398 SR
1,421 Elo+

VS

Team Averages
Level 77
1,492 SR
1,485 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DinnerPlateNips
Tyr
Level 63
God Stats
13W - 15L
1,474 SR
Queue Stats
304W - 290L
1,555 Elo+
Party 2
Artemis
Artemis
Queenie043
Artemis
Level 27
God Stats
1W - 2L
1,261 SR
Queue Stats
44W - 52L
1,424 Elo+
Party 2
Khepri
Khepri
Splinter043
Khepri
Level 65
God Stats
6W - 2L
1,673 SR
Queue Stats
129W - 117L
1,477 Elo+
Party 2
Cliodhna
Cliodhna
iapneSiatneH
Cliodhna
Level 104
God Stats
3W - 2L
1,554 SR
Queue Stats
1,153W - 1,272L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bale1986
Kukulkan
16
3 / 4 / 6
9,706
693
8,393
10,171
4,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LoseCryBlame
Cthulhu
15
3 / 8 / 9
9,079
649
6,010
14,178
17,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
SLEHtrys
Jormungandr
18
4 / 7 / 9
10,479
749
10,538
20,013
13,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nox
17
4 / 6 / 6
10,667
762
8,385
11,945
5,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 6
8,602
614
6,777
13,670
7,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
11 / 3 / 10
11,470
819
22,876
10,490
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 17
9,885
706
10,025
16,507
25,316
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Queenie043
Artemis
16
2 / 4 / 16
9,862
704
6,050
7,794
4,736
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
17
1 / 3 / 24
10,157
726
5,718
13,886
22,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
iapneSiatneH
Cliodhna
20
17 / 2 / 11
12,717
908
19,391
9,796
5,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
111
16
Kills
33
33
Deaths
17
36
Assists
78
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
3
10
5.33
L
Kukulkan
Bale1986
Kukulkan
3
4
6
1.5
W
2
5
17
2.1
L
Cthulhu
LoseCryBlame
Cthulhu
3
8
9
0.94
W
Artemis
Queenie043
Artemis
2
4
16
2.5
L
Jormungandr
SLEHtrys
Jormungandr
4
7
9
1.21
W
Khepri
1
3
24
4.33
W
Cliodhna
iapneSiatneH
Cliodhna
17
2
11
11.25
L
Nox
4
6
6
1.17
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,103
Damage
64,060
69,977
Taken
58,473
48,656
Mitigated
62,880
12,993
Healing
22,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
22,876
2,077
1,145
3,336
10,490
5,088
630
8,157
2,333
37,197
0
L
Kukulkan
Bale1986
Kukulkan
8,393
111
1,991
1,086
10,171
4,449
0
2,664
7,507
24,893
0
W
10,025
2,384
1,064
4,804
16,507
25,316
850
9,013
7,494
174
19,013
L
Cthulhu
LoseCryBlame
Cthulhu
6,010
95
1,774
860
14,178
17,522
0
5,365
8,813
10,131
0
W
Artemis
Queenie043
Artemis
6,050
1,351
1,233
962
7,794
4,736
1,187
6,736
1,058
0
17,611
L
Jormungandr
SLEHtrys
Jormungandr
10,538
4,233
1,174
1,986
20,013
13,201
64
8,870
11,143
26,815
0
W
Khepri
5,718
1,093
2,051
3,362
13,886
22,354
403
9,256
4,630
13,075
0
W
Cliodhna
iapneSiatneH
Cliodhna
19,391
2,060
1,212
3,824
9,796
5,386
630
6,941
2,855
0
40,418
L
Nox
8,385
501
1,786
1,028
11,945
5,492
0
5,136
6,809
17,632
0
L
6,777
379
847
461
13,670
7,992
0
6,673
6,997
11,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,533
Gold Earned
54,091
122
Minions Killed
142
0
Camps Cleared
0
1,147,109
Distance Traveled
1,349,788
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,470
819
29
2
0
280,411
1
L
Kukulkan
9,706
693
41
3
0
253,525
0
W
Tyr
9,885
706
12
1
0
254,044
3
L
Cthulhu
9,079
649
20
1
0
208,044
2
W
Artemis
9,862
704
37
3
0
242,551
3
L
Jormungandr
10,479
749
28
2
0
225,302
0
W
Khepri
10,157
726
12
1
0
279,029
0
W
Cliodhna
12,717
908
52
4
0
293,753
0
L
Nox
10,667
762
29
2
0
250,539
0
L
Ares
8,602
614
4
0
0
209,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role