Player Matchup

Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Agros sol
Hel
Level 15
God Stats
1W - 4L
997 SR
Queue Stats
3W - 11L
1,011 Elo+
Party 1
Medusa
Medusa
Awesomenesss47
Medusa
Level 16
God Stats
5W - 8L
1,440 SR
Queue Stats
11W - 20L
1,232 Elo+
Party 1
Erlang Shen
Erlang Shen
ReaperSovereign
Erlang Shen
Level 53
God Stats
2W - 2L
1,213 SR
Queue Stats
20W - 28L
1,288 Elo+
Party 1
Amaterasu
Amaterasu
exoshpere
Amaterasu
Level 27
God Stats
31W - 22L
1,513 SR
Queue Stats
47W - 49L
1,372 Elo+
Party 1
Team Averages
Level 27
1,332 SR
1,281 Elo+

VS

Team Averages
Level 22
1,560 SR
1,294 Elo+
Arachne
Arachne
ChuffSalad
Arachne
Level 26
God Stats
9W - 11L
1,736 SR
Queue Stats
38W - 52L
1,318 Elo+
Party 2
Sun Wukong
Sun Wukong
firefox_ber360
Sun Wukong
Level 17
God Stats
8W - 6L
1,466 SR
Queue Stats
9W - 7L
1,329 Elo+
Solo
Izanami
Izanami
nlawhorn215
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,247 Elo+
Party 2
Ullr
Ullr
silentshadow1355
Ullr
Level 18
God Stats
6W - 5L
1,650 SR
Queue Stats
17W - 21L
1,335 Elo+
Solo
Sylvanus
Sylvanus
vote4clive
Sylvanus
Level 27
God Stats
5W - 4L
1,450 SR
Queue Stats
11W - 18L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
11 / 1 / 8
14,464
629
18,920
12,479
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 7 / 6
11,195
487
5,549
14,846
14,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 7 / 4
12,721
553
11,820
12,120
4,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ReaperSovereign
Erlang Shen
18
9 / 2 / 12
12,545
545
13,394
13,149
13,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
exoshpere
Amaterasu
19
12 / 5 / 9
13,235
575
20,423
24,071
23,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChuffSalad
Arachne
18
9 / 9 / 4
12,134
528
15,042
25,468
9,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
firefox_ber360
Sun Wukong
14
5 / 7 / 3
9,809
426
8,790
17,789
7,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
nlawhorn215
Izanami
12
1 / 12 / 3
8,247
359
4,813
16,922
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 8 / 0
9,981
434
10,141
20,394
7,647
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
vote4clive
Sylvanus
15
4 / 5 / 2
10,323
449
7,944
16,942
21,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
40
Kills
20
22
Deaths
41
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
8
15
W
1
7
6
0.57
W
7
7
4
1.29
L
Arachne
ChuffSalad
Arachne
9
9
4
1.22
W
Erlang Shen
ReaperSovereign
Erlang Shen
9
2
12
7.5
W
Amaterasu
exoshpere
Amaterasu
12
5
9
3.3
L
Sun Wukong
firefox_ber360
Sun Wukong
5
7
3
0.93
L
Izanami
nlawhorn215
Izanami
1
12
3
0.21
L
1
8
0
0.13
L
Sylvanus
vote4clive
Sylvanus
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,106
Damage
46,730
76,665
Taken
97,515
63,440
Mitigated
50,144
22,578
Healing
23,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,920
7,665
0
5,082
12,479
6,902
5,369
272
12,207
0
113,044
W
5,549
1,119
1,446
3,561
14,846
14,604
1,036
1,571
13,275
47,986
0
W
11,820
7,427
0
1,309
12,120
4,767
7,100
962
10,618
0
65,248
L
Arachne
ChuffSalad
Arachne
15,042
8,321
0
8,033
25,468
9,340
0
1,836
23,632
0
78,129
W
Erlang Shen
ReaperSovereign
Erlang Shen
13,394
5,901
0
3,036
13,149
13,320
918
2,157
10,992
9,045
33,996
W
Amaterasu
exoshpere
Amaterasu
20,423
12,488
0
8,144
24,071
23,847
3,897
3,544
20,527
0
62,408
L
Sun Wukong
firefox_ber360
Sun Wukong
8,790
2,256
0
3,625
17,789
7,363
297
804
16,985
0
34,697
L
Izanami
nlawhorn215
Izanami
4,813
3,771
0
1,375
16,922
4,267
343
415
16,507
0
32,065
L
10,141
6,725
0
4,684
20,394
7,647
1,356
2,873
17,521
0
62,310
L
Sylvanus
vote4clive
Sylvanus
7,944
1,863
1,068
4,470
16,942
21,527
289
1,695
15,247
31,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,160
Gold Earned
50,494
481
Minions Killed
400
0
Camps Cleared
0
2,131,788
Distance Traveled
1,755,561
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,464
629
170
7
0
400,121
0
W
Hel
11,195
487
72
3
0
391,456
0
W
Medusa
12,721
553
110
5
0
447,031
0
L
Arachne
12,134
528
128
6
0
427,433
0
W
Erlang Shen
12,545
545
56
2
0
468,004
0
W
Amaterasu
13,235
575
73
3
0
425,176
1
L
Sun Wukong
9,809
426
39
2
0
290,241
0
L
Izanami
8,247
359
69
3
0
365,998
0
L
Ullr
9,981
434
109
5
0
336,060
0
L
Sylvanus
10,323
449
55
2
0
335,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role