Player Matchup

Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond II
MarleyBuds
Horus
Diamond II
Level 120
God Stats
54W - 30L
1,703 SR
Queue Stats
824W - 816L
2,282 MMR
Party 1
Cliodhna
Cliodhna
Silver II
Rayken
Cliodhna
Silver II
Level 154
God Stats
2W - 2L
1,785 SR
Queue Stats
39W - 32L
1,278 MMR
Party 2
Scylla
Scylla
Silver II
UriiZ
Scylla
Silver II
Level 148
God Stats
12W - 7L
1,839 SR
Queue Stats
41W - 31L
1,299 MMR
Party 2
Achilles
Achilles
Diamond IV
ƒorεskin
Achilles
Diamond IV
Level 55
God Stats
4W - 3L
1,359 SR
Queue Stats
170W - 150L
2,136 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,637 SR
1,699 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,627 SR
1,798 MMR
Odin
Odin
Diamond III
 
Odin
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
Blunc
Thor
Silver I
Level 125
God Stats
1W - 2L
1,734 SR
Queue Stats
116W - 123L
1,268 MMR
Solo
Jing Wei
Jing Wei
Silver I
BowdownBischero
Jing Wei
Silver I
Level 68
God Stats
1W - 2L
1,634 SR
Queue Stats
74W - 78L
1,227 MMR
Solo
He Bo
He Bo
Diamond I
DidelisPimpalas2
He Bo
Diamond I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
2,637 MMR
Solo
Olorun
Olorun
Diamond II
bigcrocodile8751
Olorun
Diamond II
Level 157
God Stats
18W - 11L
1,767 SR
Queue Stats
249W - 228L
2,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
6 / 1 / 2
5,266
878
5,390
3,736
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
7
2 / 1 / 4
4,756
793
2,943
4,474
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Rayken
Cliodhna
8
1 / 1 / 2
4,520
753
1,511
3,893
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
UriiZ
Scylla
7
2 / 3 / 1
4,332
722
2,760
2,850
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
ƒorεskin
Achilles
9
2 / 0 / 0
5,145
858
3,321
3,486
1,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
CamazotzLokiTsukuyomiSol

VS

Bans
ArtioMulanIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 2 / 0
3,621
604
1,584
4,088
1,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
Blunc
Thor
6
1 / 2 / 0
3,614
602
1,081
4,390
807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
4
0 / 5 / 0
3,283
547
547
6,050
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 2 / 3
4,782
797
2,236
2,762
408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
4 / 2 / 1
4,791
799
3,780
5,013
1,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
6
6
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
1
2
7
L
Odin
 
Odin
0
2
0
0
L
Thor
Blunc
Thor
1
2
0
0.5
L
Jing Wei
0
5
0
0
L
1
2
3
1.25
W
Horus
2
1
4
4
W
Cliodhna
Rayken
Cliodhna
1
1
2
2
W
Scylla
UriiZ
Scylla
2
3
1
0.83
L
4
2
1
2.25
W
Achilles
ƒorεskin
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,925
Damage
9,228
18,439
Taken
22,303
6,393
Mitigated
4,884
8,433
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,390
2,756
0
1,689
3,736
1,014
534
978
2,758
0
25,614
L
Odin
 
Odin
1,584
400
0
1,352
4,088
1,407
0
0
3,830
0
10,774
L
Thor
Blunc
Thor
1,081
359
401
945
4,390
807
0
0
4,390
0
6,505
L
Jing Wei
547
305
0
964
6,050
684
0
0
6,050
0
9,791
L
2,236
170
0
779
2,762
408
0
151
2,611
21,384
0
W
Horus
2,943
1,461
436
2,106
4,474
1,979
0
1,282
3,192
0
8,705
W
Cliodhna
Rayken
Cliodhna
1,511
132
0
1,854
3,893
1,102
0
1,638
2,255
0
18,839
W
Scylla
UriiZ
Scylla
2,760
394
0
240
2,850
866
0
2,118
732
14,065
0
L
3,780
2,576
0
2,470
5,013
1,578
0
2,609
2,404
23,522
0
W
Achilles
ƒorεskin
Achilles
3,321
1,302
0
2,108
3,486
1,432
570
0
3,304
0
23,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,019
Gold Earned
20,091
185
Minions Killed
152
0
Camps Cleared
0
653,626
Distance Traveled
597,309
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,266
878
45
8
0
138,086
1
L
Odin
3,621
604
24
4
0
99,971
3
L
Thor
3,614
602
8
1
0
113,028
3
L
Jing Wei
3,283
547
21
4
0
133,482
2
L
He Bo
4,782
797
50
8
0
131,684
1
W
Horus
4,756
793
9
2
0
116,944
1
W
Cliodhna
4,520
753
51
9
0
147,677
2
W
Scylla
4,332
722
25
4
0
119,475
0
L
Olorun
4,791
799
49
8
0
119,144
2
W
Achilles
5,145
858
55
9
0
131,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role